Jump to content

Lodmot

Members
  • Content Count

    979
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Lodmot

  1. The Amico sounds exactly like the kind of system I would love to get my hands on (and develop for, as well). I don't really know what type of a gamer I am. I'm not exactly a "casual" gamer, because I know how to play modern, photo-realistic video games; they just don't appeal to me the way games from the 90's always did. I was getting sick of seeing the same kind of stuff come out on the PS4/Xbox One. That's actually what prompted me to become interested in the VCS, and it was just enough of a push to make me back the VCS during the IGG campaign. I was under the impression that the team behind the VCS was going to do exactly what you guys are doing now with the Amico.
  2. Basically in a nutshell, this whole situation sounds like it's going to turn out how I expected: Backers will get their units, and the VCS will probably not make it to GameStop/Walmart/Retail shelves.
  3. Your last question there reminds me of when I was avidly supporting the VCS. Logically speaking, you're 100% correct-- they should just be building hundreds of these units if they actually function. However, this iteration of Atari doesn't exactly live in the real world. I made logical assumptions that the people behind this project would be treading their steps very cautiously because of the fact that they're trying to revive an essentially dead video game brand. Those assumptions were wrong. Never assume an entire company is using logic behind its approach, even though you were able to figure things out yourself. Their #1 priority is strictly "What can we do to ensure revenue increases?" That's the mindset this Atari has... They're doing it so blindly that they're pretty much unaware that they're hurting their chances of having a profitable platform with the VCS in the long run. It's kinda sad, really... because the hardware DOES in fact intrigue me a bit. I'm interested in those controllers too, and the joystick looks nice. I hope for the sake of everyone that backed this project (including myself) that Atari delivers a product to us successfully. Regardless of how terrible the VCS is or how atrociously Atari is handling the communication, etc... I still have clear plans on what I'll use my unit for, and where it will go in the house. And that's really all that matters to me-- is that I find a good use for it.
  4. Eh.... I'm gonna play devil's advocate here-- he's probably trying to suggest it as proof that they're being produced. Even though Atari themselves actually noted that they are still not at mass production yet.
  5. Lol, maybe.. Whatevers. I think I'm taking a break from this fiasco guys. I'll see you later.
  6. So the 20th update came out this morning (rather soon after update 19 actually). It was a bit more substantive, which was nice to see... However, still much of the same-- all factory/assembly-related stuff. I will admit it's comforting to see that the actual motherboard DOES in fact fit in the casing and everything, and they're definitely producing a number of these units from the looks of it. But still-- why can't we see the thing turn on?
  7. Well this is awkward. o w o Apparently Atari DIDN'T delete my comment that I thought they deleted. I just mislocated it. = w = LOL! Still, doesn't take away the fact of everything that's going on though. 😕
  8. Beautiful! Thank you very much Tommy! Edit: Looks like Atari removed my latest IGG comment, asking them politely to consider making their next update a video preview of the console running. Another demerit for the VCS. xD
  9. Just watched your trailer-- that system looks beautiful dude. I'd love to develop an exclusive game for it.
  10. I don't think he's being sarcastic. Based on his other IGG comments, he appears to be a die-hard Atari VCS supporter.
  11. I know. I was just comparing a unit with brand new 2019 capacitors with a unit from 1995 that has good working original capacitors still.
  12. That's freakin' hilarious to think about, because my Sega Genesis from 1995 still has perfectly good caps.
  13. I also have a sneaking suspicion they're going to use AskPCB for their motherboards in the final release, too. I suppose as long as they work, I don't really have a problem with it. But they're probably going to be super cheap and prone to failing.
  14. Not sure about Rich from ReviewTechUSA, but I know that SpawnWave backed it (maybe that's who you were referring to, he has a beard too :P) . But yeah, SpawnWave is actually a really good guy. Very articulate in his reports and explaining things, and he does his best not to get too opinionated, but also looks at everything from a logical perspective. I watch him very often.
  15. It's all good though. I can be confusing too. ;3
  16. Just took a look at that. Man, that looks even more fake than the Atari VCS. LOL! I actually never really followed the Retro VGS or the Coleco Chameleon that closely. I never backed it or had an invested interest in it. Quite frankly, even though everyone that backed the RVGS/CC got their money back (which is definitely great), I feel like Atari is actually going to deliver a working system of some sort to backers (Keywords there are "I feel", and "system of some sort").
  17. Ah, did not know about the different colored moldings. I stand corrected. o u o Also, that's really good that they returned all their backers' money. For the amount of flack i always see regarding the Coleco Chameleon, that's very commendable of them to do that. Also also, just out of curiosity: When you say he "fulfilled the orders in a timely fashion", do you mean like he actually shipped the consoles to a few of those that backed it?
  18. I will say, they still did more than Coleco Chameleon. Instead of one shell, they produced 6 shells. xD To give them credit though, they did come up with their own original casing. And the vast majority of people responded well to it. So, there's that. o u o
  19. This is probably the clearest front-facing picture of what they currently have:
  20. Yep. It's actually a miracle they've gotten this far with it. I'm actually pretty amazed. Lol. The sad part of this is, Atari is doing this to make money and increase their brand's value for someone to buy it up. What they fail to realize is, if they had just given everyone what we asked for in the beginning and communicated properly with us and taken their time to plan carefully to make a polished product, they not only would've had a decent shot at making something cool-- but they PROBABLY would've made even more money than $3 million. Logically-speaking, this was probably the absolute worst idea conceived to make a quick buck, ever in gaming history.
  21. Random question of the day: How many times is the word "console" used in this entire thread? :3
  22. Lol... I have a very colorful history on this thread (as a lot of you probably remember xDDD) At first, I was like a die-hard VCS supporter. I went and actually bought the wood-paneled version, and I was ready to develop my next game as a VCS exclusive. Then after the campaign ended and I was locked into my purchase, I kinda went back and forth between thinking it was cool and thinking it was stupid. XD Basically my take on it today is this: -- The company behind this project is completely mismanaged and has no idea what it's doing. The people behind it clearly have had absolutely zero experience in developing a game console (besides Rob Wyatt), and their PR is even worse. They don't even know what they're building-- that's how bad their marketing is. At one point, they call it a new game console that sounds like a competitor to the Xbox One/PS4. Then the next minute they're calling it a gaming PC. The communication with backers is abysmal. Their BEST UPDATE was probably #18, where they had about a dozen pictures showing off the assembly line and stuff. Their YouTube channel has been dormant for over a year. Developers that actually wanted to make games for the VCS were treated like shit, and received zero response from Atari. It's very obvious that Atari is just in it for the money, and that's it. Either that, or they actually wanted to make a game console, but had no idea what's actually involved in building and distributing one. -- The actual hardware still looks kinda neat to me. If we all end up getting our systems, I already have my own ideas and plans for how to make it into a nice little console for myself. I find it interesting that it's a console-sized PC for your TV with upgradeable RAM and storage. I also think the controllers themselves look cool. Even though I will probably never develop a game for this thing, I'll at least have fun tinkering with my unit as a consumer. It seems like the vast majority of us believes it will actually get delivered to backers, and hopefully Atari will at least do that successfully by January. ======================== TL;DR: I wish I didn't support this thing, and I've come to terms that my money is gone bye-bye. But if Atari actually manages to deliver something to backers, then sweet! I'll have a neat toy to play with and some nice controllers. Hopefully Atari can manage to squeeze out something other than a fart.
  23. LOL, yeah... Well, rare or not, and failure or not-- this new VCS is an anomaly in that it's technically the first brand-new Atari hardware in 20+ years. It's kinda fascinating in that sense. What's dumb about this whole thing is that the hardware actually IS pretty neat. If only they knew what the hell they were doing with the marketing and communication. I bet there's been a lot of products that are actually really cool ideas, but they just fail because of the same reason-- atrocious communication and marketing. The company doesn't know what the product is supposed to be, and they have their heads up their butts because they just care about making a profit...
×
×
  • Create New...