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bfg.gamepassion

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Everything posted by bfg.gamepassion

  1. Some news : The game is on the last line, the only thing i have to do is to add is a music for victory. I've succeedeed finishing the game from start to end (seeing the winning screen), so it's doable but i think it'll need lot of attemps and making a map will be a great help ! I'll think i'll send the release candidate to CollectorVision in less thank 15 days ... (Need to check again on real hardware, even if i haven't change too much technical things, and it should be ok).
  2. Shipoid on C64 inspired me ... Maybe it's inspired itself from Gridrunner ...
  3. News from gameplay. Today i've change the gameplay. Now the defenders have 2 différents shoot. And ennemy are vurnerable only to one type of shoot (like a little Ikaruga). And i've added bonus stages, where you can try to repair the shield. I think the gameplay is well balanced now. I can work on Sound/Music now !
  4. No it's not the actual music for the game. But i can assure that the game has music
  5. It's juste a teaser :) Ok, it's a 1 player game. The difficulty is to control the two "defender" at the same time, with one joystick. Each time an ennemy touche the ship, it break the shield. If a ship pass the shield, it's game over. In other hand the "E" capsule are "energy", if it touch a shield hole, it repair it, and give you points (even if it not repair anything). BUT if you destroyed a "E" bonus, you loose lot of point ! The goal is to have the biggest score possible. The main mechanic and difficulty level is done, now i'll try do add more different ennemy and some other thing ...
  6. Yes, i know, but the music is for the physical edition of the "original" game only
  7. Hi ! I know i take lot of time for making Dungeon and Trolls and finishing Bomb Jack ... I'm really sorry, so i've decided to offer Bomb'n Blast Score attack for the community. It's not Bomb'n blast, and it's not a demo of Bomb'n Blast. It's a game based on the Bomb'n blast system, with only one level. The goal is to make the best score. One level you'll say ? Yes, but if you are good, you can play a lot of time, but for that, you must to be good ;) Hope you'll have fun, and you can download it at : https://www.dropbox.com/s/vrxhtz2tu2na6l7/BnB_SA.rom
  8. It's already the case But first you must find them
  9. Not only. Warrior has 150 life point at start and a sword who can't be throw, so shoot are really shot for example. The sorcerer has lot of speel but not powerfull at start and not a lot life point for example
  10. Some changes : http://youtu.be/Uy4JoBLSnxo
  11. It's juste that i haven't the GOLD gfx or SHIELD gfx So to vizualize if this bonus work, i've change the missing GFX by text. It's a Work in progress, don't worry
  12. No, i can't die for the moment It's important because i want to know if the game is reachable to the end After that i'll can die, just to balance the difficulty For the status bar, yes icons would be nicer.
  13. Just for showing inventory and "stats" i think (not yep implemented).
  14. I have really no idea for the moment for a tune ... I'll see wich amount of memory i'll have after everything is in the game and debugged.
  15. Here is some WIP. By the way i've rename the game to Dungeon & Trolls :) http://www.youtube.com/watch?v=UluvSrRxgx0
  16. I'm here but i have a family life and a professionnal life and many games ... (Bomb Jack, t&t Clone, Lock'n chase for MSX, Bomb'n blast for MSX, Pang for MSX and a Dreamcast shoot'em up ...) So 2014 will be very time consuming
  17. An that's why i won't use the name "Tunnel & Trolls" (And yes there's trolls in the game ... the video was just à WIP). So no problem about classes, RPG elements or copyright, it will just be inspired by the two/three screenshot found on the inernet from the vaporware.
  18. OldSchool is beautiful 11 : Spécial Nanoches !!

  19. More testing ... http://www.youtube.com/watch?v=xlNxj4za1uo
  20. Hum... Maybe instead of my shinobi, i can do a megaman ... All the routine are here (just need climbing ladder to add ...).
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