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philippe

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About philippe

  • Rank
    Space Invader
  • Birthday 12/22/1970

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    Male
  • Location
    Toulouse
  1. philippe

    Fission

    Thanks for the compliments guys ! @krip316 No sorry, but you can play to my other game: http://atariage.com/forums/topic/178417-glob-shoot/
  2. philippe

    Fission

    http://www.mirari.fr/aP8L
  3. Hello at all, Batch file for TGI with sprite (fda.bmp) @REM import/export sprite fda.bmp @set CC65_HOME="C:\cc65" @REM @set CC65_HOME="C:\Program Files (x86)\cc65" @REM @set CC65_ASMINC="C:\Program Files (x86)\cc65\asminc" @set SPRPCK=sprpck -t6 -p2 @set AS=ca65 @set ECHO=echo copy %CC65_HOME%\tgi\lynx-160-102-16.tgi co65 --code-label _lynxtgi lynx-160-102-16.tgi ca65 -t lynx -o lynx-160-102-16.o lynx-160-102-16.s rm lynx-160-102-16.tgi rm lynx-160-102-16.s copy %CC65_HOME%\joy\lynx-stdjoy.joy co65 --code-label _lynxjoy lynx-stdjoy.joy ca65 -t lynx -o lynx-stdjoy.o lynx-stdjoy.s rm lynx-stdjoy.joy rm lynx-stdjoy.s @REM premiere image : fda.bmp sprpck.exe -t6 -p2 -a000000 fda.bmp @%echo% .global _fda > fda.s @%echo% .segment "RODATA" >> fda.s @%echo% _fda: .incbin "fda.spr" >> fda.s ca65 -t lynx -o fda.o fda.s cc65 --code-name CODE --rodata-name RODATA --bss-name BSS --data-name DATA -t lynx game2.c ca65 -t lynx -o game2.o game2.s cl65 -t lynx -o game2.lnx lynx-160-102-16.o lynx-stdjoy.o fda.o game2.o lynx.lib up: sprite1b.zip http://www.mirari.fr/pB67
  4. Thanks. But there is a new error, if I include the following lines in the source code. : typedef struct { unsigned char b0; unsigned char b1; unsigned char b2; void *next; void *bitmap; int posx, posy, sizex, sizey; char palette[8]; } sprite_t; extern char fda[]; static sprite_t SCB11 = { 0xc0,0x10,0x20, 0,0, 0,0,0x100,0x100, {0x01,0x23,0x45,0x67,0x89,0xAb,0xcd,0xef} }; ... ... void main(void) { unsigned char joy; unsigned char waitForRelease = 0; initialize(); SCB11.bitmap=&fda; // here ici image tgi_sprite(&SCB11); sprite1b.zip http://www.mirari.fr/9gFH
  5. Hi, For a sprite, i want to convert : fda.o : fda.bmp $(SPRPCK) -t6 -p2 -a000000 $< $(ECHO) .global _fda > $*.s $(ECHO) .segment \"$(RODATA_SEGMENT)\" >> $*.s $(ECHO) _fda: .incbin \"fda.spr\" >> $*.s $(AS) -t lynx -o [email protected] $(AFLAGS) $*.s i want to convert these makefile lines, in Batch file(cmd). AS=ca65 http://www.mirari.fr/EASU
  6. Now i use cc65 Flavor and it's ok ! Thanks ! http://www.atariage.com/forums/topic/195876-catkanoid-by-sebastian-mihai/
  7. Thanks ! Last lign command with lynx.lib is a new problem: http://www.mirari.fr/YXeA
  8. Thanks, but a new problem with... lynx.hhttp://www.mirari.fr/e3Zq
  9. C:\ln>cc65 --code-name CODE --rodata-name RODATA --bss-name BSS --data-name DATA cc65.exe: No input files C:\ln>ca65 -o game.o game.s Fatal error: Cannot open input file 'game.s': No sush file or directory C:\ln>cl65 -t lynx -o game.lnx lynx-160-102-16.o lynx-stdjoy.o game.o lynx.lib ld65.exe: Error: Input file 'game.' not found http://www.mirari.fr/j96s
  10. I use freeware ide: Notepad++ for lynx newcc65, and Code::Blocks for Megadrive SGDK. My new makefile, but fatal error, help me please : @set CC65_HOME="C:\Program Files (x86)\cc65" copy %CC65_HOME%\tgi\lynx-160-102-16.tgi co65 --code-label _lynxtgi lynx-160-102-16.tgi ca65 -t lynx -o lynx-160-102-16.o lynx-160-102-16.s rm lynx-160-102-16.tgi rm lynx-160-102-16.s copy %CC65_HOME%\joy\lynx-stdjoy.joy co65 --code-label _lynxjoy lynx-stdjoy.joy ca65 -t lynx -o lynx-stdjoy.o lynx-stdjoy.s rm lynx-stdjoy.joy rm lynx-stdjoy.s cc65 --code-name CODE --rodata-name RODATA --bss-name BSS --data-name DATA @REM fatal error ! ca65 -o game.o game.s cl65 -t lynx -o game.lnx lynx-160-102-16.o lynx-stdjoy.o game.o lynx.lib pause
  11. Hi, I use paintshoppro, PalAdjust and pedit.
  12. I don't know how to run thode commands for the command prompt.
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