Personally, I consider the conversion of Manfred Trenz a masterpiece, a single man who had a few weeks to work on it. When I saw the game running I was amazed, gameplay, graphics, audio... I couldn't believe the C64 could handle that little wonder. That said, the incomplete version of Electric Dreams shows some interesting features but also some gaps, among which a rather monotonous palette and a not brilliantly fast scrolling despite the absence of some sprites and the absence of background graphics, a lack that I have hated in the Amiga version. Good work with the Dobkeratops graphics, having only three colors, but there is still the absence of the upper and lower background graphics that are present in the Manfred Trenz version. And while we cannot know if and what room for improvement the incomplete version of Electric Dreams could have shown, if there was more time available for development, it is equally true that Manfred Trenz's version could have been an even better product if he had more time and resources for development.