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Turbo Laser Lynx

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Everything posted by Turbo Laser Lynx

  1. Yeah, it's really well made! I loved it.
  2. Nice that they really did come out with the adapter in the end! Are there any nice looking "lcd screen filters" for the Lynx? I've seen in some youtube videos that some of the gameboy filters look really fantastic on the hi-res screen.
  3. You have the hardest 20% left then! ; P
  4. Yeah it was a lot of fun working on those releases. I also think you really have a knack for writing and humor! Always get a good laugh out of your posts and games. I've not been able to finish any game development related stuff in a long time, too much real life stuff been going on. I've done some small stints, but always lost steam super fast. Still planning Lynx stuff from time to time and trying to keep the Lynx-retro-game-dev dream alive.
  5. Wow, looks and sounds great! Fingers crossed that you could get the rights! 🀞I suppose a similar game with different graphics would work well too, but it sure is nostalgic seeing that running on a Lynx.
  6. According to this article Lemmy of MΓΆtorhead had an Atari Lynx (among other consoles through the years). https://errori.net/edesmennyt-rokkikukko-lemmy-kilmister-oli-intohimoinen-videopelien-ystava-harvinaista-videomateriaalia-nyt-katsottavissa/ By doing a quick google I couldn't verify it, but I thought it was a fun thing to share. I have a couple of friends (locally) that are into retro gaming and such, but I haven't been able to convince them how great the Lynx is. I linked this to them and said "Now I've got proof that the Lynx is cool"! They said it helps but not quite all the way!πŸ˜‚πŸ˜‰
  7. Ah sorry, my bad I forgot you could do that! I edited the original post to not confuse someone who reads it. Also I checked my chipper folder and apparently I got the midi import mixed up with the mod import. I think so too if you don't wanna do stuff in code. Not sure about the state of some of the other trackers though. I seem to remember there were promises that some other ones would be able to export for the Lynx or some such?
  8. I'm not 100% sure anymore (can't remember clearly, it's been quite a long while), but I think I had some issues exporting the midi from the DAW I was using in a format compatible with Chipper. I seem to remember the DAW only wanted to export midi in some modern format with a hundred channels and a ton of extra stuff that wouldn't work to import to chipper. I think in most games there's not necessarily that much memory for the music either, so my own songs have been quite short loops in the end. In other words not horribly painful to put them in manually.
  9. Here's a getting started guide I wrote down some years ago. I think the tracker window is not necessarily that complicated in the end, and is similar to other trackers. However I have a poor understanding on how to create sounds other than experimenting or borrowing presets, but there's demosongs, instruments, tremolos, waveforms and vibratos in the data folder. As LordKraken mentioned miker would have the best insight into that if he wants to share some knowledge. ^^ About the workflow, personally I just write the music in whatever DAW and put in the tones one by one into the tracker. I suppose someone really fluent with trackers and music theory / composing could just write in the music straight into the tracker. Too hard for me though and that might remove some of the composing joy for many. Might be more inspirational to write music on a more regular instrument. πŸ˜… Chipper can export songs/code for all the usual Lynx programming 'tool chains': BLL LyxAss, NewCC65 and CC65 "Remake", but the exported code is to be put into a Lynx program, EDIT this is false: it doesn't spit out ready made executables for listening on the tracks on a Lynx. I don't have experience with using chipper for the other ones, but for Karri's CC65 "Remake" there's ready made functions for playing the music.
  10. Obviously it depends on what kind of games you like, but here's my opinion on some of the best Lynx games. Slime World is such a great Lynx original made by Epyx. It has a lot of variation in the game modes and it uses the hardware capabilities of the Lynx in fun ways (e.g. the slime levels are pulsating). All games made by Epyx share this creativity, because they were the original designers of the Lynx. Some other great Lynx games by them are for example California games, Blue Lightning, Electrocop and Chip's Challenge. A.P.B has a pretty steep learning curve, but one of the best Lynx games if you manage to learn the controls imo. Great "police academy" humor and feeling. It's a good port. It doesn't feel as busy and cluttered as the arcade and manages to strike a better balance. Lemmings and Shadow of the Beast are some of the best looking and sounding games on the Lynx. I suppose you can play these games on a lot of other systems, but the Lynx versions are some of the best ports of the games. Pacland is my fave platformer on the Lynx. Same issue as with A.P.B here, it has quite a steep learning curve, but after that it becomes a really fun game. I would go as far as to say that it's the best port of it. I've tried to dig into history, and it seems Pacland is one of the absolute first (if not the first) clear cut side-scrolling platformer games (with a character, not something else). I read Super Mario developers took inspiration from it. As people have mentioned there's a lot of fun aftermarket / homebrew games for the Lynx nowadays too. I remember these reviews frustrating me back in the day! πŸ˜… I suppose I must have my head screwed on completely the other way around than this guy.
  11. Looks great guys! πŸ‘πŸ˜ŠπŸŽ¨
  12. I've seen stuff like this happen with homebrew carts and flash carts. I think it might just be some bad and/or dirty contacts, or some thicknes variation compared to original carts. If that happens just turn off the Lynx, remove the cart and insert it again. There's some viggle-room with the carts, so you can try to insert them slightly differently (before turning on obviously). Sometimes I've had to insert my flash cart 10-20 times before getting it to work, so I rarely remove it anymore from my "work horse" Lynx. Obviously it could be something worse like ram going bad or whatever, but worth a try at least. It's a bit weird that the menu works but not the game, but I'm fairly sure I've seen stuff like that even though there apparently only was a bad contact.
  13. @New Game Old Flame I was going to ask, how new is "new" since you were mentioning Zaku? πŸ˜„
  14. Hi @Nop90! Long time no see. I've had a looong retro break too (life stuff). Just out of curiosity, did you develop some games for some other systems meanwhile?
  15. Hi guys! Does anyone happen to know if the Atari 2600+ is compatible with both PAL and NTSC 2600 and 7800 carts?
  16. It looks great. Got to love that Lynx 1 design! 🀩 You can turn on auto captions and auto translate to English, but there weren't any technical details about it at all in the video unfortunately. Mostly showing off a few Lynx games.
  17. That's percfect. Thanks for the link man! Haha, yeah I think 250 might be a bit overkill. Should be fine with max ten perhaps.
  18. Ah no, I guess I wrote it a bit unclear. What I meant is that: Bathman and Black Pit = interesting concepts. Bathman = Providing good laughs. πŸ™‚πŸ‘
  19. I saw they sell Lynx box protectors on ebay from the U.K. but I wonder if someone sell these within the EU? @Fadest have you ever thought about selling only box protectors? It would be nice to protect at least some favorite Lynx game boxes. There was quite a lot of nice box art for the lynx games, so it could be fun to put some of them on the shelf.
  20. I never got around to comment on the "scary" games because of irl crap, so here I go now. Better late than never. - Krow: Beautiful looking game! Nice to see that Lynx scaling in action! - Z.A.P. Geat work Igor! Your best made game so far. - Sorrow. Good start, fun to play! - Providing good laughs and interesting concepts: Bathman and Black Pit. - Would love to see the concept in Banana Ghost more fleshed out. Some sort of action/arcade oriented ghostbuster/luigi's mansion kinda game for the Lynx would be fun. Anyhow great and fun stuff by everyone again! πŸ‘πŸ‘πŸ‘πŸ˜Š
  21. I played through all the games the other night. Very nice and fun small games from everyone again! πŸ‘πŸ˜ŠπŸŽ¨ Always get a good laugh out of these too. - Poachin' Jeff. Love the crude humor, great graphics and the game-play ramps up nicely. - Dance, Bro! Very lovely game. It has that fun and great old school early to mid 80s vibe going on somehow! - Providing good laughs: DrunkWitch, Twitter Panic, Scooternia and Angry Motes. Quite satisfying smashing the TV in Angry Motes lol. - I liked the basic idea for crate challenge too. Spent quite a while playing it.
  22. Very lovely game. It reminds me of the wonder trying out games loading from turbo tape on the C64 (my first computer). It has that fun and great old school early to mid 80s vibe going on somehow!
  23. Lol what a game! I love the crude humor, the graphics look great and the difficulty ramps up very nicely. Very fun stuff man! 🎨🎨🎨
  24. I remember reading an interview with Peter Engelbrite (the coder of the game) over at Atari Times almost 20 years ago now. There he says: Link to the interview: http://www.ataritimes.com/index.php?ArticleIDX=295 I didn't like the music in it too much back in the day, but It must've etched itself into my brain over the years, because nowadays I like it. I feel the intro music is better than the in game music. Anyway there sure is something about Slime World! For me it's the number one Lynx game / best game originating on the Lynx. I quote myself here.
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