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TheShanMan

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  • Gender
    Male
  • Location
    Hillsboro, OR
  • Interests
    Mainly a collector of classic arcade games. I enjoy restoring, fixing, and of course playing them. The 2600 was the only console I've ever owned so it holds a special place in my heart as well.

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  1. Success... partially... Had problems running ADTPro (hung on some screens like the volumes screen), found out there's a built in self-test, so I ran that and got a RAM error on my 80 column memory expansion board. Swapped chips around and even tried using an NOS 4164 (I have a bunch for arcade games) and that didn't change the error report, so perhaps the socket is flaky. I'll get that repaired. But in the meantime, I pulled the card and noticed that yes indeed, Copy II+ takes advantage of all available RAM (dictates how much is read and written in one pass), so I checked ADTPro and no errors there now. Lastly, I booted up 4AM Masquerade properly copied without the additional memory installed, and it works!!! One question if anyone is familiar with the self-tests and how the Apple handles added memory... the self-test failed on the same RAM location every time, but if I removed the good or bad RAM chip and left the socket empty, the self-test passed. How does the Apple determine how much memory is installed? Does it do a write and read to each RAM location? If so, I guess if a RAM chip was completely dead, it wouldn't be detected. Not critical information, but I'm just curious about the detection scheme it uses. Appreciate the responses here. Seeing ADTPro not working really puzzled me and got me thinking something must be fundamentally wrong. I'm not sure I would've thought to seek out diagnostic tests of some sort otherwise. I'm sure I knew about the self-test years ago but I had long forgotten. In fact I vaguely recall when I bought my extended 80 column/memory card, I had to replace a RAM chip (and indeed there's one chip that's not the stock Apple-branded chip). I had been trying to figure out the best place to ask about my problem... CFFA forums? Not active enough and not particularly game-centric. Comp.sys.apple2 usenet group? Seems to be on life support. Then I found out there's an apple 2 forum here... bingo! That's convenient, because aside from my arcade game collection, my only other retro gaming platform is the atari 2600. Maybe I'll get back in the habit of coming to atariage again. Thanks again everyone!
  2. Good idea... It's been many years since I've used ADTPro, but I'll round up what I need and hopefully get that functional again.
  3. Good to know. I also noticed that I've had AppleWin set to "enhanced" yet it works there. Nevertheless, I've now switched back to non-enhanced. Seems like I'm a little closer now using 4am, but I suppose I'm forgetting what I saw on prior 4am attempts since I've tried various images. I'm currently booting a physical floppy with CFFA3000 removed (just in case there's some weird interaction). I get the first room to draw fully but then the drive stops spinning, the text continues to say "Flip to side 'B' and hit return", and it seems to just hang there. Ugh! Any ideas?
  4. I upgraded my IIe to the "enhanced" version many years ago... I wonder if there's a compatibility issue coming into play, since I've read there are some. I don't recall what I gained by doing the upgrade other than "more better", but going back to original might be worth trying. Probably better to stick to my original IIe configuration unless I have specific need for the enhanced version.
  5. I've tried the 4am, and I just used the plain disk copy of copy II+, not the bit copy one. Thanks for the feedback. I suspect it's some sort of issue with the picture disk (side 2) image. Weird problem. Not sure what else to try. I'm tempted to get a floppy emu generally speaking, but it seems like that wouldn't solve the problem.
  6. I recently set my Apple IIe up again in my computer room. As a result, my son had interest in playing Masquerade which I had and played as a kid. I tried to get it working over the weekend with no luck. I've tried several disk images from asimov and elsewhere, and I've tried it with my CFFA3000 as well as physical floppies (by using Copy II+ to copy from CFFA3000 to physical floppies). I've even tried both in various slots in case it's picky about which slot it's running from. The best I can do is get it playable without a functional picture disk (text only, with the continual error message "NOT A MASQUERADE PICTURE DISK!" I don't have any trouble getting this to work in the AppleWin emulator though. Are there any special tricks to getting Masquerade disk images working on real hardware? Can anyone provide some insight into why this seems to be so difficult? Am I running into a copy protection issue using disk images that doesn't apply to emulators? Would I somehow have better luck with other hardware such as the floppy emu?
  7. D2K is made by a hobbyist and it is still being sold (hence only being able to get it in misfitmame). I would implore you guys to buy it before using it in misfitmame. He deserves to make money on such a tremendous work that obviously took a tremendous amount of time. It's not that much money. Support people who contribute to the classic gaming hobbies. I have it running in my DK cabinet and love the game, as hard as it is. I've been playing it a lot lately and finally topped 50k.
  8. We didn't get to keep them.
  9. Thanks for that! My family knew the Grubbs back then (daughter used to babysit us and would bring prototype carts over) so it was neat to read.
  10. Yep. I think I subsequently posted in another thread and got an answer there. Thanks for helping though!
  11. You guys talk as though the crash only related to console stuff. Being primarily an arcade game collector and spending more of my time on forums like klov, it's interesting to see such a different perspective on the crash. From the arcade community's perspective, a lot of the blame for the crash (which included the arcade game industry) gets blamed on crap arcade games flooding the market and consoles (vcs being one contributor in that regard). Not that I'm particularly well researched on the crash though - I tend not to care too much about what caused it because what's done is done. But again, it's just interesting to me to see a different perspective on it. Looking forward to seeing this video when I get a free hour!
  12. Played this last night with the family and we were all really impressed! We've enjoyed playing warlords but so far this one beats it hands down. Lots of fun and catchy music at the end of the game (can't get it out of my head at the moment).
  13. If you're suggesting people who want to mod go through this procedure, I don't think you're being realistic at all. If you're suggesting someone (you???) step up and start producing inexpensive repro cases to prevent original cases from being modified, good idea. But the keyword there is inexpensive. Otherwise you're still not being realistic. Idealistic maybe (and there's nothing wrong with that), but not realistic.
  14. Well if the case isn't being modified for the extra LED's then go for it I guess. I'm so not into bling though so personally I just don't get it. It's not so much the electricity that I'm concerned about. I just don't want the VCS itself running all the time causing additional long term wear and tear. I couldn't care less about the power supply since it's not an original power supply and they're a dime a dozen anyway. That's just me though. If it made sense for me to put it on a surge protector switch I'd do that but the TV I'm using has a soft switch for the power so I'm sure that the power strip would be ignored anyway.
  15. Search is your friend: http://www.atariage.com/forums/topic/183213-supercharger-multi-load-trouble/page__view__findpost__p__2298858 Just be sure to get a stereo to mono adapter from radio shack since apparently the supercharger, having a mono plug, can cause problems for stereo jacks.
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