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Everything posted by iesposta
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Oh my! That's exquisitely beautiful. I also heard the extra life sound. That's good.
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It was back when the guy from Retron posted here, I emailed him asking to be a beta tester, saying how I use Atari 2600 and what this community creates and that I have carts from 2K to 64K, that I know how the real hardware operates, oh and also the 10 or so games that got real Trak-Ball control added. His reply email confirmed I would be a good candidate to test, and he would tell the hardware team that the ports should work with Trak-Ball controllers. No other emails followed. No hardware was ever sent. And as most of this thread says, no new information since that Retron guy made 2 posts here (as far as I know).
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I was contacted after expressing a desire to play test. I explained how we are still pushing the system way beyond its intended use with techniques like illegal opcodes, Bus Stuffing, DPC+ Hardware assist, Cart RAM, larger ROM banks, etc. Unless they use around Stella 3.9.3 or newer, DPC+ games will not work. That one email reply was the last I heard from Retron77.
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I was 16 when Dragon's Lair was put in the bowling lanes we went to once a week ,(parents were in Leagues). First time I saw the end, rescuing the Princess and seeing her soft-core porn see-through top was a thrill. My brothers and I got so good we chose places to die like the riding all the way down the platform elevator shaft and splat! Why did we "choose to die"? Because there's a score! To get a High Score you have to play a perfect game and use all but your final player. Dying makes the next life go through scenes again, adding more to your score. Fun fact is the emulation of the arcade game can use a real attached red number segment led display to show the score. The emulation also has a software score that can be overlaid on the animation. The $35 Raspberry Pi 2 or Pi 3 plays the emulator Daphne perfectly. I had the DVD "game" version, and that can be used as a key to download the animation frame files for Daphne and they are nicer than the Laser Disk and the DVD.
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I learned bB DPC+ first as I joined when it was the latest new version. So even though I went back to a the older non-DPC+ Multi Sprite kernel for my 4K FLAPPY game, I really can't help with older "commands". It is easier to keep track of your program because of the constraints and coding in 4K banks. I would always got lost programming in Atari 800XL Basic because you can do much more and end up with "spaghetti code" where you are totally lost. I found it better to learn what the hardware can do and loosely how it does things. You don't have to know the "machine code" because bBasic does the heavy lifting. Then I think of code to do what I know the hardware can do. I don't code in sharing data tables. Object data tables in DPC+ are copied from ROM to RAM for the ARM computer running the DPC+ bankswitch kernel scheme. "Objects" being 2 Player sprites, more than 2 is using the real Player1 for "Player 1 through Player 9". If I need Player3 through Player7 to be the same graphic for a formation attack, you can code data for all of them at once: Player3-7: %00110011 %00110011 ... end
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bogax is great with tables and lots of nested loops. My optimizations are pretty good -- if I do say so myself.
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I just listened to your music "Sky Land" again. I like how it is in tune (as far Atari 2600 can get), with no sour, or really off key notes. If you like the buzzy notes, just stop reading.. It is certainly a style of which you can be proud. I just think there are more regular notes in between so that you could use pure and not buzzy tones. When I first do a tune, and the Visual batari Basic keyboard has say 2 missing values between F sharp and A and you need the missing G or G sharp, try one or both of the "missing" values. Sometimes it's a perfect fit. They are no missing values, the frequency goes from 0/1 to 31 for all channels. They are not shown on the keyboard view because they were determined to be so far off the keyboard key that it is skipped. If you can play the intended note on a keyboard or phone app, go to the Advanced tab and see if there is a pure tone of channel 4 or 12 that matches. If it's unpleasant or way off then of course go to the buzzy tone. I can do this whole complicated run in only Channel 4 and 12, so I think most tones are there and acceptable. 01 songEndingFinal.bas.bin
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It probably is that last row. Color $Fx. I made my Kong that $F4 around there which should be brown. On one 2600 machine I saw a green Kong! Since then I use a dark orange for brown. The above picture shows dark yellow as a shade of brown. That could be the camera ? as dark yellow is still quite yellow in my experience.
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Here in the AtariAge Store. You want to order a custom, one-off cart. https://atariage.com/store/index.php?l=product_detail&p=949 Just follow the steps. Order and pay, then email the bin and the artwork files. You will have to select Melody for DPC+ games. That's $30 per game with your label design, unless you are a member - then you save $1.50 per cart.
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Thanks for your posts. I have recently acquired a PAL Jr here in the US and need this mod for at least Composite as I have a set that shows PAL sometimes trying to lock in Composite. (I don't think I want to import any PAL tuners.) I'll use it to run those great audio/video demos that are usually PAL. It came with a few boxed games, 3 unopened, including my favorite Millipede in the maroon red-style box that late PAL releases came in.
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Now both the cart AND the floppy disk show this: bizarre... Actually it is really more of a pea soup green. The camera images it (and the red) differently from what I see on the projection.
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List of games that needed Translator to work with XLs?
iesposta replied to leech's topic in Atari 8-Bit Computers
Not a game, but "Parrot" playback software (digitized samples) needs XL Translator run first. -
Homebrew programmers are slowly finishing the Coleco catalog. Turbo is available as a prototype and also includes a more complete version added by homebrew. Ladybug as you said come to us a different way. I think there's a good chance we'll see Cosmic Avenger sometime soon - since it is very close to what Scramble does.
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Agreed. It's safe to assume in this case the CX80's are the same as CX22's. Very, very few operate otherwise, and those were probably modded by users. That's why the file names were changed. Any real AA carts will auto-detect the trackball type.
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I have a Commodore mouse. Why doesn't that work? It works as a joystick on Atari if you hold down the 2nd button at startup. It doesn't work as a trackball, or maybe it is like a CX22 or CX80 and I only tried it with the Amiga mouse version?
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I played the latest Millipede TB with the latest Stella on Mac OSX using the 2600-daptor II in so-called "mouse" setting (really just the Trak-Ball output) with a CX22 Trak-Ball. Everything worked just fine. Remember I did have problems with the developer USB device to AtariVox device due to thinking I needed the latest FTDI driver. It failed to work until I removed the driver. Mac OSX has it built-in, and that works.
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Apologies to Bryan for inadvertently starting the argument of what is the Ballblazer start color! I only intended to praise how good his video mod my 800XL looked on my wall across the room at 80 inches projection taken with my cell phone camera. I wasn't screen capturing every gradient or worried about the true color on a warmed up machine! Nobody agreed or thanked or said they were impressed with the clarity of this gigantic upscaled projection, which says to me how fantastic this Video Mod Board is. I can upscale the RF output if anyone wants a comparison. Hello! P. S. This is the XE Cart, 800XL, UAV rD S-Video out, Framemeister upscale to 720P w/scanlines on, DLP w/RGB LED light source at 80 inches diagonal.
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Amazing 2600 "firsts" in Draconian: • First game with speech samples during game play (not samples with the screen black). • First game to potentially score 99 million points? (One point under 100 million?) • Additional technical programming "firsts" like new bank switching type CDF - stuff not as amazing as the first 2 points. (Please correct me if I'm wrong ) Thanks for the update SpiceWare!
