Jump to content

McKong

Members
  • Content Count

    2,750
  • Joined

  • Last visited

Posts posted by McKong


  1. Keystone Kapers - Finally completed the game

    Well done, and on NTSC right? :thumbsup:

    Now you can help me out on level 6 of Law Keeper (see prev post!)

     

    McKong you'll have to tell me where to go on Daylight Robbery - I get to the top left of the 1st screen and open the laser door thing but can't see what to do - I then go back right and can collect another number on the floor just inside the top right screen - wonder if you need to keep collecting numbers to keep opening this door??? Is that all there is to the game just 4 screens?!

     

    Round 13 VOTE OPEN

    After your previous helpful comment about opening the safe I will gladly tell you where to go :grin: .

     

    Ok so each level consists of four screens, i think there are five levels if I remember rightly.

    On each level you should pick up the envelope, which contains part of the combination to the safe, and, what I presume is a security pass which switches off the force field thing in the top left of all but the last level. Once you've deactivated the force field you should walk into the black lift shaft area to the left and push up on the joystick. Your dude should be transported upwards into the next level!


  2. Daylight robbery - 200

     

    This is a difficult little game

    Change little to your favourite expletive and you have it! You're not going to take that HSC record so easily :grin:

     

    Played Fatum again; noticed you played this - if you get some of the power ups it's a decent game (press Option to turn SFX on) use left shift to toggle weapon - press it within a second of dieing and you can save the current weapon - careful not to buy stuff as you enter the shop by holding down fire.

     

    Also been playing Galaxian 27,850, my old score was 27,390 :roll: I needed 28,320 to catch the next player in the table. We'll make it 1pt for anyone beating their previous score in a game folks (plus any improvement places) ;)

    post-19705-0-69153600-1344788940.jpg

    Also liking Law Keeper... a lot. Got to level 6 the Deputy Level again looks like you die if you try and grab the last guy; I'm wondering if you can release the ones he has bagged in the corners somehow - or perhaps they escape after a while? or perhaps the spacebar wall erase feature comes into play here??? 71,737

    post-19705-0-49163700-1344789234.jpg

    Taking inspiration from Law Keeper I've tried to round up a few HSC players who have gone AWOL C'mon Guys ;-)

     

    Ok cheers I might give Fatum another chance I wasn't really sure what I was doing the first time.


  3. Yeah I ignored that cos I remembered your flimsy effort in HSC last year when you couldn't beat level 5 :grin: . So I figured you must have got level 6 and 7 mixed up :? . Just looking back at that thread and you admitted that the only time you'd seen level 7 was when you started on level 5 so that doesn't count :grin: Perhaps you've also seen it in your dreams? :sleep:


  4. I've played this version quite a bit down the years. With a bit of practice I can regularly make mid way up level 6 but I've not managed to get onto Level 7. It's definitely made difficult by the apparent randomness and quantity of the barrels on the first screen in the higher levels. Most people see the bouncing rivets board as the most difficult but in fact this is not as difficult as the others once you've worked it out. With practice most decent gamers should be able to make it to level 6 beyond that is getting good. Can anyone out there make it to level 7? Perhaps I'll have another go tonight :)

×
×
  • Create New...