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Everything posted by Hyper_Eye
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So is this round over on Saturday or on 12/31 which is Thursday?
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Seems like I am the minority regarding the controller...
Hyper_Eye replied to eightbit's topic in Xbox Series S/X
I appreciate the ability to use regular or rechargeable AA batteries. When my PS3 controllers die I have to buy replacement batteries and hope they are actually high quality and don't meltdown in the controller. Then there is the DualShock4 and its awful battery life. I'm glad Microsoft is sticking to this consumer friendly approach. -
It's one of my favorite Jaguar games. When I got my Jaguar as a teen Super Burnout was one of my first games. My step-dad loved it and we played it pretty much every day that summer. I guess that would have been about 24 or 25 years ago! When I put the cart in now I have the high score on one track but he has all of the rest.
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Looks great. It should be noted that a number of people that release their games on cart would not be interested in ordering these because of the inclusion of the Atari logo on the back. One of the stipulations Atari made when they released the Jaguar to the public domain was that their logo could not be used when releasing unlicensed content or product. Of course anyone at home that wants to do a shell swap isn't going to care about that and they may even prefer it.
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I have not been able to defeat the second boss. It is really hard.
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18,470
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I scored 16,110 but I didn’t get my phone out in time to catch it. Guess I need to be ready to snap the pic next time!
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Announcing a rogue-like RPG for the Atari Jaguar
Hyper_Eye replied to phoboz's topic in Atari Jaguar
Have you ever played Rogue Legacy? In that game you can spend currency between games to improve some persistent character attributes (each run is with a different character with unique traits... death is permanent), make different pieces of gear available, purchase said gear for the next run, purchase spells for the next run, and you can choose to spend a certain amount of currency to have the previous game generated again (lock the castle). Before you start the next run you have to hand the remainder of your currency over to the doorman so you go back to 0. I'm not suggesting that you do any of this but it's pretty cool and could provide some inspiration. You are making great progress on this. It looks fantastic! -
Protector Resurgence. It's pretty great.
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Exciting times in Jagland!
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I have a spare AirCars manual. If anyone wants it it's $10+postage.
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I think the most important question is... why in the world would someone go to the trouble of reproducing Double Dragon V?
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35.68
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The rules say that you should not exploit the game. Let's keep it clean.
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I’ve beaten all 3 modes of AvP without a guide. I also solve the Rubik’s Cube in about 30 seconds on average (it’s my pastime when I’m thinking at work). I don’t see that the two are correlated though.
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In my complete marine playthrough there were a number of times where the acid damage was consequential for me. When your health is high it's an annoyance. When your health is low it can put you on the edge of you seat.
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I finally completed the marine campaign a couple years ago without using the Jaguar Game Guide. I drew maps too. Without a guide it's really the only way to do it. Reading the computer terminals is critical.
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In addition (and I know you already know all of this @CyranoJ) the software is open-source. At some point I know I threw together a Mac build and put it out and I'm sure others have as well. I seem to even remember a working GUI for Mac. I've even used the software on my PowerBook G4 (ppc32). I use both Linux and MacOS to push ROMs, builds, and debug on the skunkboard.
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I doubt it. I think people are just busy working on this and other projects.
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Good deal CPUWIZ. The place wouldn't be the same without you.
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39,140
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30,850
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The GameDrive uses a user installed Micro SD card.
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You can submit a score for any game that has been played in the current season to add a participation point so no worries.
