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Posts posted by LynxVGL
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Mixed reviews for Mario Kart 8?? I haven't heard anything but stellar reviews for it. My entire family loves it.
I was reading that most of the tracks are regular "Racing tracks" and the fun themed courses were kind of light in MK8.
My DKCTF was indeed $19.99. Don't know what to tell you. I was shocked myself. Maybe one of those random store screw-ups?
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For Christmas, we upgraded to a Wii U. My Wii sadly had one of the bad laser issues and I was too cheap to replace/repair it. A year on, the Wii U has HDMI output which is a bonus for me.
First titles for us are: Hyrule Warriors, DKC Tropical Freeze, ScribbleNauts Unmasked, The Super Mario World 3D pack in, as well as NintendoLand.
I stopped by GameStop and was a little shocked by their small support, but was pleased by price of used games for it (ScribbleNauts & DKC were Gamestop purchases, each for under $20).
What are other people playing out there? Smash Bros. was never my thing, and I hear mixed reviews of Mario Kart 8. Thoughts?
I like how easy the Wii Transfer tool worked, and we are going through our Wii Libarary comparing how original titles look. I forgot how strong some of the original Wii library is. My kids LOVE TRON: Battle Grids (which may have been the best TRON game ever released IMHO) and I look forward to playing Indiana Jones and the Fate of Atlantis on the gamepad while my wife watches Downton Abbey.

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Try the different Survivor modes to learn how to play with The Big Chap more effectively.
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Wii U is the way to go!! Kids enjoying mk8 and hyrule warrioirs.
Yeah, our Wii U had zero problems installing and updating yesterday. Kinda made me laugh a little.

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What a bunch of punks. I wish there was a way Sony & Microsoft could litigate against these jerks. Luckily, the new Wii U had NO network issues (LOL). Getting "Destiny" for my son did not pan out so well...
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atarisoft didnt code, it was just a right / publishing house
Well you learn something new everyday. Then they had access to some GREAT coders.
I wish there was better representation of who those developers were, and what were the companies that did those ports. -
I don't remember having much of an opinion on AtariSoft back in the day. But today... Whoa. If their Colecovision Titles are any indication, some of the best coders in the 80's were still at Atari, despite the folks leaving to form Activision and Imagic. I do still think it is ironic that some of the ports for other systems were better than some of the software on their native platforms. ANd that is where it comes down to coders doing the best they can, without or corporate mandate. I'm looking at you Activision... I'm always looking for my missing Atarisoft carts to be added to my CV collection, and always will wonder about their unproduced titles that didn't even make it to prototype.
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So much of this thread is dead on. I pretty much only reliably watch ClassicGameRoom as YT gaming videos. 65GamerGuy has a nice series on Colecovision titles, but those are pretty it for me. The number of clueless guys who love to mindlessly trash 2600 or Inty games with no clue about what they are actually playing is beyond annoying. And pretty much 99% of those videos are so laden with stupid and pointless profanity that I turn them off right away. Nothing lowers my opinion of one of these "reviewers" as when they start to swear left and right over games.
Play-throughs are next on my annoyance list. Watching a PIP of these knuckleheads as they ramble aimlessly through games trying to keep a running monolog going is painful. PewdiePie is the worst. I don't get why/how he can have so many followers. Wait, I do. My son loves to watch his terrible videos all the time, and now feels the need to monolog (or attempt to at least) through every game he's playing. Annoying does not begin to describe it.
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I think an interesting look at this is also Mattel's decision to dump Intellivision. The proposed Intellivision expansion/product line mirrors the Colecovision expansions in many ways. But the big tell is that both manufacturers were essentially toy companies that were beginning to invest in videogaming. Neither Mattel or Coleco stayed with it after the crash, despite pretty big installed console bases. From what I've seen online, both dropped their lines feeling that video games were dead post crash. Mattel went back to Barbie & Hot Wheels, and Coleco just floundered for awhile. Atari didn't exactly re-emerge from the crash unscathed at all, with Warner Communications dumping it to the Tramiels. Corporate culture thought gaming was dead, and it would really take Nintendo & Sega to revitalize it.
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I have a Cart copy of "The Heist" and have never really gotten into this game. So no great loss. (For me at least.) To see a pretty dramatic performance hit on the CV Flashback, play Miner 2049er. Level 1 plays normally. Level 2, not so much. I can understand these games being overclocked and moving fast, but SLOW DOWN? What the hey?
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Put some time into playing games on my Flashback today. I think the emulation speed is really off in some games. Zaxxon is still REALLY fast on skill #2, and same for Frenzy. Venture feels fast to me too. Miner 2049'er, Jumpman, Mountain Kind and Montazuma's Revenge do not do well with the sloppy controller either. There are a bunch of great, fun games on here though. I still think that for the price, it's a pretty good deal.
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CoverProject just changed admins recently, so it might be better.
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My Coleco carts fit in UGC's. I have standard Coleco, Imagic, AtariSoft, Epyx, & Parker Bros.Carts in mine. Printed from TheCoverProject.net and one or two home made ones. Strangely enough, my Genesis & 32X Carts are the sloppy ones in UGC's. CV carts rotated 90 degrees (cart bottom facing right) fit snugly. There is a faq floating around that shows you how to modify the tabs in a UGC with a dremel tool for other cart designs.
In UGC's for me right now: Donkey Kong, Super Action Baseball, Nova Blast, Moonsweeper, Mousetrap, Gorf, SpaceFury, Star Trek, Congo Bongo, Gateway to Apshai, Miner 2049'er, Spy Hunter, Galaxian, Centipede & Defender. I buy CV carts loose to save money and then put them in UGC's for storage/display.
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Not really feeling it for this year's Holiday titles. This is the first time since... well since forever that I don't have a current release title on my own Christmas List. Any recommendations? I'm more excited about my Intellivision & Colecovision Flashbacks then current software.
I'm PS3 based. Currently playing Alien:Isolation & Diablo 3. Destiny is a gift for one son, and a Wii U bundle with Hyrule Warriors and bundled with Super Mario 3D World(?) will be under the tree for the others, but not for me.
What's good this year for PS3 & Wii U then? (Not a big FPS player so FarCry & Wolfenstein aren't really possibilities either.)
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Hey 65GamerGuy, glad you are back. I noticed a fall off in you posting videos to your YouTube channel. Hope this is a return to form for you.
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Just picked up mine from Meijers in Michigan. First off: I have a working CV and a pretty good collection of Carts. The Flashback was attractive to me, because a good chunk of the titles onboard are ones that I'm missing. Jungle Hunt, for example, I'd love to own, but never can find one in the right sweet spot of collecting to pick up. So the Flashback, at $39.99 seems like an OK deal.
Yup, the controllers are sloppy. I just played Zaxxon, but it felt right. The emulation feels a little fast too. Zaxxon at skill level 2 was flying and Frenzy seemed REALLy fast also at skill 2. (Frenzy is a title that was worth the purchase for me. Again, I've had bad luck scoring a loose one in the wild.) DragonFire (much like Jungle Hunt & Frenzy) also seems borderline unplayable. It may be the original collision detection is soft, but on skill 1, getting across the bridge is a downright challenge.
Emulation wise, the sound seems pretty noxious. One of the things I love about my real CV is that I always have considered the sound onboard to be the best of that generation. I'd always prefer a Coleco version over a 2600 or 5200 based on sound alone. Sound on the Flashback is pretty harsh. I'm playing on a CRT TV and it looks OK. The video seems a little off too. Hard to put my finger on it. I'd describe the CV palette as soft, almost pastel sometimes, on the original hardware. The colors seems a little more saturated on the Flashback.
I need to play a bunch of the other titles, Mecha8 doesn't seem to want to fire for me. I need to try the other controller.
Like others have said, if you don't have your own real hardware, this is an OK introduction to the machine. Some great titles, some terrible ones too. Not the end all solution for CV gaming like a MegaCart, but I think I'll prefer to pound on this for casual CV games versus risk my original hardware.
For $39, I think it's totally OK. If you can find a Black Friday deal for cheaper, definitely go for it. It does REALLY make me want the Inty version though...

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For me, Super Wing Commander is kind of the Killer App.
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I like the reliable flip-top Panasonic FZ-10. Reads CD-Rs easily. I think the styling of the hardware is great, personally. Looks like a cross between a PS2 and PS3.
For controllers, the FZ-JP2x is my favorite. It's the smaller, later Pansonic model that's missing the headphone jack at the bottom & has round stop/start buttons. Works great, though. Stay away from the cheap Naki pads you see on eBay, they are total unusable crap.

See, you learn something new everyday. I had no idea that 3DO controllers had a built in headphone jack. That is a cool feature that other Console Manufacturers never picked up on. Very cool.
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I'm toying with the idea of adding a 3DO to my collection. It has enough interesting titles that aren't on other consoles to get me interested. Should I stick with a Panasonic model, or go for a Goldstar? I hear that the Goldstars are a little less dependable though...
What are the MUST have titles that also aren't on other consoles? "Road Rash" for example is also on PS1. It looks like the FMV games (shudder) look a little better on Trip's Toy than other systems. Thoughts?
EDIT: I did just read the other thread : "3DO Opinions?" which has some direction on software. But I'm looking at more of a hardware answer I guess.
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I prefer Afterburner II on the Genesis to the 32X Afterburner. The control just feels better. Maybe it's because I played the Genesis version more.
I don't particularly like G-Loc. I don't hate it, but it wasn't what I was expecting. It feels too much like an NES Top Gun clone and too little like it's own thing.
Afterburner III has always seemed more like a G-Loc 2 to me than an Afterburner game. Like others have said, it's not very good. It doesn't make good use of the SegaCD at all. It feels like a half finished Genesis (not Sega CD) launch title.
Control is probably my only complaint about the 32X version. I'm looking to complete my Yu Suzuki Genesis collection so Afterburner and Hang-On need to be added to the collection.
Watching YouTube videos of Afterburner III it does look like a weird amalgamation of G-Loc and Afterburner. If I want G-Loc, I'll play G-Loc. I guess it's a case of keeping your peanut butter out of my chocolate kind of thing.
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I have Afterburner for my 32X which is almost arcade perfect, but was thinking of picking up the "regular" Genesis version and am a little confused by the different ports on the system.
Afterburner II looks lime a straight Genesis port, and G-loc is a port of arcade G-Loc, so what exactly IS Afterburner III on the Sega CD? Some weird mix of the two, or is actually G-Loc 2? I'm confused...
Thoughts about the different versions?
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Xbox for Steel Battalion. Or the other way around, I'm not sure.

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For the recent "Watchdogs" that attempted to re-create Chicago in a digital form, many of the real buildings could not be used do to licensing issues. So yeah, licensing goes much further than many people realize. Regarding "Addams Family", I think some of this is legal wrangling that causes headaches. Lloyds likeness was most likely licensed for the actual Pinball Table, but since this technically is a video game, there is a different layer of licensing to wrangle with. Bally only had a target of twenty some thousand physical machines to build, while the possible number of TPA titles and sales could theoretically go into the millions. Or at a minimum a possible purchase potential on what, 5 platforms that will most likely far exceed 20,000 copies. That wrangling is where the devil is in the details.
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I'm a big fan of Farsights work. The Pinball Arcade on iPad may be the best tactile recreation of the pinball experience save actually playing on a a table. Saying that... Their LATEST table is "Ghostbusters". It's NOT part of their regular series, and is a stand alone. A stand alone that is Free to Play a few times, and then you have to pay for tokens. Yup, in app purchases to keep playing pinball. It's business decision that I find insulting. I hope they do not continue down the in-app path.

Upgraded to Wii U
in Nintendo Wii / Wii U
Posted
The original NES games aren't in the compilation though, right? Just the remixed levels/puzzle stuff?