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Posts posted by nanochess
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On 8/5/2019 at 4:46 PM, ColecoJoe said:Got mine!! Thanks for writing this book!

Sent from my iPhone using TapatalkCool! Thanks! 😎
On 8/5/2019 at 6:01 PM, King_Salamon said:Follow up on my book received on Friday. I read the entire book this past weekend and it was a blast. It was a fun read and it had a brief description of each game. I would have liked more to read about each game only because I enjoyed the Coleco so much. I thought the rating scale was decent as was the rarity scale.
I'm also glad to know that some of the rare titles are not that good. Saves me some money in hunting them down. lol Overall though, I believe I have played every game in this book either in my childhood or in my search for games as an adult. Most of the rare titles were placed on the Flashback (which I also own) and may give them a shot one day... although with some of the ratings, I'm not in such a hurry to do so.
Thanks Oscar for giving the Coleco fans a fun read... next up you can do all the titles since the crash! lol Lots of Homebrews out there!
PS - The black and white version of the book is perfectly fine for me. I look at the screen shots and sort of see them in colour as I remember them back in the day!
Thank you very much for your comments! I'm glad we agree on rarity and ratings.
It's amazing what the mind can do, and actually the Lulu printing is *excellent* for the screenshots.
I don't think I can do ever a homebrew version, I've missed lots of them!
23 hours ago, Loafer said:Oscar: excellent job! having read the book I am now ready for the sequel: homebrews and protos!
get cracking!
Thanks! I'm glad you like it! It means a lot for me.
A homebrew edition would be a hard to do as I said before, because I've only a few of these (around 50 or so).
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22 minutes ago, intvnut said:nanochess: Do you need to declare #c to be UNSIGNED to make this work reliably?
No, because the result is always positive. And let us remind that the result is 16 bits.
Let us suppose FRAME reaches the value 0xfffc, then #c gets assigned 0xfffc.
FRAME = $fffc FRAME - #c = $0000
FRAME = $fffd FRAME - #c = $0001
FRAME = $fffe FRAME - #c = $0002
FRAME = $ffff FRAME - #c = $0003
FRAME = $0000 FRAME - #c = $0004
FRAME = $0001 FRAME - #c = $0005
FRAME = $0002 FRAME - #c = $0006
...
FRAME = $0006 FRAME - #c = $000a (10 decimal)
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On 7/29/2019 at 4:56 PM, Pixelboy said:How many color versions did you have printed?
On 7/31/2019 at 11:04 AM, youki said:I think the site Lulu prints on demand. When you place an order , it prints and send to you.
Yep, Youki is right, it's print-on-demand. If nobody wants a color edition, then Lulu doesn't print.
But I prefer to say that a few copies are remaining so people hurries up to buy some books 😜
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12 hours ago, Eisengrim said:How do open loops work in IntyBASIC?
It means to have a main game loop (like the ones used in my book):
game_loop:
IF explosion THEN
explosion_frame = explosion_frame + 1
IF explosion_frame = 10 THEN
explosion_frame = 0
ELSE
... do things related to explosion...
END IF
END IF
... update sprites...
WAIT
... handle game ...
... handle control ...
GOTO game_loop
Although if your explosion stops the game, then you are doing it right.
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Hi.
2 hours ago, JohnnyRockets said:Your project seems so super cool!
Thanks! 😊
2 hours ago, JohnnyRockets said:I really want to learn more about it, but as I am a noob to ASM programming, I'm afraid for the moment it might be over my head.
But I'm definitely going to delve into it more when I get a little further along.
Would you say your book is for more advanced ASM programmers?
You don't need to be an assembler programmer. But the book expects you to know hexadecimal and binary numbers. And a little C, Java or Javascript helps definitely.
It's for the people that has programmed a little but wants to dive into how 8086/8088 assembler code works.
The example programs are extremely small (none of the programs exceeds 500 lines) and explained step-by-step, also the processor instructions appear in the book as these are introduced.
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Hi all.
After a lot of effort, with the help of @Zendocon for proofreading, and a foreword by Peter Ferrie, I've published my new book Programming Boot Sector Games both hardcover and softcover 😊 http://www.lulu.com/shop/oscar-toledo-gutierrez/programming-boot-sector-games/paperback/product-24188564.html
It includes a crash course on the 8086/8088 assembler language programming, and a nice tutorial/description to all my boot sector games 😉. I think that even when some involved coding went into these, it's easier to learn using small programs and friendly text.
At same time released bootBASIC (chapter 10 of the book), a BASIC language in 512 bytes https://github.com/nanochess/bootBASIC
And bootOS an operating system in 512 bytes (an afterthought because the book was already in printing) to run all the boot sector games. https://github.com/nanochess/bootOS
Enjoy it!
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FRAME is a 16-bit variable. The correct code would be:
#c = FRAME
WHILE FRAME - #c < 10
...your sprite code...
WEND
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Guys, I need to say that I'm deeply and utterly impressed by the quality of the color print of Lulu. It looks like offset even if it's print-on-demand.
As I said before, the price rises sharply, but the quality certainly is worth it. Here are some pictures of it, courtesy of my brother.
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I've got notice the color editions have been shipping. I'm pretty anxious to see them to check the quality
For all the people supporting me, thanks! Please feel free to put here your pictures of the book as you receive it!
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Cool as always! 😀 Well done! 👍🏻
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It's better to sell in Atariage because eBay takes its juicy 10% and Paypal another 5%, besides (at least for me) you need to wait 30 days to get paid by eBay. Anyway, eBay has the advantage of auctions and the impulsive buyer (don't forget to disable 0 reputation buyers and enable the No Returns Accepted checkbox).
I don't had any problems except one guy that complained about shipping time.
My experiences in Atariage are far better, maybe because everyone here knows about games 😉
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20 hours ago, zyzzle said:Yes, is a hardcover version available? The permanence of hard vs softcover is obvious. Please consider a hardcover version.
This book looks fabulous, and a treasure like it should be available in hardcover.
I wanted to keep it economical. The hard-cover adds 10 dollars to price or so.
18 hours ago, zyzzle said:Also, will a version with color screenshots / color in general be made available?
One nitpick, I do not know why it was necessary to head each page with the title and copyright message. That makes the book look unprofessional, and wastes space which could have been better used. How many other books do you know that do this??!!
I'm doing a test print of a color version, but the price rises sharply. I'll put info there if I'm satisfied with the result. I did the header that way because it has been a lot of work to write each review, besides I think the font is small enough.
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29 minutes ago, Shawn said:How much for the cheapest shipping to Canada for one book?
You need to check in the Lulu site, add to your car and then try to order. Use the ONESHIP coupon (only today) for free mail surface shipping.
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Hi all.
My new book ColecoVision Games Guide is now available!
with reviews, screenshots, and trivia of every game made during the ColecoVision's commercial availability.
I'm particularly proud of having scanned each box in my collection for this book. Wasn't an easy task to write a review for each game.
Foreword contributed graciously by Jennell Jaquays. Special thanks to mthompson and Ikrananka for doing proofreading and facts revision.
B&W edition:
Color edition:
Preview:
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Hi.
Just saw this post https://www.facebook.com/groups/atariage/permalink/10157091449650255/
Guy got Parker Brothers boxes of unreleased Intellivision games.
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Received another Intellivision a few weeks ago, tested it and et voila! it works!!! also shows some of the shaky properties. Only need to test with a VCR.
Wondering why it doesn't work with my Intellivision System 3 or if my EyeTV is "flaky".
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Here is my Elgato Eye-TV Hybrid, the quality is bad, too shaky for my purposes. Used a TI-99/4A here. Also I need an extra mini-TV because you cannot play directly from the computer, too much lag. I hope passing it thru VCR makes it less "shaky".
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Got these from the Digital Press Sound Archives: http://www.digitpress.com/dpsoundz/soundfx.htm
My favorite one would be the Berzerk shoot sound:
Another options would be Presure Cooker:
and Ms Pacman
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Cool! I didn't knew Michael was into Intellivision so earlier. 😃
Kudos to Rev for doing the interview.
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I got a El Gato Eyetv-Hybrid for Mac but couldn't synchro via RF, the Intellivision screen appears in gray for a brief moment and then all synchro is lost.
I thought all was lost, but saw the tip in the first post for passing it thru a VCR and using the composite output. I can do an attempt
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Hi.
After Space Invaders I needed to do another boot sector game
Source code at my Git: https://github.com/nanochess/Pillman
Enjoy it!
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I've had same problem with the Quote block, also I cannot "break" it for answering questions intermixing the quote block.
Don't know how to put text around, so at times I would like to have available the low-level editor.

My new book: ColecoVision Games Guide
in ColecoVision / Adam
Posted
Thanks! It feels good that you like it