-
Content Count
6,419 -
Joined
-
Last visited
-
Days Won
19
Content Type
Profiles
Member Map
Forums
Blogs
Gallery
Calendar
Store
Everything posted by nanochess
-
My book Programming Boot Sector Games is now available as eBook
https://nanochess.org/store.html
-
Wow! that's cool Thanks for letting me know. 👍🏻
-
Cool! Thanks! And yes, it looks amazing! Now I can say my book is so good that people is buying two copies each.
-
Hehe it should come to you soon. Shipped since early August, latest tracking notice says it was on plane by Aug/15 but cannot find it yet in Canada Post. Btw it's a color edition
-
Lulu.com again has the promotion of free shipping via USPS with the ONESHIP coupon code http://www.lulu.com/spotlight/nanochess
-
The edition options only offer the Black&White with hard cover. There is no option for color with hard cover. I think people going for hard cover would expect color anyway, so I don't intend to edit it that way.
-
Or maybe you are using an old version of IntyBASIC that had a bug where it doesn't initialized the JLP memory. If you aren't going to use JLP memory then just make sure you don't use the --cc3 flag or --jlp flag when running IntyBASIC.
-
Thanks! It feels good that you like it
-
Cool! Thanks! 😎 Thank you very much for your comments! I'm glad we agree on rarity and ratings. It's amazing what the mind can do, and actually the Lulu printing is *excellent* for the screenshots. I don't think I can do ever a homebrew version, I've missed lots of them! Thanks! I'm glad you like it! It means a lot for me. A homebrew edition would be a hard to do as I said before, because I've only a few of these (around 50 or so).
-
Programming Boot Sector Games
nanochess replied to nanochess's topic in Classic Computing Discussion
Just got some books -
No, because the result is always positive. And let us remind that the result is 16 bits. Let us suppose FRAME reaches the value 0xfffc, then #c gets assigned 0xfffc. FRAME = $fffc FRAME - #c = $0000 FRAME = $fffd FRAME - #c = $0001 FRAME = $fffe FRAME - #c = $0002 FRAME = $ffff FRAME - #c = $0003 FRAME = $0000 FRAME - #c = $0004 FRAME = $0001 FRAME - #c = $0005 FRAME = $0002 FRAME - #c = $0006 ... FRAME = $0006 FRAME - #c = $000a (10 decimal)
-
Yep, Youki is right, it's print-on-demand. If nobody wants a color edition, then Lulu doesn't print. But I prefer to say that a few copies are remaining so people hurries up to buy some books 😜
-
It means to have a main game loop (like the ones used in my book): game_loop: IF explosion THEN explosion_frame = explosion_frame + 1 IF explosion_frame = 10 THEN explosion_frame = 0 ELSE ... do things related to explosion... END IF END IF ... update sprites... WAIT ... handle game ... ... handle control ... GOTO game_loop Although if your explosion stops the game, then you are doing it right.
-
Programming Boot Sector Games
nanochess replied to nanochess's topic in Classic Computing Discussion
Hi. Thanks! 😊 You don't need to be an assembler programmer. But the book expects you to know hexadecimal and binary numbers. And a little C, Java or Javascript helps definitely. It's for the people that has programmed a little but wants to dive into how 8086/8088 assembler code works. The example programs are extremely small (none of the programs exceeds 500 lines) and explained step-by-step, also the processor instructions appear in the book as these are introduced. -
Hi all. After a lot of effort, with the help of @Zendocon for proofreading, and a foreword by Peter Ferrie, I've published my new book Programming Boot Sector Games both hardcover and softcover 😊 http://www.lulu.com/shop/oscar-toledo-gutierrez/programming-boot-sector-games/paperback/product-24188564.html It includes a crash course on the 8086/8088 assembler language programming, and a nice tutorial/description to all my boot sector games 😉. I think that even when some involved coding went into these, it's easier to learn using small programs and friendly text. At same time released bootBASIC (chapter 10 of the book), a BASIC language in 512 bytes https://github.com/nanochess/bootBASIC And bootOS an operating system in 512 bytes (an afterthought because the book was already in printing) to run all the boot sector games. https://github.com/nanochess/bootOS Enjoy it!
-
FRAME is a 16-bit variable. The correct code would be: #c = FRAME WHILE FRAME - #c < 10 ...your sprite code... WEND
-
Guys, I need to say that I'm deeply and utterly impressed by the quality of the color print of Lulu. It looks like offset even if it's print-on-demand. http://www.lulu.com/shop/oscar-toledo-gutierrez/colecovision-games-guide-color-edition/paperback/product-24179549.html As I said before, the price rises sharply, but the quality certainly is worth it. Here are some pictures of it, courtesy of my brother.
-
I've got notice the color editions have been shipping. I'm pretty anxious to see them to check the quality For all the people supporting me, thanks! Please feel free to put here your pictures of the book as you receive it!
-
Intellivision development, back in the day
nanochess replied to decle's topic in Intellivision Programming
Cool as always! 😀 Well done! 👍🏻 -
Anybody got tips for selling games on ebay?
nanochess replied to Magmavision2000's topic in Classic Console Discussion
It's better to sell in Atariage because eBay takes its juicy 10% and Paypal another 5%, besides (at least for me) you need to wait 30 days to get paid by eBay. Anyway, eBay has the advantage of auctions and the impulsive buyer (don't forget to disable 0 reputation buyers and enable the No Returns Accepted checkbox). I don't had any problems except one guy that complained about shipping time. My experiences in Atariage are far better, maybe because everyone here knows about games 😉 -
I wanted to keep it economical. The hard-cover adds 10 dollars to price or so. I'm doing a test print of a color version, but the price rises sharply. I'll put info there if I'm satisfied with the result. I did the header that way because it has been a lot of work to write each review, besides I think the font is small enough.
-
You need to check in the Lulu site, add to your car and then try to order. Use the ONESHIP coupon (only today) for free mail surface shipping.
-
Hi all. My new book ColecoVision Games Guide is now available! with reviews, screenshots, and trivia of every game made during the ColecoVision's commercial availability. I'm particularly proud of having scanned each box in my collection for this book. Wasn't an easy task to write a review for each game. Foreword contributed graciously by Jennell Jaquays. Special thanks to mthompson and Ikrananka for doing proofreading and facts revision. B&W edition: http://www.lulu.com/shop/oscar-toledo-gutierrez/colecovision-games-guide/paperback/product-24179477.html Color edition: http://www.lulu.com/shop/oscar-toledo-gutierrez/colecovision-games-guide-color-edition/paperback/product-24179549.html Preview: https://books.google.com.mx/books?id=b9OmDwAAQBAJ&printsec=frontcover&source=gbs_atb#v=onepage&q&f=false
