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Everything posted by nanochess
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You should use SOUND 2 instead of SOUND 0 If you want to use the noise channel then you should use PLAY SIMPLE NO DRUMS (just be sure you are using IntyBASIC v1.4.0, the older version had a bug in this mode)
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IntyBASIC compiler v1.4.2: reloaded with new features
nanochess replied to nanochess's topic in Intellivision Programming
Glad it could be found! -
IntyBASIC compiler v1.4.2: reloaded with new features
nanochess replied to nanochess's topic in Intellivision Programming
If for some reason boss_explode is called again it would fail because bosslife is 128 after the FOR -
Use PLAY SIMPLE for your music And SOUND 2 for setting tones for your sound effects.
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IntyBASIC compiler v1.4.2: reloaded with new features
nanochess replied to nanochess's topic in Intellivision Programming
Both snippets of code should behave the same way. Are you sure your bosslife variable doesn't exceed the value 127? because it's being read as a signed 8-bits variable. -
I can say for experience that reading too fast the status register misses interrupts in Z80, even more as the VDP gets hot. It's so weird that I prefer *always* to use interrupts. I'm surprised that polling in TI99/4A works just fine. Glad I didn't use the 2nd variant in Borzork or still I would be crashing my head against the wall.
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That's good. Just kidding
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What? no love for Waffles??? No one has received the IntyBASIC Showcase Vol. 2? No one feels identified with Mad Bomber? I'm pretty disappointed
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nanochess' Colecovision collection
nanochess replied to nanochess's topic in Show Us Your Collection!
No, only games -
nanochess' Colecovision collection
nanochess replied to nanochess's topic in Show Us Your Collection!
Thank you! Wow! Sealed!!! Now completing a sealed collection would be something really hard. Maybe it was for the better. And thinking it, there's a chance I bought Evolution from you. I've opened it ! -
nanochess' Colecovision collection
nanochess replied to nanochess's topic in Show Us Your Collection!
Moved three games to sit in center! Almost stomp into Pepper II!!! Thanks, sir! -
At last pictures of my complete CIB Colecovision collection
http://atariage.com/forums/topic/212533-nanochess-colecovision-collection/page-5?do=findComment&comment=4227422 -
nanochess' Colecovision collection
nanochess replied to nanochess's topic in Show Us Your Collection!
At last I could take pictures of my complete CIB Colecovision Collection only USA and pre-crash. It took me only 7 years -
James Bond Parker Brothers not displaying write (missing sprites)
nanochess replied to atarimind's topic in Atari 2600
Please put a picture. -
Go watch now!!! https://www.twitch.tv/zeropagehomebrew

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The programmer is the last one in the list! Finally got the cartridge to pair with my box from Steve Jones I've heard a last few cartridges of Pumpkin Master are available from http://timduarte.blogspot.com/2018/11/pumpkin-master-for-intellivision.html
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My first Colecovision has ceased to work, the Coleco screen fades to black progressively in a few seconds. Never saw that failure before!
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AtGames 2019 speculation thread
nanochess replied to Tanooki's topic in AtGames Flashback and Portable Consoles
I was sure it was another word! Mental note taken! Thanks! -
Sidney Hunter and the caverns of death
nanochess replied to Emanuele's topic in Intellivision / Aquarius
I noticed it some months ago after all cartridges were sold out, the enemy sound turns off the jump sound. Woops! Thanks! -
The subroutine is not nested in the nmi function, it just looks like. If you read it carefully, after nmi() there are { and } in same line. C language is free form so it takes it like an empty function.
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AtGames 2019 speculation thread
nanochess replied to Tanooki's topic in AtGames Flashback and Portable Consoles
If you were really a retrogames fan, that would be the worst phrase that you could choose because AtGames helps to keep our hobby in the radar of the mainstream consumer, and it's doing a good work, not perfect, but good. -
Sidney Hunter and the caverns of death
nanochess replied to Emanuele's topic in Intellivision / Aquarius
I've tried to make Sydney to look good in 8x16 for Sacred Tribe I had to discard it because it looked too bad. The Colecovision version has two modes Easy and Hard. Easy doesn't have any dark screen, and Hard has the dark screens. It was a good option designed by luck because first I made the game to work without dark screens and added later in development the darkening effect. -
No signal from two of my Intellivisions
nanochess replied to austodd's topic in Intellivision / Aquarius
Is it right the chip orientation in socket? Also make sure you touch something metalic before touching chips. -
FW Diagnostics - Official Ordering Thread
nanochess replied to freewheel's topic in Intellivision / Aquarius
Just ordered from the official store
