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Everything posted by nanochess
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AtGames 2019 speculation thread
nanochess replied to Tanooki's topic in AtGames Flashback and Portable Consoles
Couldn't it have been patched the original to not include the music but look like the Atari 2600 version? If AtGames has the authorization to include the original Frogger, I would be more than happy to replace for free the music with Twinkle Twinkle Little Star at least! -
Sidney Hunter and the caverns of death
nanochess replied to Emanuele's topic in Intellivision / Aquarius
No idea, J-F hasn't requested it. Besides it borders the impossible because the overloaded graphics, scrolling zones, excess of sprites and comparatively smaller screen size. -
AtGames 2019 speculation thread
nanochess replied to Tanooki's topic in AtGames Flashback and Portable Consoles
Just got the Atari Flashback Portable 2018, Legends Flashback Blast! and Atari Flashback 9 Gold. I'm pretty satisfied with all three, I've noticed some things that maybe could be addressed in future versions of these consoles: * The D-Pad in Atari Flashback Portable 2018 is way more sensitive than 2017 version, making some games slightly more difficult to play. I don't think I've big hands but maybe a solution would be making it slightly bigger. (I liked sooo much the battery duration!) * Legends Flashback Blast! no place in documentation says that you need to put a power supply to the HDMI dongle or it doesn't work. But in a second thought I think this one won't have so much success because that thing of inserting it in your TV isn't good for connectors of the expensive big screens! and there are too few games integrated to make it worthwhile to insert it. * Atari Flashback 9 Gold! the scanline filter is way too big for darkened lines, these should be thinner. For some reason the 4 separate joystick buttons for menu and restart some times are irresponsive and I need to approach the console to press the buttons. In Breakout the paddle moves so fast with a slight press in joystick that it's hard to center it properly. The Frogger game certainly is disappointing because it's not the original and doesn't have any music (my bigger daughter already was expecting the music and it really let it down) I'm very impressed by Atari Flashback 9 Gold and Atari Flashback Portable 2018. I'm impressed by the responsive controller in Legends Flashback Blast! but at same time I preferred the Atari-style joysticks of the 9 Gold (nostalgia effect!). The inalambric connection is simply amazing and the stick and button is very responsive. For Frogger it really would be better to include another game in its place, because it's a negative point when you run it and it has the Atari 2600 cover but no Atari 2600 gameplay, music or sound. -
WOW! CNN reports an Apple IIe still works!
nanochess replied to cbmeeks's topic in Apple II Computers
Wow! I need to get all polite and clever and that. Reporters are going to show at my door anytime! I've tons of old consoles working!!! -
Akalabeth: port from Applesoft BASIC to GW-Basic
nanochess replied to nanochess's topic in Apple II Computers
Hehehe, gotcha! -
nanochess' Colecovision loose cartridges sale
nanochess replied to nanochess's topic in Buy, Sell, and Trade
Bump! Updated my trade list. If you want to make an offer just shot me a PM and I'll evaluate it. Moveable prices -
CoolCV emulator for Mac OS X, Linux, Windows and Raspberry
nanochess replied to nanochess's topic in ColecoVision / Adam
I stand corrected -
Another Intellivision homebrew announced!
nanochess replied to Rev's topic in Intellivision / Aquarius
Have you forgot the script where Rev and you were the golden boys? It was so good that I couldn't make this game, because I never would have been able to make another game so good. -
CoolCV emulator for Mac OS X, Linux, Windows and Raspberry
nanochess replied to nanochess's topic in ColecoVision / Adam
I don't have tested with Pi Zero, but it has performance equal less perfomance in comparison to Pi 2. I remember overclocking the Pi 2 to get the required speed but once I updated the base system it got slow again. As I've been using Pi 3 I don't have yet returned to it to check if I can improve perfomance. Sorry. -
Another Intellivision homebrew announced!
nanochess replied to Rev's topic in Intellivision / Aquarius
Let us be grateful that Rev doesn't started since 2012 each release thread with same title "Another Intellivision homebrew announced!" We would be crazy at this time -
Best Music & Sound: 2018 Atari Awards
nanochess replied to ZeroPage Homebrew's topic in Atari Homebrew Awards!
I voted for Mappy, but I think this really should be separated between CDF games and non-coprocessor games, because Stripes of Terror did a great job. -
Vote for the Intellivision Game of the Year 2018 http://atariage.com/forums/topic/278727-intv-goty-2018-vote-now/
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Cool votation! I can see clearly two nice games one against the other. It's like watching a horse race
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IntyBASIC compiler v1.4.2: reloaded with new features
nanochess replied to nanochess's topic in Intellivision Programming
That is actually correct. You understood the first time -
It can be achieved in a stock Coleco or ADAM, no need for SGM. SGM only provides extra memory and a sound chip. The following games manage scrolling using the bare video processor. https://www.youtube.com/watch?v=QC6rd6y-iLY&t=91s https://www.youtube.com/watch?v=KEri-MYWzVo Essentially there are two ways of doing scrolling with the video processor: * Draw your screen and redefine your bitmaps to make it to look like scrolling. * Keep all scrolling bitmaps defined and only load the pattern screen with the new combination per pixel offset. I combined these two for this game: (the sides are redefined bitmaps, and the center is pattern replacement) https://www.youtube.com/watch?v=474Ny4omzhc
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IntyBASIC compiler v1.4.2: reloaded with new features
nanochess replied to nanochess's topic in Intellivision Programming
The SCREEN statement assumes that the origin data is a bidimensional array as well as the target array that is always screen. So, we can copy any rectangular area from the origin data into the screen. We can make a little window in screen where the rectangular area can be copied making us to watch only a little rectangle each time. Notice that this is easier in Background/Foreground mode than Color Stack mode because the bit 13 disrupts the sequence of color stack. ' This works having a standard screen of 160x96 pixels as input. ' Let us draw into a 5 x 8 area located at center (row 4, column 9) FOR y = 0 TO 4 FOR x = 0 TO 15 FOR c = 0 TO 10: WAIT: NEXT c SCREEN screen_cards, y * 20 + x, 4 * 20 + 9, 5, 8, 20 NEXT x NEXT y Notice I've put the 20 parameter at the end, this means the width of the origin bidimensional array. Change it to 19 or 21 to disrupt the source copy but it still is a nice rectangle in screen. Also notice that the origin offset must be in words, it would me more elegant to put source X,Y but it would need a multiplication, you need to do the multiplication by yourself, so it means y * 20 + x. Now this is excellent for a standard bitmap of screen size, but what happens when the bitmap is smaller or wider? If our input bitmap sizes to 80x80 (for example), then the sixth parameter should be 80 / 8 = 10 and the second parameter now should be y * 10 + x If our input bitmap sizes to 320x80 (for example), then the sixth parameter should be 320 / 8 = 40. This is where the SCREEN statement shines as a mean to show parts of a bigger bitmap in screen or to fill after scrolling with the new part to be shown of image. And of course the second parameter now should be y * 40 + x In a perfect world all sizes should be expressed and the SCREEN statement would clip the rectangles but these are uncommon cases and it leaves to the user to be sure he/she is putting the right arguments. I hope this clears the matter. -
IntyBASIC compiler v1.4.2: reloaded with new features
nanochess replied to nanochess's topic in Intellivision Programming
Indeed there was a bug exactly in that specific case. I've updated the Git. -
nanochess' Colecovision loose cartridges sale
nanochess replied to nanochess's topic in Buy, Sell, and Trade
I would consider for trades a working Apple IIc, a working Atari 800XL, a boxed Atari 7800 or a boxed C64. -
nanochess' Colecovision loose cartridges sale
nanochess replied to nanochess's topic in Buy, Sell, and Trade
Xonox and Rares lot sold also trade made! -
IntyBASIC Special Random Selection?
nanochess replied to First Spear's topic in Intellivision Programming
That's what I'm going to check
