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nanochess

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Everything posted by nanochess

  1. Thank you for sharing! Coincidentally my neighbor downstairs also had an Intellivision when I was age 5, but I wasn't allowed to touch it because I had a history of breaking controllers 😅 So talking about a "must have" that keep until the adult age 😉 glad you are enjoying it! PS. Haha you saw the chess games!
  2. Just added the link to Amazon to first post. Given I activated it Yesterday, I was surprised to see it so soon.
  3. It should be a week at most if everything is right. Today the copies have been shipped to me.
  4. I've signed many of these, you would need to ship it to Mexico, and I would ship back.
  5. Now available my new book Advanced Game Programming for Intellivision :)

     

  6. Hi everyone! It's my absolute pleasure to announce the availability of my book Advanced Game Programming for Intellivision, the second in the series! In this book I discuss the development of games looking more professional both on terms of title screens, gameplay, sound, and music. The complete source code for Oh Mummy! Pumpkin Master, Meteor Storm, and Dungeon Warrior is included. Each of these games includes a particular technique that I wanted to comment: Oh Mummy! movement of the player on a maze, and how enemies pursue the player. Pumpkin Master, shooters techniques to create tons of bullets without exceeding total sprites. Meteor Storm, techniques for pseudo-3D scaling of sprites, animation of screen zones with multiple images. Dungeon Warrior, techniques for drawing pseudo-3D mazes on screen, including scaling of enemies per depth, and of course algorithms for Role Playing Games. A full chapter dedicated to the creation of sound effects and converting music sheets to IntyBASIC is included, furthermore tips for converting pictures to Intellivision graphics. And there is more of course like a foreword by @intvnut, and the appendix Tips from the Trench by @Zendocon. BTW the beautiful Intellivision II shown in the cover is courtesy of @Rev Enjoy it! Paperback (Lulu): https://www.lulu.com/en/en/shop/oscar-toledo-gutierrez/advanced-game-programming-for-intellivision/paperback/product-q8gzjn.html Hardcover (Lulu): https://www.lulu.com/en/en/shop/oscar-toledo-gutierrez/advanced-game-programming-for-intellivision/hardcover/product-m5p856.html Paperback/Hardcover (Amazon): https://www.amazon.com/-/es/dp/1678045624/ E-book: https://nanochess.org/store.html P.S.: BTW this book at 294 pages is bigger than the first one!!! Video of the book:
  7. Just added the ZIP file of all entries to the first post.
  8. Ouch! Forgot the rule that says that ROM will be released. Let me ask to first place before building a ZIP.
  9. The latest and greatest roms can be found in the individual threads. Sorry, never thought in making a ZIP with everything because the usage instructions are mostly listed on each thread.
  10. You're right. C4 is middle C and your chord is right. To use instruments just add W, X, Y or Z letters after your note, for example C4X. The instrument setting will persist until the next instrument change in the same channel. The example shown by @Nyuundere misses a MUSIC STOP or MUSIC REPEAT at the end.
  11. Hi everyone. This has been a great year for the IntyBASIC Programming Contest, a lot of impressive games have been built for the contest and I want to give thanks to their developers and teams for the effort put into these. In alphabetical order: ARTRAG, Black_Tiger, cmadruga, decle, digress, fsuinnc, Kiwi, Nyuundere, and TIX. Now for people reading this: Thanks for your patience! So let us start the showdown!!! 😎 These are the score tables from each judge: (anonymized) These scores were added and collected automatically in a final table: The final table created automagically this graphic: So the places remain as this: 1st place. Infiltrator (cmadruga, ARTRAG, Nyuundere, and TIX) 2nd place. The Pandora Incident (Pandora Team: cmadruga, ARTRAG, Black_Tiger, and Nyuundere) 3rd place. TV Powww! (decle) 4th place. Eggerland Mystery demo. (cmadruga, and Nyuundere) 5th place. The Depth of Nitemare. (kiwi) 6th place. Mr Turtle. (digress) 7th place. Space Combat. (fsuinnc) The special prize awarded by Mark/Space Inc. to the best entry using ECS and/or Intellivoice goes to Infiltrator (cmadruga, ARTRAG, Nyuundere, and TIX) Further some judges wanted to contribute with comments to each entry: Thanks to all our judges: intvdave, intyMike, nanochess (myself), Tarzilla, Zendocon, and ZillaRUSH. Special thanks to our entry validator senior: intvsteve. Finally thanks to all our sponsors (who just have been properly informed about the winners): Intellivision Revolution, Elektronite, Côte Gamers, Mark/Space and Project Argon, and Collectorvision. As a surprise, Intellivision Revolution will be providing to every contestant a cartridge with their game on it. All 7 places!!! Thanks for this generosity! Zip file of all the entries: intybasic_2020_programming_contest_entries.zip
  12. Changed the name of the ROM file just before uploading, never noticed it added the renamed file to the ZIP instead of replacing the previous one. Both are the same.
  13. No idea, but an entrepreneur sent me a surprise box design just a few hours after uploading it! He says he needs to play the game first but otherwise interested.
  14. New game The Leprechaun's Flight for Intellivision, just in time for St. Patrick's Day.

     

  15. Only for the music. The FRAME variable keeps counting with frame rate. The variable NTSC is non-zero if there are 60 frames per second, or zero if there are 50 frames per second.
  16. Hi all. I've wrote a new game just in time for the St. Patrick's Day 😁 You are a leprechaun and you need clovers!!! But the only way at this time of the year is to fly with a balloon. The only problem is that you are flying over the sea, but what could make you to fall? For example anything touching your balloon: Triangles, pelicans, big fishes, and foxes inflating their own balloons!!! Move with the disc. Avoid pelicans, fishes and triangles. Kick the fox's balloon in order to make it to explode! If you advance enough in the game, you'll get an extra life. Each clover is valued in 10 points, dropping a fox into sea gives 50 points. Credits: Game, graphics, and sound effects: Oscar Toledo G. (nanochess) Music: Adan Toledo G. (nyuundere) Don't count on me making these each year, but I enjoyed coding this one. Enjoy it! leprechaun.zip
  17. I don't think it could damage the Atari, but it could damage itself because with the lack of decoupling capacitors then any static can destroy the cartridge.
  18. It looks like the rev.8 free version from here https://atariage.com/forums/topic/259694-aardvark-for-atari-vcs2600/ Anyway I don't remember giving permission to distribute it commercially. *shrugs* A lot of heat and noise means the cartridge is pretty badly manufactured. From your description I think that the Flash chip is a 3.3v+ but it is feed 5.0v (because saving a regulator, or the regulator is too tiny) so it generates a lot of heat, the noise means there are no decoupling capacitors. Only a quick hack in order to get money.
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