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nanochess

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Everything posted by nanochess

  1. Broke lots to help a friend to complete his collection. Not available anymore: * Artillery Duel. * Choplifter. (not even listed!) * Dance Fantasy. * Linking Logic. * Memory Manor. * Oil's Well. * Sammy Lightfoot. * Sewer Sam. * Tomarc the Barbarian * Wizard of Id's Wizmath. * Word Feud. I'll relist remaining games. Or feel free to send PM with your requested list
  2. It's a great answer @DZ-Jay. Thanks. Just would like to point to @Mik's Arcade that the page 50 of Programming Games for Intellivision contains the table for controller values. My procedure to generate the table was to set a 32 bytes table, and index it by the controller values. Choosing 1 as up, 2 as right, 3 as down, and 4 as left. 0 for no movement. As you can see some values are repeated because no player presses exactly the disc when moving straight.
  3. Yes, Xonox was hard to find. The hardest for me was Slurpy, Motocross Racer, Word Feud and Robin Hood.
  4. Indeed! Sector Alpha went pretty high in the years after I bought it.
  5. The appraise value is the price I paid when I bought them some years ago!!!
  6. Hi all. I've decided to sell the following CIB items from my collection, because I don't have the time to enjoy these, and get some funds for peace of mind in this year's start. Because of the pandemic (and my local post service going slooow) I'll ship only via DHL (this means a P.O.Box doesn't work but you get tracking for these rare games!), USA/Canada addresses preferred. $70 shipping price up to six games, and around $85 for up to twelve games (it was $123 for Australia). If you live in Europe it's slightly higher. Paypal only, adding 5.5% of commission. If you order 5 or more games, I'll eat the commission and get you a 10% discount. Thanks for giving a look! 😉 P.S: For more detailed pictures please ask via PM. P.S.2: Only one copy of each, once sold, gone forever. P.S.3: I've also common games CIB, feel free to ask if you want to fill the box. Made a list of the CIB rare games, all available for sale. The games in picture in the left three columns are in pretty nice state, the right columns games are somewhat beaten (consider these have 35 years since publication!) Evolution (Coleco): $99 (sold) Threshold (Sierravision): $126 (sold) It's only Rock&Roll (Xonox): $133 (sold) Chuck Norris Superkicks (Xonox): $139 Robin Hood (Xonox): $150 Q*Bert Qubes (Parker Brothers): $214 (sold) Dragonfire (Imagic): $235 (sold) Sir Lancelot (Xonox): $237 Aquattack (Interphase): $251 (sold) Jungle Hunt (Atarisoft): $295 (sold) Motocross Racer (Xonox): $304 One on One Basketball (Microfun): $305 (sold) Up'n'Down (Sega): $350 (near mint) (sold) Slurpy (Xonox): $475 (near mint) (sold) Tournament Tennis (Imagic): $475 (sold)
  7. Sold him 7 Colecovision games, payment was fast, and transaction went smoothly.
  8. Just I was thinking the same. Anyway it was a non-common interaction. Probably only happens in Windows XP and with Visual c++ 2008.
  9. I'll try to start with a fresh install of Windows XP, I should have taken note, but it happened right after installing the IntyBASIC SDK and although the path looked right Visual C++ 2008 simply ceased to work until I edited manually the path.
  10. Just I've found a curious interaction between Visual C++ 2008 Express Edition and the IntyBASIC SDK. Starting from a fresh Windows XP installation, then installing Visual C++ 2008, then the IntyBASIC SDK, it messes somehow the global path variable (didn't take note of the previous and new value) and Visual C++ 2008 becomes unable to compile programs until I re-edited the global path variable to include C:\WINDOWS\SYSTEM32 It was a mistake to not take note of the PATH variable before editing, because I needed to get something done with Visual C++ and didn't investigate further.
  11. It is because when buttonheld goes to 4, then it enters into "titleloop" and in that section of code nothing checks for buttonheld equal to 4. Maybe you want to change one line to this: if buttonheld=4 then goto main_setup
  12. Hi. Your question would get better answer if you put it directly in the forum one level upper "Intellivision Programming" You can search for Intellivision Colors for a palette. I found this it also talks about GROM. You need to download the GROM from some rom site and then use the show_grom utility that comes with jzintv to generate a txt version viewable.
  13. Ouch, man! All the best for you. Get well soon.
  14. If it serves anyhow, it would be interesting to see how older can be a PC to run jzintv and as1600. Maybe a Pentium III and Windows XP? That could be retro enough? Also it would be able to run IntyBASIC Although no thing prevents from writing a CP1610 assembler for even older PC like the XT/AT class, for the classic taste it would be amazing if someone preserved the PC software used by INTV Corp.
  15. So far I think all development in 80s was using PDP-11 or DEC computers, as documented by @decle see his thread with the PDF document (pages 39 and 40) https://atariage.com/forums/topic/259003-intellivision-development-back-in-the-day/ Later by INTV times some development was carried on PC machines.
  16. Interesting idea for the contest. Just take in account that judges will only try one BAS variant (the one you send) because the entry validation will be performed and they will only play the resulting ROM file.
  17. Clean the inside of your cartridge slot with isopropyl alcohol and cotton swabs, make sure it is dry before turning on your Colecovision. Use a magnifying glass to give a look to the cartridge internal pins for too open connections, you can adjust them carefully using a needle. If the internal pins are broken then you need to replace the complete cartridge connector.
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