larry_kaplan
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Everything posted by larry_kaplan
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Anything is possible. But one of the reasons Activision games were good was that we sat in one lab, talked to each other, helped each other, and played each other's games all the time. It would be hard to do a game on my own.
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And you know that today is International Talk Like a Pirate Day:
Fifteen men on a dead man's chest — Yo-ho-ho, and a bottle of rum!
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Yes, I based Kaboom on Avalance by Dennis Koble who had made it while at Atari, but it never made it to market. I saw it when it was being tested.
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Actually, Doug Neubauer called me and asked about starting a company to build a new game machine. We talked to Jay and Jay's boss liked the idea and starting the ball rolling. I left before we had an office (it was still Hi-Toro then).
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No. Just felt like it when I realized it has been 30 years since Kaboom! Sort of like being from silent films.
