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Tony Cruise

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About Tony Cruise

  • Rank
    Chopper Commander

Profile Information

  • Gender
  • Location
    Tasmania, Australia
  • Interests
    Specravideo & MSX developer from back in the day, now a collector of retro systems. Looking at porting my Spectravideo & MSX titles to the Colecovision.
  • Currently Playing
    Diablo III PS4, No Mans Sky & Tomb Raider
  • Playing Next
    Berzerk arcade

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  1. Good Deal Games are going to stock the book in the US as well, but it will be a few weeks before it will be able to be listed due to issues with shipping more than one book at a time at the moment.
  2. Thank you, the actual print run is only a few days away, so it won't be long before you have a copy.
  3. My board arrived in the mail today, thank you. I still need to order and get a Pi Zero, so it will be a couple of weeks before I get fully started (which is probably good as I am finishing off another game at the moment). Just saying excited to start looking at this, get into another platform and see if some of my existing games as concepts could be used on this.
  4. Cavern Fighter final ROM image has been sent to be manufactured, and I have produced five hand made prototypes.
  5. I have sent off the final release version of my new game Cavern Fighter for the original un-expanded ColecoVision. 30 years in the making, it is a conversion of the last title I was working on for the Spectravideo and MSX, that never got released. It is of course heavily inspired by one of my favourite arcade games, Scramble. It has six different stages and three difficulty levels, giving every player a reasonable challenge. It really pushed the original hardware to the line, I was literally down to the last couple of bytes of Ram left. I thought I would give it a decent play through on real hardware to give everyone a decent look at the game play. It will be available to purchase from the CollectorVision website in a few weeks time, once the box and manual have been completed.
  6. Thank you, this is definitely useful as I can do some final edits before the print edition gets printed at the end of the month. Good to hear you are enjoying it so far as well
  7. Thanks to Cote Gamers, the physical edition of the book is ready for pre-order from their website here: https://cotegamers.com/shop/en/accueil/61-programming-games-for-the-colecovision-and-adam.html $30 Euro plus $US10 tracked postage to most places around the world.
  8. I have submitted the final version of my new book Programming Games for the Colecovision and Adam in Assembler to Amazon for final review prior to the Kindle release on the 28th August! Final page count is 259 pages! Next is to arrange the physical print edition The book is live as a Kindle publication here.
  9. Hehe, yeah they actually started before I adopted my label, but hey no Internet back then A game called Frog of Death sounds cool though. I reckon a Commando type game with a Frog spewing out bullets everywhere would be awesome.
  10. I think Toby is very close to opening up orders on the Collectorvision website.
  11. I have a bit of a mixture, but it might tick off a few for you.
  12. I think I have the Australian version of Lady Bug, I'll check when I get home from work.
  13. I think extending the last chapter of my book is in order with this update - very well done. If you don't mind I will add VGM playback as a 2nd sub-chapter after my coverage of using the OS 7 BIOS routines. And if I get time I will see if I can optimize the player code and share back here. Can't wait to play with this some more!
  14. I haven't seen any print options that allow spiral bound at an affordable price but I haven't decided on the printer for the physical edition yet, so we shall see.
  15. I have moved the Kindle edition release date to the 28th August 2020, you only get one shot with these things and I still have one more chapter to finish off properly, more proof reading (thank you Matt Householder) and the cover to finalise. This is it though, you are only allowed to move a pre-release once - good motivator I want it to be the best I can make it, so a little bit more time is needed to get it right. The book is looking like being around 250 pages, as soon as the Kindle edition is finalised I will let everyone know what the physical edition pricing will be, there will be both Colour Cover Black & White interior and full Colour editions. As a little taster, attached is the current Table of Contents to wet your appetites! You can pre-order the kindle edition here: https://www.amazon.com/dp/B08B5WNV3K/ Programming Games for the Colecovision - Draft Preview (Contents Only) - 2020-07-19.pdf
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