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Tony Cruise

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Everything posted by Tony Cruise

  1. Version 1.0.7662.26356 fixes this - good pickup thank you. Sorry haven't figured out a way to stop this one for the moment. I do find issue with how this works myself But what you need to do is click on the first select box (your area in yellow), then select four tiles that are not the current ones and then select the ones you want. It is not picking up clicking the same tile for the first pattern selected and moving the cursor to the next tile. Or you can click on each of the selection boxes and then click on the tile you want there. I need to think of a better way of doing this.
  2. Ah I only changed the screen pixel editor last time, I have changed the sprite editor to be the same, left draw, right erase. And yeah, it was outputting two zeros at the end of the RLE data, have changed it to output 0xff,0x00 (just in case some routines are fussy about byte pairs). So version 1.0.7659.41387 has been uploaded
  3. Version: 1.0.7656.40183 Should address most of the issues you both listed.
  4. Yep the mouse exiting the draw area while the button was held down sounds like the one I mentioned. I'll put some more exception handling in the import bit. So once you click and hold the button, keep always setting the foreground colour and don't turn any existing ones off? I might have to make it not invert and you just use left button for foreground and right button for background, I'll experiment and see. Thanks for the testing.
  5. I have uploaded a new version of the tool: Version 1.0.7653.39096 - Hopefully have fixed the painting speed issues in the Sprite and Tile editor sections (my new laptop is too fast so hard for me to test) - Import image works reasonable well, suggest you reduce the image to 16 colours 1st for best auto colour mapping - I will tweak the matching tolerances. - Full screen editor, now has separate colour selectors for foreground and background colours and left and right mouse button functions hopefully make more sense - Pixel zoom cursor inverts the current colour so should be visible at all times Note: bug when you flick the mouse around randomly - probably exiting the draw area too fast. - Rough sample here fit in one tileset with room to spare, so duplicate tile matching is working well That will probably be the last release for a couple of weeks, I have added what I wanted for the immediate time. Back to some game dev for me over Christmas. Of course let me know if you find any issues.
  6. Cool thanks, I made a lot of changes to the underlying classes, might have something going in a loop of screen refreshes slowing things down. Also after I went to bed I remembered I haven't done any re-paint optimization as yet on the new sections (my new laptop is a beast so I wouldn't notice, but it might affect performance on lessor machines). I also realised you can set the foreground pixels (left click) or background pixels (right click) in the full screen editor, but you can't reset pixels - oops If you have already applied the TMS Palette to your graphics before pasting in, hopefully the colour matching should work, but it might need some tweaks to how it does the matching. The allocation of which colour is the fore colour and which is the back colour in a 8x1 segment is a bit dumb at the moment. More changes later tonight, but thank you for your fast testing, appreciated, I am enjoying this. And it will clear the blockages (lazy excuses) for me to finish more of my own games
  7. Version 1.0.7648.43002 released with the following changes: - Supports newer file format of ICVGM Dat file - Pixel screen editor added - works on the current Screen Layout selected, along with it's tileset(s) that are selected. When it runs out of tiles, it will stop drawing. - The Pixel screen editor - has an import function that will currently allow you to import from the clipboard (I will add from files later). It tries to match the colours to the TMS Colour palette, and will optimize the tiles, stopping when it runs out (it doesn't overwrite your current tileset, just uses the space remaining, but it tries to match duplicates). All very new functionality, so I expect a few rough edges.
  8. In the Screen Pixel Editor that I am working - yes
  9. Can you PM me your file, I think you have a newer version. I was only guessing the file format by the sample I had and one I created with the version I have.
  10. Version 1.0.7645.28829 released with the following changes: - Screen layouts can have a different tile set per 256 character block - You can import DAT files from the ICVGM tool - Right mouse button clears pixels on both the Sprite and Tile editor, and the mouse button can be held down to continue to draw while moving - You can import a screen layout from well formed assembly code DB statements
  11. I would say the Windows Update process for some reason, told it to resize (maybe updated your video driver) it then saved that new size, so it was probably only very tiny or even placed off the screen. You fix to delete the settings cache is the correct one. Other programs have this problem when you update your video drivers, once again there is probably a new 'standard' for how you deal with the resize messages. I'll have a look as I am working on other things.
  12. Looking very solid so far, colours and action very close to the arcade, keep up the good work.
  13. So two 16 x 4 bit ram chips, so yes you would expect that you would have the full 16k. Have you followed the address lines from the ram chips to the VDU, maybe they didn't wire one of them for some reason or you have a faulty trace perhaps.
  14. Sorry wife has had me busy painting the main corridor in our house I think I understand both requests, and they make sense. I'll see what I can do. Plus I have started the full screen designer i.e. that you can draw on and paste in graphics. It will automatically optimize the tile sets that are created and hopefully will support loading DAT files from ICVGM.
  15. I submitted my website to Microsoft to review as I encountered the same thing using Edge at my work as well. Try a different browser (I use Chrome at home).
  16. I have digitally signed every single component, the MSI and all files inside it. I don't know what Microsoft wants other than maybe they are jealous of great software not made by them That's not a bad idea for importing the DAT files, I'll see if I can work out the file format and add the import.
  17. I have uploaded a new version: 1.0.7635.40670 with the following changes: - C output tidied up and should be useable now - Added DAN1 and DAN2 compression formats - with a caveat - I haven't tested either yet i.e. tried decompression but I am pretty sure I have followed Amy's original code logic. But let me know if you find any issues. - Tidied up the options selections. Let me know if anyone finds any issues, I will continue to work on the other suggestions.
  18. The TMS chips can be configured with either 16k or 4k of video ram. When in 4k mode the addresses get mirrored, that sort of sounds like the behavior you are seeing.
  19. That's what I thought, I will edit all the articles and make them point to the new download and make the installation link into a nice button so it's more noticeable. But good to know you have the right version now.
  20. So from the error message, right at the start it says you have common language runtime 4.0.30319.42000, you need to install 4.6.1 or greater, which I am surprised hasn't installed due to a Windows 10 update. Well that's what I thought when I first read it, but that sounds like the manifest from the old version of the application, I would say you are trying to run the old version. I have gotten rid of it's reliance on Click Once and having an Internet connection completely and use Wix to make a stand alone installer. It does mean updates are manual of course. You need to uninstall it completely and probably remove the directory. So remove any versions of MSX Sprite Editor in your Settings->Apps, there may be more than one, if you still have the Click Once version and one of the newer MSI versions. Then download a fresh copy from the installation link here: https://www.electricadventures.net/Pages/Category/24, which should download a single MSI file. Then basically install that (double click), depending on your version of Windows 10, it will either mention something about needing something from the Windows Store (my new laptop), just say Yes, or it will give you the Blue screen (hopefully light blue now), and you have to click 'More Info' and then 'Install Anyway'. Any new versions you download after that will just update the application and won't make duplicate copies.
  21. Thanks, will be doing some work on the audio side of things soon. Just uploaded another version, I have individually signed the .exe and the two Dlls inside the MSI and the MSI itself. It still comes up with the warning but it is a different colour. Microsoft are a pain in the backside sometimes, constantly changing things. I'll do some more research, but it should not get picked up by the virus scanners now (as long as they trust Go Daddy of course).
  22. Once you have downloaded the file you shouldn't need to be connected to the Internet at all (it does not use any network features). As long as you have .Net 4.61. or later installed you are good to go. If you have Windows Defender enabled, you might have to click 'Install Anyway' the first time. After that it won't ask. If it complains that the new download is not newer than the old one, uninstall the old one and then install from the new file. I did that on a different computer and it worked. Latest version is And easy to tell if you double click on the colour selection of the first page the palette should look like this: i.e. transparent is shown as the lightly dotted white. I am now using a Application Signing Certificate from Go Daddy: I was unable to renew my previous Thawte Certificate (as basically the USA doesn't believe in the rest of the world) and the process I had to go through to get the Go Daddy one was onerous to say the least. The WIKs installer is what Windows 10 is picking up now, maybe I can sign that with my certificate as well.
  23. Yes I know it is only a small app, but Windows 10 and it's security are a pain in the ... Even though it is a signed app (at great expense by the way), it will still get picked up as a potential rogue app if it is not installed by a trusted installer. So it is safer for it to be installed.
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