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Posts posted by DemonoidTentacle
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You did well, I try to never pay any more than $2 per cart for the 2600, but these days it getting a bit tricky.
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The Wonderboy sequels on the SMS and MD were a lot of fun. I also liked Super Adventure Island 2 on the SNES.
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Seems like I'm a bit late to the party on this thread.
1-3 on the NES are great, some amazing memories there. Memories mainly including throwing my controller across the room. Great thing was, the controls in the games were perfect, so you could never blame the game, only yourself. In some kind of order I'd have to say 3, 1, 2. Bear in mind that I don't think Simons Quest is a bad game, it's a great game, more of a prototype to the Metroidvania style games.
4 on the SNES is a damn masterpiece. I still remember finally fighting Dracula and then the bad ass theme kicks in. I swear, if the song hadn't started I wouldn't have been pumped enough to beat Dracula.
I was never into the Game Boy games, they just didn't do it for me. I see one has been remade for Wiiware, I have no intentions of getting it.
Rondo of Blood. Wow. Get a PSP with Chronicles and your set for one hell of a good time.
The 3d games on the N64 and PS2 were not very good, especially the 2 on the 64.
The Metroidvania games on the PS, GBA, and DS are excellent. SoTN and DoS are my favourite of these styles. The only problem I find with these games is that Castlevania had a legacy for being damn hard, and I was disappointed to find that these games are quite easy.
I want a Belmont for Smash Bros!
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in terms of ports of the original game, i'd have to say the SMS version. But that said, I think it's a rubbish game.
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I just picked this up today, but I'm in a PAL territory so... awkward

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Totally gonna fit a Power LED into my heavy six tomorrow. Thanks for the link.
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Just a note, I've got a Game Gear, and you also have to look at it at a 45 degree angle. I didn't realise this was a problem though, I've seen quite alot like this. I'd also like the know the answer to your questions.
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NES. But I really don't think the two should be compared.
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Up until recently I used to collect anything. But I've changed my plan cause my collection is getting way out of control, and have started getting rid of quite alot of it. My main plan is for most systems, to only keep the games that I really like, and am no longer keeping games I would never play. Atari 2600 is collecting carts regardless of playability, aslong as the price is damn cheap. And I concentrate on collecting old handhelds, focusing only on the ones with a vacuum fluorescent display.
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Hey guys,
So I recently got a 2600 after a bit of searching. My only problem is that I can't get the damn thing to tune in. I hope I am simply doing something wrong.
Firstly, I have tried it with a RF cable running directly to the TV, and tuning it in.
I have tried it running the RF cable directly to a VCR, and tuning it in.
And I have tried it running the RF cable through a SEGA MK-3092 RF adaptor, and tuning it in. But since the Atari runs a different cable to the Master System, I have had to run it through the "Antenna" inlet, instead of the "Computer" inlet.
None of these have worked for me.
It's a PAL woody 6-switch, and I'm trying to run it on older PAL TV's, if that helps.
I'm not getting any image or sound.
Should I be using a different RF adaptor?
I'm also asuming the console actually works. I got it off a mate who hasn't used it in 20 odd years. I replaced the power adaptor because it was generating some serious heat, so it has a new power adaptor.
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Wavebird, Wavebird, Wavebird!
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Looks right up my alley

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I'm waiting on some 2600 carts from some AA members, and also a new power adapter for my 2600. Since I've been away for the last week, they're probably at home for me by now.
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If the game were to play with infinite random dungeons, I'd need a score count to keep me happy.
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I also LOVE Sonic the Hedgehog for the SMS. I recon it's better than the Mega Drive / Genesis game.
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OK got a crazy idea from a McDonald's toy. Once upon a time Mc D's had about 5 or 6 handheld LCD videogames. They have actually done this a few times and for one of thoes times the theme was SEGA ips one of which was spyro andwas the most elaborate for a cheap toy. Anyway I have one and the unique thing about it is it was in color and you had to pass light through it to see it. there was a pullaway panel so you could play inn the sunlight. To top it all of it was a 3d maze game. Some of you may know of this game. Well, I decided to draw out this digital screen because I go the idea of doing a 3d game engine based on the principals of so-called "sectioning off" areas and enough areas in a table can be called up to render as such. Anyway I wanted to post this pic hoping others could see what I see in the potential of inspiration from it I was getting.
I have this Spyro game at home, but I've never played it. I found it in a box of SMS stuff that I bought from a market.
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I think if you kept it simple and fun A Game and Watch style Sonic.
I agree, simple G&W / arcade styling could be great.
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Greatest experience on the SMS? Playing Phantasy Star. Flippin love that game.
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Another way to approach the game as a single screen might be to go with 2-6px tiles, and use two-wide game objects instead of four. From the looks of it, the Rogue display is 64 characters wide, so each of bB's 32 4-wide pixels would represent two horizontal positions. With that setup, we could get the full map on screen, and have plenty of vertical space left at the bottom for stats, reporting and inventory:

Here's a ROM with basic 2x6 grid movement.
OMG that looks awesome!!!
Agreed!
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i've considered doing a heap of phoney eBay auction with NES carts of Super Mario Bros selling at $400 a piece, just to stuff with the resellers minds.
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I've recently started with visual bB, and I'm reading ALOT of tutorials. Seems to be a good place to start.
Any good tutorials you've found?
I've been checking out a few tutorials at www.bataribasic.com , and the Sessions by Andrew Davie have been a great insight into programming in general.
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I'd buy one aslong as it had a head of inbuilt games, and was backwards compatible with 2600 carts.
I should note that I wouldn't wanna pay much for it.
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I'd buy one aslong as it had a head of inbuilt games, and was backwards compatible with 2600 carts.
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Anyone else have a power adaptor that gets freakin' hot? Mine is plugged in for about 2 minutes and it starts to really heat up. Any way to fix, or don't bother and just replace?
I was wondering about the safety of keeping my 30+ year old 2600 power supply plugged in all the time. It's one of the gray ones, not the very first gray ones, though. It doesn't get hot, but I'm a little more wary of it than I am of newer power supplies for other electronics. I don't know much about how these are made, but should I be unplugging the 2600 when I'm not using it?
I always unplug my older consoles when I'm not using them. Anything that has a massive box on the power cable I just do not trust.

New Atari Compatible Console & Controllers
in Classic Console Discussion
Posted
So when can we put our preorders down?