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Everything posted by Mr SQL
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PD, Here's the source I promised to post. RT, I fixed the occasional raster scan bug you alluded too; not sure which version plays slightly better though, this one may be a tad harder cscape.bas
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You're welcome JS, I'm glad you like it! Thanks Yart, that's a great compliment! Has anyone tried it on a real 2600 yet?
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There was an unfinished port of Blitz by SeaGtGruff. Good job with your game - a great first effort! RevEng, thank you, it was a ton of fun writing it and development went really fast - built it over the weekend. Batari Basic is really RAD for building 2600 games! SeaGtGruff's Blitz cover looks pretty cool and is very close to the vic-20 version. It's functional too, I was just playing it.
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purduecrum, Absolutely, I'll post the source tonight. Good description, glad you liked the game! When I played with friends the other day the objective quickly became seeing how many cityscapes we could get through with the liberal use of Turbo without crashing or getting blasted.
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Thanks RT; I think this is an intermitten bug - you will notice that screens with a lot more action can be rock solid while sometimes even the first screen (which has less happening) shimmers a bit. I haven't tracked it down but it doesn't affect playability too much and usually goes away on the next screen
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I just picked up a copy of Fred's batari basic 1.0 and I think it's fantastic! I wrote commercial games in assembly and basic in the 80's but the Atari was before my time. Here is a sequel to a port of Blitz that I had written a commercial version of in 6809 assembly in 1985; Blitz was originally released on the Vic-20 a few years before that. Please enjoy this game and let me know what you think of the quality; I had some friends over poking fun at the old 2600 who ended up playing it for hours and thought the action was great (after the first screen). Here's the scenario for City Scape: You pilot a Fighter Plane over a rainbow spectrum of enemy cities and blast them into smithereens. Your plane swoops lower and lower with each pass, kind of like space invaders only you are the invader. You can accelerate (turbo) which turns up the action, particularly when things get interesting as you progress through the spectrum and an Artillery ground unit starts defending the cities (again like space invaders in reverse). Watch your speed and timing, the ground unit will chase you and try to blast you down. It's heavily armoured but you can stun it for a brief respite if you hit it just right. Also curious if anyone knows if there exists a port of the original Vic-20 Blitz game ( it was like this game is on the first screen). cscape.bin
