Jump to content

Video

Members
  • Posts

    10,836
  • Joined

  • Last visited

Everything posted by Video

  1. Yeah I doubt bubsy has a fan bass in the hundred million range either, but how many games do, mario, maybe? I agree with goldleader, the 16 bit version was sheer perfection. Short of mario, it was my favorite side scroller of the era. Not sure what happened on jaguar, maybe they just ramped the difficulty up to much or something. Somehow its just not got the same charm as the snes genesis versions. I also think a revisit to 3d could be good, somehow they managed to fail on all counts on that one. Other than shortness, the one from a few years back really did feel like old bubsy games though to me.
  2. I was going to say, someone posted wades acquisitions over the past few years, but its a fair amount. I didn't run it to see how much, but the above poster is probably right. I think it was a few years back when I said someone with a few mill or tens of mill could not necessarily buy the company, but could buy a controlling interest. Heck, maybe wade was here and read that and thought "ideas" who knows (but I doubt that) If I had the money, would I do it? Probably not, I don't want to own a company (I lack the education required to properly guide a company) but might do controlling interest,vas I've got ideas that I think would work. A company doesn't necessarily have to do what a controlling interest says, but they hold more attention than those of us with piddling amounts of stock (12000 might be a lot with s larger more well off company, not so much with penny stock) As for ideas, wade probably is encouraging the mass acquisition of old ip and companies, I would too. Probably has something to do with various console releases, I would too. One Atari is currently having issues with is, availability. Consoles seem fine, but games and accessories suck at the moment. I'd see about funding to ramp up production, probably by a lot. If things sell out in minutes, and are unavailable for weeks to months till more limited stock releases, only to sell out in a few minutes, that's not helping. In fact, it could be hurting (people don't like the only availability of toys being overpriced scalpers, and exposed long enough to that, most people will give up and go elsewhere)
  3. $400 + seems high, but then, end of 90's I bought a few dmg on clearance for like $25 each (for Christmas presents) so I may be a bit biased. Now days a working standalone will cost you over 50 in pretty rough cosmetic shape, and up to a hundred in great shape. I never come across them boxed, so maybe that's fair? Check eBay sold listings, or videogames price charting (they list cib as just south of $300, but new sealed as over $600) The box looks ok to me, what mine looks like wo zooming in and close inspection anyways.
  4. Anticipation stock increase only happens with bigger companies and well known companies though. WE know what Atari is, and track it. Average joe, not so much. The first most people will know of Atari is when they see a game(or system) in stores. They have higher interest if its a good game. People keep preaching "system shock" and to he blunt, I don't know what that is (doesnt mean its not liked or well precieved, just that I don't care enough about it. Therefore, stock won't move in anticipation, only after the fact. Vcs already proved that, it hit nearly a dollar a share after it finally got around to being released, but as I said, went back down after it was killed. The bulk of stuff Atari bought is 23, and as of yet, unused. Until all that stuff starts being an active part of Atari, its not going to affect them much. Basically, atari has made lots of purchases over the last year, but haven't made use of any yet. Like I said, I bought it at eight cents, and have watched it steadily go up over the past few months. I didn't say it did amazing, or that it will, just the potential to get higher, potentially much higher, is there. But hey, don't invest, its not my business what others do with their money. If it goes up, especially a lot, ill be laughing my way to the bank, but if it just dies altogether, I'm financially sound enough I'll be like "oh well" and go do something else.
  5. Merc for hire for real lol. Plus he gets to destroy and loot the local landscape, smashing bricks for money. The reason for the timer (in old games, you were timed) is to get out of the area before the mushroom kingdoms equivalent of un peacekeepers show up and bring Mario up on charges of animal cruelty, mass murder, destruction of property, and looting
  6. Um, they wouldn't be buying out tons of third party stuff, and making multiple systems if they weren't intending to improve. I stick to my statement of it will go up (or at least their hoping it will) stocks aren't volatile if a company isn't doing anything. On vcs, atari stopped making it, because of overstock, sure were in agreement on that, but for different reasons. The vcs was in over stock [i]because[/i] it wasn't selling. Partially due to not being available in stores (outside overpriced scalper shit, I never saw it sold outside Atari themselves) but also because no digital download only system has ever done well. Couple that with high price (its original msrp was $500, and were not talking a well known big name company with lots of backing and consumer desire) and you had/have a system that I believe the average Joe knew wasn't ever going to do well. Its part of why I've said many times, rework it (at this point that includes making it more powerful as well) and add some sort of media port, and I believe, while slow moving, it could do well, over a few years. As much as big companies want download to be a standard, and big names do well, the average consumer isn't ready to fully support a download only system.
  7. Awesome, now if it'll be available I'd totally get it. Why is Atari games so hard to get? I've got t4k and haunted house, but outside the flashback 150 and Atari 50th, atari games are next to impossible to get (and even those two are no longer available)
  8. There's a duke 2 cart?! Awesome! I'm so getting that. Duke advance is my favorite after 3d.
  9. Never understood the "death grip" in aftermarket connectors. Always seemed to me a well documented system with cart port specs should not do this, but for whatever reason, Nintendo clones, and replacement parts (and ONLY Nintendo) always had problems with this. Some other consoles are tight, sure, but nothing like Nintendo. Always thought about just nixxing the zif in favor of a straight connector and just have carts plug into the top, after all, Nintendo made a top loader and it had no cart issues damaging carts, or destroying the connector. Of course it would look ugly, just cutting a hole in the top of a toaster, and some cart ports are soldered rather than screwed in, so no one size fits all. The toaster has better imagery parts than the toploader, even if you get an earlier mvo console instead of the later cheaper rca only model. Love their transparent shell on that site, wonder of you can get a transparent bottom too? I'd do that, even if I did no other mods.
  10. I bought 2 (no option for standalone at the time) both were sealed on top with a circular clear tape about an inch across. No seal on the bottom. No shrink wrap or anything either, just the disc piece of tape. Ill see about a pic later, one is still sealed (till a friend visits and we can try two play marble craze, or four player warlords or something)
  11. I bought a ton in about 2020, it was 8 cents or so at the time. Got about 12000 shares, and paid about 1k for it. It bobs around 2x what I paid currently. It did hit nearly a dollar a share back in 21, then dropped to about 8 again. I too think Atari is in for great improvement, if they can hold their head of steam, they were doing better when vcs launched, then the pulled the plug and it hurt them. Well see what the next couple of years does for them. If you not got any now, its a good time to get some.
  12. Hmm, love the look of black systems, but I've got enough variants of evercade already so I think I'll pass. Looks nice though. I'm weird, so I might pick up a hot pink console or handheld if they made one, which I think would be more "valentine" anyways. If the duke system actually makes a reappearance I'll definitely try for that though.
  13. I often think of things like that in games, the "what if" type things. Like how you always teleport to the middle of an asteroid field on asteroids and just start blasting away. Sure, they will kill you, but hey, you just showed up in their territory and start blasting away. The alien space ship is just trying to protect their rock collection. After all, you have a space ship, that can even teleport, even on 2600, why not just travel places their aren't rocks? Its just video games, have fun with it, but us 70-80's kids really got to work our imaginations.
  14. I think someone made the + and didn't realize the switches mean something, so they just assumed a was easy or one setting, while b was hard or second setting. Don't know how often it was mentioned in original manuals, but some did mention, A is for advanced, while b is for beginner. I can see the difficulty being reversed, but not mentioned at all is weird, unless its not used. Old manuals would still mention all switches and just mark them as unused. However, most (all?) The games on 10-1 carts use the difficulty switches, so no mention is just weird, unless the games were modified to not use them. Atari has modified some of their games before (like the more modern adventure, where dragons don't have "stomachs" or whatever the hole in their body is supposed to be) but I doubt Atari bothered editing difficulty options on any, much less all the games on the 10 in 1 cart.
  15. I don't mind paying extra for a new game, just wish they were available to purchase at all. This constant "sold out" business is pure bs. Now common games that you could buy for $2 (if you don't already have a dozen or so in your collection) uh, no. Ill pass on most of those. I'd still buy new or rare games, and while I'd love them in the $30-40 range, I've got no issue with paying $60-70 (or $100) but damnit atari, make them available! After all, nobody has an issue buying a modern console game for $60, yes their Atari games and mostly not that deep, but your paying for what you want. If I was to say one thing I want (outside availability) it would be instruction manuals. So far I'm loving what little I can get, and my feelings aren't hurt that its expensive. Tbh, I'm having as much, or more fun with a lot of Atari titles than I am with a lot of the current gen crap. Maybe ill order some goodies from Albert to tide me over till the official run stuff becomes available, if ever (maybe ebay, but I'm not looking for sealed there, I want to play. Anyhow, lots of great selection on atariage, there's over 100 titles now, even after axing lots of things for various reasons.
  16. Well the difficulty switches are the missing extra switches from the original 6switch model. Don't know if they thought moving them cleaned up the console dashboard or what, but their really the same system. Bitd, some games did have instructions that mentioned this. Activision space shuttle even had an overlay for both six and four switch models of console.
  17. Just always was that way. I'm sure someone has an interesting story behind why their upside umopap!sdn. (Sorry, couldn't help myself) Maybe so parents walking by (the system is supposed to be close to you to access switches) can make sure your not playing those bad games like gears of halo theft Auto 4. "We only play wholesome games like mythacon titles in this house damnit"
  18. Neat, never knew about that one. Ill have to keep an eye out. Usually there's just commons, but I occasionally run into rare, or odd games. Maybe pal, don't know if secam ever got multicarts or not, but seeing how the systems are put together (like a dozen extra chips, just to dumb down to 8 colors) I bet those rarities give funky pics. Maybe try it on 2600+, don't know about kapers, but enduro works (if you got one) or if you have access, try a friends CRT sometime. I hope it works and just doesn't like your setup. I've been looking for garfield, but haven't actually confirmed it exists physically. Oh, and heman, but again, the 2600 version may not physically exist. (loved it on I believe intelivision, despite being a pseudo package game, it suits them) I picked up gremlins from my local~ish gamestore, what an odd game.
  19. On sports, I don't care for the uber realistic. Most I love are bs in some way, from rbi with instant homeruns, or the ball busting your tv, lol, or NBA jam where you can be Clinton and dunk from across the court, while on fire, or world cup where you can do a back flip kick the ball knocking the goalie into orbit. I love these games, we don't need the updated roster, or in some cases good graphics, just fun, sometimes quirky play elements. On racers, semi real. The need for speed series is one of my favorite of all time. I don't mind 'hard' as long as I can realistically improve to the point of being a contender. Atari is wild on racers, Atari karts, club drive, hard driven, all great games, that have decent physics, and realistic (for their time) graphics, but aren't a Strait forward racer. Driving, but not necessarily racing, smugglers run is one of my favorites, combat stuff like revolt or twisted metal. Really, about anything goes.
  20. The GB does have a contrast knob that makes the screen lighter or darker. Don't get me wrong, it was always a terrible screen, but its late 80's tech. The weird blue pixels on the gold/green background always looked weird to me too. If it has no lines, the zebra strip is probably fine (they dry out and cause problems as the system ages) if its truly lighter than normal, there could be a bad cap or the knob may be bad, probably an easy fix for those that know what their doing. The game boy pocket has a much nicer screen with greyish/black pixels on a light grey background. Unfortunately the two AAA batteries only run 5-8 hours depending on the game and battery type. Always wanted to try dropping a pocket screen in an original dmg, but never had one apart, so I don't know if their compatible or not. Lots of options exist to improve the screen, or just replace it, but my first dmg still is unmoded, despite a bad screen, I find it charming in a way, besides, I mostly play on color or advance when I do play.
  21. Lol, love it man, ill keep an eye out for the longer version. Pretty funny and shows most peoples issue with the game, holes 😛 while not just dissing the game for them. Looks like, well sounds like you were having fun with it, and after all, that's the important bit.
  22. Very cool. Yeah the last two is kapers, and enduro ( one of my favorite racers on 2600, I put lots of time in but rarely get past day four, no idea how many days it goes, five or seven if I guessed, AA probably has its instruction sheet, I've just not looked) can't really tell about the other two, poor image. As for color, is that an LCD tv, hard to tell from the pic,, they often don't like the vcs funky resolutions, and locking to b/w is often one of the things they do, and it could be exaggerated by being a multicart, or it might be a partially corrupt or damaged ROM. This is definitely rarer than a typical one off cart, but I am familiar with space vision, I've seen them, but don't own any. What did you pay out of curiosity? Like I said, probably someone would buy or trade for it.
  23. Games going for a buck or two a year after launch was common for the era though. People forget, but back then game stores were rare, if they existed at all in your area. Its not like today where games top will pay you 50 cents to $5 for a game, then throw it on the shelf for $5 less than the still available, still full price, production run. That's a relatively new phenomenon. On pacman, yes, it sold, and sold well. It sold throughout the life of the Atari too. It was a decent game, that satisfied our itch to play permanent at home. Why people would sell it a fear later for a few cents is easy. A arcade game can get away with simple and repetitive, because I got to play it a few minutes a shot, A couple times a month while the parents were shopping. Home version gets played hours a day, every day. Overly simple games like pacman don't hold up as well when you can play as much as you want, not like say, asteroids, where each game is truly unique as the rocks break up more randomly as you shoot them, despite being a very simple arcade style game, so it has a much greater replay value. I'm sure some out there have a pacman cabinet, either a lovingly restored original, or a modern knock off. Seriously, do you play that for hours every day? I doubt it. Most peoples problem with pacman is two fold, one, the very likely chance they never played it, or were to young to remember it, so they jump on the internet bandwagon of "it suxors" mostly because of two (and provable by their own comments) because they never played it, all the hate is graphically related. While people say all kinds of reasons the game sucks, its always graphics. You wonder why? That's easy. Most people don't have/play atari, and most don't emulate either. Without one of those, you can only see pacman (on blalions of YouTube videos that are mostly the "look how bad this game sucks" type. You can't play without emulation or actual hardware, because while they made it, atari doesn't own it, so it doesn't pop up in modern game collections. People assume it sucks, because their told it sucks, and they can't experience it themselves, so that becomes perceived as fact. Same with ET, which while like pacman, I'm under no impression its the best ever, I'd also never say its the worst either. Both are middle of the road (maybe a bit better) average games with perfect gameplay, taking 2600 limitations into account.
  24. My thoughts on recapping, I've got no issue if it is needed. If a cap goes out, your device can quit working, sometimes disasterously so. However, that's if needed, not just "because I can" atari 2600 is a really reliable machine and if you regularly use it, it shouldn't need recapped. Most peoples problem with it is "I got out of playing for years or decades, and went back to it after the caps dried out from lack of use" assuming someone didn't stop playing bitd because a cap blew and back then it wasn't possible to Google fixes. I don't care for modding, but hey, its your toy, not mine so that is up to you. Recapping is about preservation, not modding, to get as long a life out of a product as possible, so that's cool if you can. Buying someone else's thing is just inheriting someone else's problem, especially with a 40+ year old piece of hardware, so not necessarily a viable option. And as seen with 2600+ even new may not be. I'd love a 100% replacement for my aged 2600, sure, but its going to be a future thing, if ever. Recapping is still a last resort for me as I lack experience/skill to do it, but I'd try if I had to, because I love my 2600, but like I said, last resort, I'd risk serious chance of doing further damage or destroying it doing it myself. Luckily my childhood Vader still works fine, knock on wood.
  25. I was going g to say that. Looks like an unbundled paddle is available for preorder too. Man I'm going to drop a load of money the year, it would be a lot more if so much stuff wasn't constantly "sold out" seriously. When is dark chambers for 7800 going to make N Appearance?
×
×
  • Create New...