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JagChris

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Posts posted by JagChris


  1. Yeah, I noticed that too. It seems to draw way farther out on the horizon than Cybermorph, or Battlemorph does.

     

    On a sidenote, is it just me, or is Battlemorphs popup worse than Cybermorphs?


  2. Yep. And what people don't know is that Ubi Soft didn't want to release the game on Jaguar, even if it was finished/near to be completed. The Jaguar programmer, M. Houde pushed his baby as hard as he could to force Ubi Soft to release it... And it worked. We can thank him !

     

     

     

    Hot damn. More info I knew nothing about. :dunce: Can you elaborate on why UBI SOFT didn't want to release the Jag game at all?

     

    I think there too many legends around this game, I'll have to do an interview soon

     

    Oh yes you will. We insist. Very much so. :D


  3. Parasyte recommended to Thunderbird something called DOSBOX to get around the problem. Probably go look in the TAEX forum and find the thread that discusses it. It seemed to be a reasonable solution to the Atar Jag/XP problem.

     

    Or just do a search for 'dosbox' on TAEX should pull up the right thread.


  4. Sorry for all the posts, I'd edit to add these thoughts if I could.

     

    JagChris, It's obvious to me that you don't consider a processor or system to be TRUE 64-bit or 128-bit unless it's crunching numbers&calculations with 64 or 128-bits.

     

    Well, maybe half right there. I consider the Jaguar to be a 64bit system, absolutely.

     

    My problem is with the way Nintendo and such have hyped their '64bit' systems by misleading the public. By the way N64 users consider their systems 64bit, then no. I don't consider it to be a 64bit system in that sense. Millions of N64 owners/Gamecube owners and PSX2 owners do consider their system to be 64/128 bit as far as the processor number crunching goes, and none of these companies or magazines in the public have really done anything to dissuade or correct this misconception. And most certainly not to the 'witchhunting' level that they did to our poor Jaggy back in the day.:(


  5. Huh? You lost me there bud.

     

    Are you trying to say that the graphics chips in the Xbox can crunch 128 bit numbers??? In one pass??? Not just access data in 128bit chunks?


  6. Jaguar version --> 65.000 colors

    Psx version --> 32.000 colors

     

    :)

     

    Thanks for that info Pocket. I was not aware of this.

     

    Rayman on the Jag is beautiful, I think, even by today's standars.

     

    Don't forget to mention Pocket, that the game that may be the most beautiful on the Jag was programmed by Frenchmen. Them boyz could code. Would of been interesting to see what they could of done with the Jag on the second time around once they were good and familiar with it from programming Rayman.


  7. Are you guys talking about actually calculating a 64-bit number in one pass or bandwidth?  Because my understanding is, none of the consoles CPU's or processors are over 32bit. And only until recently has true 64bit processors been reserved for the 'BIGIRON

     

    If you want to stand by the biggest argument supporting the idea that Jaguar is 64-bit, then all that is required is components that are 64-bit. With that in mind, any console that has 128-bit components is a 128-bit system and the same goes for 32 and 64. The problem is that this is completely meaningless today. Out of the three consoles doing battle at the moment, the most powerful happens to be the one on the bottom of the bit scale.

     

    No, the bits are NOT judged by the biggest bit component, they are judged by the buss bandwidth, if, you reduced all the Jaguar's chips to on single chip, it WOULD be a 64-bit chip, on a 64-bit buss with 64-bit memory. The Xbox has a 32-bit buss and a 32-bit intel chip in it, but it also has a 128-bit graphics chip, but, it's still a 32-bit system, becuase it has a 32-bit buss. The Jaguar is 64-bit becuase it has a 64-bit buss and memory, as well as a couple processors that are 64-bit, plus two 32-bit and on 16-bit co-processor. The TRUE CPU chip is a 64-bit chip, is the "TOM" chip, which is labeled on the chip as the Jaguar CPU. They are 64-bit proccessor becuase they use all of the 64-bit buss and can handle 64-bits of the 64-bit memory at once. What Jagcris is refering to with "Big Irons" is that besides this chip, no other chips proccess 64-bit NUMBERS and calculations, they still do the calculations and number crunching in 32-bits or less.

     

     

    Very eloquently said Gunstar. That is my understanding of it anyway.

     

    The problem I see is that the public thinks, as with everyone I know with a N64 is that it processors actually calculates 64bit numbers in one pass. And that its graphic qualities of Anti-aliasing and Tri-Linear Mip mapping or whatever are inherent and natural functions of 64bit processors.


  8. Hi !

     

    Check out this topic, to understand why the auction sounds so weird:

    http://www.atariage.com/forums/viewtopic.php?t=50324

     

    I can't really tell you if the game is good or not, it wouldn't be objective.  

    However from the reviews and feedback I got, I would say it's definately not bad. ;)  

     

    Regards, Lars.

     

    BAH! I say we have our very own Scrummy describe what your game is like Lars. That would clear up any confusion anyone has over what your game is all about. :D

     

    BTW I will be purchasing a copy in a couple weeks or so. :D:D


  9. Are you guys talking about actually calculating a 64-bit number in one pass or bandwidth? Because my understanding is, none of the consoles CPU's or processors are over 32bit. And only until recently has true 64bit processors been reserved for the 'BIGIRON


  10. Thanks Chris, I just confirmed the following:

     

    This confirms what we already knew and adds motive to everything said in argument prior to this thread.

     

    observe;

     

     

    Atari

    In the 36th issue of the French review Atari Magazine, at the page 17 of the detachable insert, 14 file names end with 17!

     

    In a file A_LIRE of the software Le Rédacteur 4 for the Atari, an example of hour is given (on line 438): 17h 17' 18"; in fact, since on the Atari computers the number of seconds is always even, it can be 17h 17' 17" as well. In the database AZthèque, each form contains 17 fields of free definition, and each of the fields contains 17 subrubrics.

     

    In the assembler Assemble on the Falcon, the k-factor used by the internal conversion into packed is 17 by default (cf French user manual, p 26). There are 17 kinds of optimization (cf French user manual, p 59).

     

    In the French software Compte-Chèque on the Atari, the date can be modified. The example given in the user manual (page 55) is July 17, 1987 (I discovered this on November 17, 1993).

     

    On the Atari ST, just after the computer has been switched on, 17 files at the maximum can be simultaneously displayed in the desk windows, in text display.

     

    The joypad controller of the Jaguar has 17 buttons.

     

    The Falcon 030 operating system supports 17 countries (cf The Atari Compendium, p 3.5): USA, Germany, France, United Kingdom, Spain, Italy, Sweden, Switzerland (French), Switzerland (German), Turkey, Finland, Norway, Denmark, Saudi Arabia, Holland, Czechoslovakia, Hungary.

     

    About the Moon Speeder game on the Falcon, in ST-Magazine 90: "You are Damon Schumberger, the world champion of gliders, and for the first time since the terrible accident of March 2117, which killed 17 of the 23 pilots of the championship and left you paralyzed for life in your chair...".

     

    Precisely, my brother. Precisely. 8)


  11. I saw out-right diception and lies were the Jaguar was compared to other machines, the worst case of deception is in a magazine called 'The Cutting Edge' where they used confusing numbers to make the Jaguar look worsethan it really was in specs, like refering to memory on all other consoles in "Megs" (megabit/Mb) and refering to the Jaguar's memory in megabytes(MB). The difference is that 16megs (megabits) equals 2 megabytes,  or 2MB. But it makes the Jaguar look like it has far, far less memory than the other systems to the average person.

     

    They did the exact same thing in NeXt Generation mag. Sega Saturn, Playstation etc. they listed them as 16megs. But on the Jag they rated it as 2mb. Which, you know everyone who doesn't know any better,(literally millions of people) go oh, that sucks. The Saturn and PSX has 8x more memory than the Jag.


  12. just wondering,is the jaguar version of doom the same as the 32x version?im sure the graphics are somewhat better on the jag but im talking about the game itself

     

    You can also do a search of this forum and see a lot of good reading on the subject if you are interested in DOOM on the Jaguar.

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