-
Content Count
3,714 -
Joined
-
Last visited
-
Days Won
1
Posts posted by 5-11under
-
-
If you don't like the word "homebrew", you could use the phrase, "independent release".
Thanks,
5-11under
-
1. Star Castle (arcade)
2. Mine Storm (Vectrex)
Thanks,
5-11under
-
I realize your board is done, but there may be others interested...
I've only designed one board with it, but FreePCB seemed to work fairly well. For me, it was a lot easier to learn than Eagle. Gerber and drill file outputs are included.
Thanks,
5-11under
-
The one I had used 2 standard 9V batteries... .
5-11under
-
Squares! is for sale here:
http://www.atariage.com/forums/index.php?showtopic=105496
A demo can be found here:
http://www.atariage.com/forums/index.php?showtopic=105495
In the future, AA may have some for sale.
Thanks,
5-11under
-
Some hang out here: http://games.groups.yahoo.com/group/colecoprogramming/
Not too much traffic usually, but if you post, people will usually reply.
Thanks,
5-11uner
-
To anyone who has purchased Squares!, there is (at least -heh, heh) one "cheat" available. On the start-up screen, hold the joystick up, then press the fire button. The number of lives will increase up to 25 maximum. The letters "CHT" will also appear near the top right of the screen. This will help, especially for beginners. Also, you'll see that the difficulty increases over time. There are, however, bonus-type sections, when you have 15K, 30K, and 45K points, where the icon bonuses appear one after the other. This is a good time to keep the invincibility feature enabled, to grab as many of the icon bonuses as possible.
Enjoy,
5-11under
-
As stated earlier, this release is considered "cartridge only", although a printout of the instructions is included (I assume it might get a bit creased through the mail system). Anyway, if you'd like to print another copy, here's the file.
Thanks,
5-11under
-
This is just a heads up that all current orders have been mailed out over the last few days.
Also, if you haven't ordered yet, but would like to, feel free to order anytime. I've got more ready to go.
I'll be uploading the instruction sheet soon, in case you'd like to print it yourself on higher quality paper.
Thanks,
5-11under
-
I was able to finish the instructions on time. It's not the greatest quality (printed double-sided on a laser printer with regular paper), but it's something. When I get a chance, I'll upload the document in a common format.
Thanks,
5-11under
Hi Bill,
I've got this nearly complete, and hope to finish tonight before shipping out the first batch tomorrow.
Thanks,
5-11under
I just paid too! I do wish you at least included a printout of the instructions, as that would make it seem a bit more complete...
-
Hi Bill,
I've got this nearly complete, and hope to finish tonight before shipping out the first batch tomorrow.
Thanks,
5-11under
I just paid too! I do wish you at least included a printout of the instructions, as that would make it seem a bit more complete...
-
Hi Jim,
I've got a bunch ready to ship out anytime.
Thanks,
5-11under
Put me down for a copy.
Jim
-
Hi Pixelboy,
You were too fast! I just created the thread in Marketplace, and updated the top post with this:
http://www.atariage.com/forums/index.php?showtopic=105496
Thanks,
5-11under
Erm... Your game seems very nice and good and all, but if you're going to put up something "for sale", you should really display information that relates to actual selling... What I'm seing right now in your first three post is just an announcement, with no price or ordering info...

If the manual is displayed in this thread, I'm guessing this is a cart-only release? That's fine by me, and I'd like to order a copy.

-
Hello all,
I've completed my Squares! game for the ColecoVision, and it's available for sale...
Additional information, including a downloadable demo version, instructions, and screen shots can be found here:
http://www.atariage.com/forums/index.php?showtopic=105495
A review can be found at ColecoNation: ColecoNation Issue 11, Page 10
The game is "cartridge only" (although a folded instruction sheet is also included). The cartridge housing was purchased from opcode. The label is professionally printed on glossy stock:
The PCB is custom-made, with gold fingers and a beveled edge:
Here's the details:
Edit: These are available exclusively at AtariAge's store at this point. Although AtariAge has a decent number available, I'm personally all out of assembled units... although I've got parts for more, including labels.
Thanks,
5-11under
-
Screenshots:

Thanks,
5-11under
-
Here are the instructions to the full version. For the demo version, ignore the starting levels, pause feature, and hyperspace...
Welcome to Squares!
Squares! is a fast-paced game where you need to avoid the other squares, anticipating their movement, to last as long as possible and obtain a high score.
Your Controller
Press the joystick left, right, up and down to move your white square.
The left fire button activates invincibility. It can also be used to activate your next square (see below).
The right fire button activates hyperspace.
The “0” key can be pressed to pause and subsequently continue play.
Starting a New Game
Ensure that the ColecoVision is powered off. Insert the Squares! cartridge into the ColecoVision, then power on the ColecoVision. The start-up screen will appear.
There are five difficulty levels: kids, normal, medium, difficult, extreme (in increasing difficulty). Make a selection by pressing the corresponding number on the keypad.
The game will begin. At the right of the screen you will see the highscore (from any gameplay level), as well as your current score. There are also indicators for the quantities of invincibility credits available (indicated by small flashing square), hyperspace credits available (indicated by small moving square), and number of lives (squares) remaining until the end of the game.
Gameplay
Throughout the game, the enemy squares will continuously bounce around the outer solid playfield. Your square is bounded by the inner dashed playfield. Use the controller to guide your white square away from the enemy squares. Your score will continue to increase as long as your square is in play. The gameplay will become more difficult as your score increases.
You start with 5 squares (10 for the kid’s version). If your square gets hit by an enemy square, your square will disappear, and the available squares remaining will decrease. If you have squares available, one will automatically appear near the top-left of the screen (after a short delay and when the area is clear of enemy squares). Momentarily press the left fire button to make your square appear instantly. The game is over when you have no more squares available.
Every once in a while a treasure will appear on the playfield (including fruit and other items). If you catch the treasure, either you will be rewarded with an extra square, or you will be given invincibility and hyperspace credits.
If you have available invincibility credits, you can press the left fire button to become invincible for 5 seconds. During this period, you will not lose a life if your square makes contact with any of the enemy squares.
If you have available hyperspace credits, you can press the right fire button to activate the hyperspace. Your square will be moved to a new location in the playfield. This is dangerous, however, as you may be placed directly on an enemy square, in which case you will lose a square.
Other Information
Not all of the details of the gameplay have been divulged. Play the game to figure out the intricacies and timing of events. Most of all, have fun!
Squares! is copyright 2007 Harvey deKleine! Label design by Ken Roland!
-
Hello all,
My Squares! game for the ColecoVision is now available for sale.
Update: Attached (below) is the final, full version of the game. Enjoy!Also attached is the official demo version of the game. The demo version only has 1 difficulty level, no "cheats", no pause, no bonus sections, limited difficulty advancement at higher scores (ie. about ~20,000), and no hyperspace. That said, the demo version is still very playable, so even if you don't purchase Squares!, I hope you'll enjoy this ROM. You're better off playing the final, full version, though.
Thanks,
5-11under
Edit: available pretty much exclusively at AtariAge store at this point. At the time of this writing (Thursday, February 21, 2008), AA had 2 copies available.
-
1
-
-
You can get PCBs made, with gold plating, from $0.08 (and probably less) per square inch, including all the materials and labour. The gold can't be worth that much.
That said, people do recycle the stuff.
5-11under
-
Can I vote for Loderunner? I've never seen the ROM.
Thanks,
5-11under
-
-
Deals are pending on the 5200 keypad/joystick and the GB programmer/reader/cartridge.
Thanks,
5-11under
-
Okay,
I haven't received many responses so far, so I've added prices below. Feel free to PM with offers. I'll keep this post updated, so if you're reading this even in the distant future, feel free to shoot me a PM.
I'll sell the 5200 keypad and analog joystick (without the non-functional 2-button digital joystick!) for $70 plus actual shipping.
I'll sell the GameBoy programmer/reader with cartridge for $35 plus actual shipping.
I'll sell the Questar ColecoVision arcade joystick for $250 plus actual trackable courier costs.
Thanks,
5-11under
-
Hello all,
I've got a few items for sale...
First up is a working Questar joystick for the ColecoVision:
Second is a working all-in-one (you'll need 3.5" disks) programmer for the GameBoy, with memory cartridge:
Third is a working Wico analog controller and keypad for the Atari 5200. The 2 button digital controller is a freeby thrown in (non-functional: see the frayed cable).
If you're interested in any of these item, please PM me an offer. Feel free to reply if you have any questions. I'll keep the items listed until at least Monday March 20. I won't have much access to AA on the weekend, BTW. Bids should be in U.S. dollars, and shipping will be included in the bid price (I will ship the Questar via a trackable courier; the others via mail. FYI, I'm guessing the Questar will cost me about $20 to ship, and the others will cost me $6 to $10). Payment method will be PayPal.
I haven't sold much on AA, but did do a decent-sized trade with "Paranoid", and am more popular with regards to selling items at cgcc.ca.
Thanks,
5-11under
edit: not many offers yet; going with the best one, assuming it hits my minimum.
-
Hello all,
If you're going to be anywhere near Toronto, Ontario, Canada on April 29, 2007, there's going to be a swap meet/video game show. Here's the details, as they unfold:
http://www.cgcc.ca/forum/viewtopic.php?t=12672
Thanks,
5-11under

FS: Jaguar w/ 5 games (Tempest, Rayman, Skiing, Super Burnout, Dino Dudes)
in Buy, Sell, and Trade
Posted · Edited by 5-11under
Hi there,
I've got a working Jaguar for sale, with 5 games. Included is:
Jaguar console
Jaguar power supply
Two standard controllers (note: one of the controllers has a couple of the buttons "bitten" into. The keys work, but they're not as tall as they should be)
Five games, all with instructions and box with white insert. Games include:
Val d'Isere Skiing and Snowboarding
Tempest 2000
Rayman
Super Burnout
Evolution: Dino Dudes
All of the manuals are in good condition. The boxes for Rayman, Tempest, and Dino Dudes each have a price or barcode sticker on them, which I don't want to remove. Pictures are in a post below.
I'm thinking $130 U.S. for the lot (including shipping to U.S.A. or Canada).
Feel free to make an offer.
Thanks,
5-11under