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5-11under

+AtariAge Subscriber
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Everything posted by 5-11under

  1. SGM only adds RAM and audio - it will work fine.
  2. 8 bit vs. 16 bit war? If there was a loser, it would be both.
  3. Many of us have a Pavlovian (dogs') reaction upon seeing boards of that shape.
  4. It was put to good use at least once... ... for the dental camera. /joke; apologies to all Jaguar fans
  5. Quick update: Big delay here, after running out of boards last year... anyway, I've updated the board layout, and have tested it. I should have a new batch of boards in hand within a couple of weeks. I also have a couple dozen shells on the way, so in a few weeks or so I should have plenty of multicarts available. If you've sent me a PM anytime over the last number of months, I'll reply when the carts are ready.
  6. So 9 candles a few years ago, and 10 candles this year. Luc ages slowly, doesn't he?
  7. IF YOU HAVE ANY GAMES WITHOUT BOXES, I'LL BUY ANY AND ALL FOR $10 US EACH. I JUST NEED THE SHELLS TO CONVERT TO MULTICARTS! THANK YOU!
  8. Where I found mine: http://blog.modernmechanix.com/home-computers-must-liquidate-at-far-below-dealer-cost/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ModernMechanix+(Modern+Mechanix), although I sold it about 10 years ago. The Vice Versa game (Othello) is impressive.
  9. You could check each of the ladder lines (R1-R3, 9-11, 17-19), one at a time, by temporarily putting a resistor in parallel with the one already there. You would need to check all 16 colors. If nothing changes, there's likely an issue with that section.
  10. Is there a connection missed/messed? Keying in on the third bar initially, which should be bright green, but is black... . Try to get that color bar working first, and see what you have. /not an Intellivision wizard... .
  11. Another vaporware update: The board arrived, and I assembled it. The biggest change I made for this version was to get the expansion port working. It now works with the SGM! I also updated the circuitry for the SRAM for the Video Display Processor, and that's working, too. I fixed up the Sega controller inputs a bit, and that works, although it's not compatible with all the games (because when you press a direction button, a number on the keypad is also enabled - so sometimes the game pauses or does other weird stuff - the standard controller seems fine). There's a number of other things that still need to be tested... I forgot to order a chip, so for the YPbPr/component output, I've only tested the Y. I also still need to test the roller controller, steering controller, super action controller, the Atari module (I think it might need -5V and/or +12V which I haven't tried yet), and F18A. I also need to install it into a ColecoVision shell, to see how that all works (especially the power and reset buttons). Then I'll have a new ColecoVison for ME ... at some point I'll need to know what YOU need/want in such a board... YPbPr/component or F18A? Atari module compatibility or not? Roller controller power (would require soldering the 4-pin standard power connector to the board - as an output, not an input) or not? (BTW, board uses 5V barrel connector as power input). Coleco controller (2 standard inputs) or Coleco+Sega controller (2 standard inputs plus 2 Sega inputs)? Plug-n-play power and reset switches (similar to standard) or custom power and reset switches (someone would have to solder and fit these like a few people have done)? Standard ColecoVision case or something smaller and likely generic? Surface mount or mostly-soldered-in through-hole parts or fully-IC-socketed through-hole components? (input 74'541 ICs will be socketed through-hole in any case). Most of these choices would be options, but some I may just get rid of, if nobody wants them. Assume for now that most options would cost a bit of money, but not too much.
  12. Is there a way to limit the entries?... otherwise potentially I could vote at home, at work, at Starbucks, etc. (I think, anyway).
  13. Any new Megacart games from Team Pixelboy or Collectorvision have the 6 (new version of board - like the picture on the right) sets of pads shorted, so there shouldn't be any issues.
  14. Minor vaporware update: the prototype board is in production, and should arrive in a couple of weeks. Hopefully I'll get some time to work on it when it arrives.
  15. The colors in this picture look much much better than the ones in the first post.
  16. I actually really like the (wrongly named) Pinball game... better than Blockbuster.
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