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Everything posted by CaptainBreakout

  1. Very much looking forward to this. It's innovative, fun and looks like one of the best showcases of the platform. Please add me to an availability list if there is one, and I'll be keeping my eye on this. This is pre-qualified for a spot on my limited-space game rack. Bravo!
  2. Mercury is retrogaming.

  3. I'd like to put the word out there that I'm looking for more information on the following Compute Publications type-in game... Possibly called "Cosmic Caverns" Not to be confused with "Space Caverns," which is another type in program that's already been included in some DSK images (some compiled by me). I haven't been able to find many details on Cosmic Caverns, so here's what I remember... It was the last type-in game in a Compute! book... probably Compute's Best of Apple Vol 1, but it could be another book from Compute. It's the last entry in the "Games" section of whatever book it was published in, and the game is written out mostly in hex (it might have had a small applesoft basic checksum program/loader). This was before Compute included the MLX proofreader program (1986 or so), so it had to be entered without typos. Consequently, I could never get it to run back in the day. The closest I got to getting it working, after several tries... the program started and displayed what looked like a line-drawn representation of the famous Star Wars trench scene. Then it crashed to the monitor with a beep. I'd like to try to reenter this program with modern tools (and release a user-friendly way to play it, like I was able to do with Canyon Runner posted elsewhere in this forum). If anyone can help me locate it, I'd be much obliged. Even confirming what specific book or magazine it appeared in would be a great help.
  4. Huh... Wow eightbit, I didn't know you collected for Jaguar. Cool! Glad to hear your story there. I'd go as far as to say Jaguar is my primary focus. At least lately. I feel like I've probably sunk the most money into it. Out of all the systems I collect cartridges for, that Jaguar tends to get the most obsession from me. I think it's because there's a limited library and I try to get the best-of-the-best. (or best-of-the-worst, I don't mind knocking the Jaguar since that's part of the fun.) I'm not a completest... I don't want the whole library. My criteria are...is the game good? does it mean something special to me? will I ever play it? If the answer to those is yes (bonus points if it's a homebrew), then I've probably gotten it if it's a Jaguar game. A few, like Another World, were tough as nails to find. That's given me a total of about 14 games on my shelf for the system. That's nothing compared the the 100+ 2600 games also on the shelf, but those have been, for the most part, much easier to find on average (same criteria too btw). Also I've only been actively collecting for the Jaguar for the past few years, whereas my other systems I've been collecting for at least 20. Anyways, that's where I'm at with it. Even though I grew up with a 2600, NES, Genesis, then finally SNES... I guess I love the so-bad-its-cool mystique of the Jaguar (and the good games really ARE good), the history, and the homebrew scene.
  5. I would be interest too... especially the magazines or books if they are published by COMPUTE!
  6. So after... what... a year and a half... I finally have another dsk image to release. This one's kinda special. I did a lot of work on the menu... since this game didn't really have one (it originally asked you to enter settings in a series of questions). It had good "bones", but I wanted to be able to play this game in an emulator cabinet alongside other games that featured "Mario" in the name. -I know that's a tall order. Still, I felt that all it really needed was a good settings menu. Since it was running nice ML code within an Applesoft Basic program, I just kinda made one. I hope you like my treatment, and now the entire game, including settings, can be navigated with arrow keys, return, and the space bar. So now you can use a gamepad or whatever mapped to keystrokes. YAY! (Also there's an ESC feature suggested by IAMGROOT, which seemed appropriate). Anyway, here's this. Took forever to track down the game and thanks to all who helped, as I started this project in 2016. Lots of real life got in the way too, but I intend to keep this thread alive whenever my time allows. So... RAT RACE for the APPLE ][ ! and here's the DSK image... Rat Race.dsk
  7. I seem to remember the Cosmic Caverns (or Space Caverns?) game was listed in one of the Compute Best of Apple books. It was probably in magazine too since those books seemed to all be reprints of past magazine type-ins. It might have been another Compute book series. I remember it had the spring spine (either the plastic kind you seen in some college required technical books, or the fine tightly wound metal spring binding like the kind that came with early Apple II user manuals). Anyways, yeah if you find it, I'm mucho curious. I know it was a hexadecimal listing with no proofreading. I think I attempted to type it in 3 times. The best I got was a line-drawn graphic the looked like it was trying to represent the trench-scene in Star Wars. ... There was a sun or star on the top right. Then it crashed with a heartbreaking beep. Anyways, keeping my fingers crossed. I'd love to attack this listing 30 years later with Acrobat and Excel. Hehe.
  8. It did involve some cryptic peeks and pokes... I think the mod player and the SHGR routines were about half a page of basic each (very roughly, it's been a long time). So I guess it's a matter of interpretation. But in any case I was able to do it and make simple demos on bootdisks in Applesoft using some of the 16-bit functionality. Personally I think it's too bad this code wasn't discovered and spread until the very end of the GS's life. It was definitely fun to tinker with, and gave the gs a little more of a lease on life for me while most of my friends were drooling over 486s.
  9. It kinda reminds me of something... If Doc and Marty McFly put a flux capacitor into a DeLorean, is it still a DeLorean? Kinda, right? ... But also now it's WAY more ... as a "thing". Also someone posted earlier about applesoft and not being able to access 16bit GS modes from within basic. I beg to differ. I had a total field day with an 3.5 floppy I got from Big Red Computer Club back in the day. It was a project demo disk from FTA, and I remember it had two incomplete games, one was a conversion of Pang, and the other was a game in progress called Bulla. I poked around and found there was, also on this disk, some amazing code for displaying super-hi-res and playing MOD music using just Basic. I made a bunch of self-booting 3.5" floppies (musicdisks and slideshows in demoscene-speak) in the mid 90's and distributed them amongst my friends ... All just by altering the FTA code on that floppy and adding content made within the GSOS environment. I know the GS was kludgey... I won't deny that, but it was capable of some of the stuff Amiga and the ST could do in devoted hands, while still remaining an Apple. I find it amusing to wonder what could have been if that code was included on the disk that came with the machine.
  10. I should collaborate with you here. I've typed in several of these. Some of them were released on another thread. A couple (Spiders and Things in the Dark) only worked in DOS 3.3, but now also have ProDOS conversations thanks to member The Usotsuki. Vulcan Mines I also have typed in, and I think I was just at the point of typing in the supplemental editor program where I left off. I don't have Cosmic Caverns. I think that's a lost game from my childhood, in fact. Very interested in that. If it's a type-in that was published pre-MLX (the proofreader), I developed a method of typing those machine language programs in. We should talk if Cosmic Caverns is one of those games (I seem to remember that it is). Those were a real bear to get right, so it would be nice to use the procedure I made for Canyon Runner and others. Very cool stuff. Will be great to have these type-ins available to the world again.
  11. The Apple IIgs is an Apple II. It also has a "gs" at the end. This thread is kinda silly, the more I think about it. It's like asking if the space shuttle is still the space shuttle if it has a bunch of extra crap attached to it at launch. I am guessing this will probably cause some other debate. Anyways, the IIgs is kinda the last in the Apple II line. It's a point of history. I am reminded of a conversation I had with my kids recently. The topic: "Is white a color?" The answer is yes, or no. It depends on context. White is a color. Also white is the absence of color, therefore it is no color. I explained it to my kids like this ... Ok, what color is this banana? Yellow. This orange? Orange. This garlic? White. Yes... The color is white. Therefore, white is considered a color of an object. Okay...now let's take this empty clean piece of paper. Does it have any color on it? No. It is blank. It has no color. Yes. It is blank. It has no color. It is only white. Follow me? Want to go full semantic reversal? Take light. White light is a mixture of ALL colors. Right? Physics and wavelengths and all that... Hopefully you already know how light works and how perceived white light is a balance of several colors. Therefore WHITE could be considered A color, NO colors, or ALL colors... Depending on context. So wazza point? A matter of degree over context? Anyways, an Apple IIgs is the last in the "II" line. That's a fact. I guess ya could say it's not a 'II' some ways, since it's unique in lots of hardware respects from the other models of the apple II, but for the most part, it's the last II. Also, it's made by Apple.
  12. I've always used good ol Adobe Acrobat. I start with a flatbed scanner tho. Been awhile but I've digitized bunches magazines and books in the past. Scan, flip, scan, flip... Then Photoshop actions to save the files in sequence. I still remember the keystroke to rotate the graphic 180 degrees (for every other page)... alt-i-e-0. Made the process faster. Google should have hired me when they had the chance. Maybe this inspires.
  13. Wow!!! Cool... And thank you so much for making this nifty game! It made quite an impression on me as a lad, yes. I went and typed it in again a year or so ago just to see it again...
  14. That's true, and in fact I'm right on the edge of buying one. I just really wanted a Sega branded one because of the flip-top. At one point I offer a Jaguar to a member for theirs, but they declined. Meh.
  15. Good luck to you. I recently completed this quest, thanks to another member and this very forum section. I had to get the manual separate tho. For some reason Commando 7800 instructions seem to pop up on eBay more frequently than the cart itself. It's hard to justify the $10-$20 just for the manual when it's only one page. I took a chance and bought one when I saw a low listing. Within a week of owning the manual, lightning struck and somebody approached me with a very fair offer on a cart, even tho my wanted listing was starting to get pretty old. Sorry mines not for sale, but just saying they do show up time to time, and luck definitely helps. Do a search on the sales forum too, just in case.
  16. Hmmm. I have one but it's non-working. Are you interested in a non-working unit?
  17. I want one of these things... If you got one you're willing to part with, I'll try to make it worth your while. Hit me up!
  18. Hiya... Just thought I'd drop a line in. You got a loose Jaguar Pitfall cart? I want one. I know they are not extremely rare but I can probably trade you something cool for it. Shoot me a pm and let's dance.
  19. Yeah, this game is really good. I like to think it's a hybrid of the original Zelda and Adventures of Lolo, but in DOS and with Vikings (adding Vikings is a good way to get me to like anything). A few more forgotten DOS games that are surprisingly good, from my memory: Attack of the Mutant Space Bats of Doom, Tubular Worlds, SkyRoads, Outer Ridge.
  20. Holy crap. Yes it is. If the Corvette is a Chevy, the IIgs is an Apple II. Since it can run almost any Apple II software natively, and is the last in the line, why wouldn't it be?
  21. Thanks. Yeah, I'm having fun with this. On my lunch hour, lately I head to the hardware store, measuring tape in hand, ready to buy whatever it is that can store whatever pile of retro hardware I'm dealing with. If I drive home after work with the right size container, in my little commuter hatchback, then I feel like I'm at least making progress at the end of the day. Right now I've got an empty container that's intended for the empty 2600 boxes. I think it's Homz brand. I don't collect 2600 boxes, but I end up with them, because sometimes I must buy games WITH boxes. I don't want to BURN the boxes in my wood stove, so I guess I have to store them. I have a nice fire going right now. Cozy. So yes. NOT burning Atari 2600 game boxes in there because, well sh*t- they're 2600 boxes! Guess I got to STORE them then and buy boxes for my boxes. Even tho, no... I don't collect boxes. Still, yes, there's a box of boxes in the garage. Rubbermade makes a great container for Sega boxes. Had to buy one of those too. I think one of the boxes says "Space Attack". Fitting.
  22. So I'm in the process of organizing my garage. ... In the same way some of us programmers, artists and game enthusiasts are in the process of completing a project. I'm going through a mountain of stuff accumulated in my hardware-loving youth and eventual ways-and-means adulthood. And trying to save it from mice and moisture. I'm all about Rubbermaid bins. And Lord help me if a local retail chain leaves a stack of unguarded empty totes behind their back door... It's all getting organized and cataloged. I want to make this nice. I want a hallway. A place I can bring perfect strangers to without feeling like I'm too obsessed. The only way I can do this is to make sure I get it all categorized and properly stored. This is happening, happily, amidst the chaos. I've sold off a few things. Mostly I've gotten a crapload of things in the right place and gotten rid of all the awful beatup cardboard boxes Yay totes. I'll be able to line this storage area with arcade posters and my old Trader Joes art by the end of the year if it goes as planned. Wish me luck community. Pics on request.
  23. the-video-game-gallery ... Is his eBay name. nice guy, but yeah, baffled that he doesn't make it very clear atari2600.com is disabled .. more specifically the cart and checkout system was intentionally non-functional for years. Don't expect a reply to emails. The site was great when it was maintained ... Got some very nice items from that time. His eBay site works. No complaints except I got the wrong game manual once, but I was able to return it with minimal hassle. Communication could be better tho.
  24. FOUND! Big thanks to @Paul Westphal for arriving out of the blue with a cart for a good price. Just what I was looking for. Excellent person to deal with, and he's got a lot of Atari 8bit stuff. (You can check out his stuff at eightbitfix.com )
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