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John Tanner

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Posts posted by John Tanner


  1. Happy New Year everyone, I needed to take a break from coding for a month or so, but I fired up Xcode today and had a good time, so I think I’m ready to start working again. Sknight – Thanks for answering my questions. I never needed to fiddle with any of the other parameters myself, even on a relatively slow eMac, but I’ve decided that I definitely should add “Open With Flags” (or something similar) to access them in a future version of GUIntv. John Tanner – Right now I'm working on a keyboard hack GUI that will let you configure the Intellivision's controllers on the fly in GUIntv. In the meantime, I've attached a simple hack file that I use on my MacBook Pro. It maps the left controller's action buttons to the left shift, control, and option keys, and the keypad buttons across four rows on the left side of the keyboard (1,2,3 q,w,e a,s,d z,x,c).

     

    Sorry, I figured you were unavailable and stopped monitoring the thread.

     

    Anyway, I was offering to provide a mapping file myself, but I see that is no longer necessary. :grin:

     

    Heck, I had even made a file with the (1,2,3 q,w,e a,s,d z,x,c) keys mapped to the keypad for myself. I didn't suggest it here because jzIntv uses some of those keys for an 8-way (w/ a single keystroke) disc. Still, that you thought of it independently is a good sign.

     

    Has anyone tried the 8-way disc?


  2. I just came across this emulator.

     

    Is anyone having trouble with the fact that the ctrl keys map to the lower-right action button and the option/alt keys map to the lower-left?

     

    Would anyone, esp. MacBook (Pro) users, like a "hack file" that maps the ctrl keys to the lower-left, and the option/alt keys to the lower-right?


  3. I see from a Google search that there was some desire amongst Mac users to run jzIntv, but the command line interface was very intimidating.

     

    I have been thinking of creating a quick launcher in AppleScript that would be easier to use. You would place the launcher in the same folder as the jzIntv program and the EXEC.BIN and GROM.BIN files (obtained from the Intellivision Lives! and Intellivision Rocks! discs released by Intellivision Productions), start the launcher, tell it what game file you want to play, and away you go!

     

    However, I have a question.

     

    Normally, jzIntv maps the alt/option key to the lower-left action button, and the ctrl button to the lower-right button. After some discussion, I believe this had the *right* set of alt/option and ctrl keys in mind.

     

    I use a MacBook Pro, which only has the left set of ctrl and option. Thus the opposite mapping (ctrl=>left action, option=> right action) is more convenient.

     

    I want to allow users to remap the keys. AppleScript only allows a limited interface, but I think I have a solution. I will provide a mapping that is MacBook friendly. To use it, simply create a copy of it named "jzIntv mapping" in the same folder as the launcher. To go back to normal, delete "jzIntv mapping". And, if you're feeling adventurous, read the jzIntv documentation, and modify "jzIntv mapping" yourself.

     

    Does this sound good?

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