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gliptitude

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Everything posted by gliptitude

  1. I have two Vectrex consoles and two Vectrex games for sale. I have the Vectrex games Debris Revisited and Starship for sale. Debris Revisited is a homebrew game, noteworthy for its use of bitmap graphics and for its VecVox(or AtariVox+) compatibility. Starship is the European version of Star Trek. It is the same game without the Star Trek branding and it is compatible with all regions of Vectrex consoles. I have the cartridge and overlay but no manual or box. Cart and overlay are both in great condition. One Vectrex is non-working and does not include the joystick or any controller. This Vectrex does show some signs of life. Tube glows and a dim dot appears on screen and moves around when xy rings are adjusted. Speaker crackles. The other Vectrex seems ok. The image is a little compressed. Sometimes volume knob needs to be adjusted to get sound. Please make an offer on any items if you are interested. I'm not sure about shipping the Vectrexes. I live in Cincinnati, Ohio.
  2. Vectrex and Atari Telemach controllers are both sold. .. For the first time I had an offer automatically accepted on an eBay listing. It never occurred to me until now, why would you ever automatically accept an offer? Auto decline makes sense, to send a message and keep a boundary with aggressive low ballers. But auto accept is selling yourself short. .. In this case I think the guy perfectly guessed and offered my absolute minimum auto accept price.
  3. Probably not. I really need money. Only possibility would be rare joysticks for Atari, Sega, Vectrex or PC (analog with 15 pin serial connector)
  4. Bump Vectrex overlays are sold. All items are crosslisted on eBay at higher prices.
  5. Various good stuff I'll be sad to part with, all items are loose and without retail packaging, suggested prices not including shipping, Nintendo Bioforce Ape prototype reproduction cartridge $40 Atari Telemach 200 joystick - import with IL arcade components, switch for Amiga compatibility $85 Vectrex Control panel $80 Minestorm overlay $30 Star Castle overlay $35 Original Lightpen with all three lightpen cartridges $160 Debuzz kit and Cap kit $40 .. I also have not pictured a never assembled Rolo's Vectrex controller .. I have the lightpen game manuals but I haven't decided to include them yet Spikes Circus and Vectrex Logo PCB reissues maybe for sale. Debris Revisited maybe for sale.
  6. Well I'm not so young that it's totally foreign to me. But I didn't have a positive view of 2600 or Atari in general until maybe four years ago. I'm 40. .. The key was finding reliable hardware and narrowing the list of games. As far as insight, I like to think of video games as poetry, high design or artistic engineering, and the rawness of the early consoles as well as the advent of homebrew, leads more in that direction. I studied art and filmmaking and had a better response to scholarly criticism and theory than most film/art students and I tend to apply those sort of principles to everything.
  7. I debated where to post this and decided here, although my goal is to seperate these joysticks from their Odysseys and use them on other consoles. I've had a non-working Odyssey 2 for a long time and never used it and never seen a live one otherwise. A while back I salvaged the joysticks. I hollowed one out and retrofitted a mini-arcade stick and button and a db9 cable for Atari. It works great and is super stylish, although the bottom of the stick pokes out of the enclosure. Having taken those apart and seen the components I figured the original function was probably pretty clumsey and unfulfilling, although the heavy spring and mounted metal stick were pretty impressive. .. Well more recently I acquired an identical joystick that was apparently originally manufactured for Atari compatible, so I've had a try and was a mildly surprised. It is the same inside and out but with a different cable and pinout. It is reasonably responsive and functional, way above average for an Atari stick, although I am surprised how awkward the button placement is and how irritating rolling the stick around the jagged 8-point hole is, which is pretty unavoidable in some games. .. Still a great joystick option to have around. .. Next is a real curiosity, an analog Pong stick with both x and y axis, and I'm still trying to figure out what to do with it. It's the same shape and size but a very different feel and function, even beyond what I anticipated. I knew that it did not spring center but I thought that meant it would be loose, like some old PC analog sticks. Well it is actually very stiff and stays wherever you leave it, something I'm not sure I've ever encountered before. There are two plastic plates that slide back and forth against eachother. They are just held on track by the the shape of the metal housing below and the pressure of the enclosure above. Small tabs underneath fit with plastic arms on the potentiometers which are able to slide side to side as well, in order to adjust to eachother. These joysticks orient sideways compared to the Odyssey 2 and they have a different and I think better button component. The Odyssey 4000 console I just got only partially works and probably won't satisfy my desire to play with these joysticks. I'd really like to adapt them to VECTREX, (**or hire someone to**) and after my first time using them and feeling how stiff and kind of restrictive it was I was guessing they had straight track potentiometers like what you might see in a volume slider on a stereo and which I have seen before in a PC joystick, (and which I'd hoped would be easy enough to replace with different value pots with the same mechanical profile). But no they are large rotary potentiometers with what I think might be a pretty unique and difficult to replace mechanical arm assembly. The pot values don't match Vectrex and .. they don't appear to match eachother! They are also quite jittery on the Pong console. So I think these might just end up sitting around looking pretty. In the first picture left to right is Odyssey 2 joystick, Odyssey 2 enclosure retrofit with arcade parts by me for Atari, Magnavox style joystick originally manufactured for Atari, and analog joystick from Odyssey 4000 pong console.
  8. I've never liked the straight "nostalgia" explanation or the word "retro", partially because it excludes me since I didn't grow up with this stuff, but also because I think it tends to trivialize the whole thing and tie it into a retired experience. To me the 2600 retains the dreams and imagination of video games in a way that is generally lost in contemporary gaming. Many of the best 2600 games were made by a single person and my impression is that the average size group of designers/programmers/writers was something like five or six people. Compared to today when a console game typically has hundreds. So it is much easier as a fan to fantasize about being one of those people, like being in a band. Also on this scale it has always seemed more practical to me to consider these makers as authors or artists or inspired engineers, with an appreciation for the true form of the thing. There was experimentation and discovery in those days and the commercial and industrial enterprise was much less regimented. It looks like a creative bubble where everyone was chasing new ideas and concepts. The engineers, the entrepeneurs, the salesmen, the manufacturers and the consumers were all a party to a spectacle of production and innovation. It is fun to reenact that spectacle, whether you were a part of it or not.
  9. Well I've just sold all the Commodore stuff locally so there won't be any more questions from me anytime soon. I'm a little sad to see it go but glad the new owner seemed to appreciate it and have ideas and plans for it. He brought his young son with him who I think he was trying to teach programming. Also he anticipated doing repairs to the computer and has experience with that. The two of them sat there and watched me load, list and run the graphics demo and listened to me explain my whole experience with this computer. I'm definitely glad to have gone through the type-in process and seen it all work. Thanks for the assistance with this carlsson.
  10. Alright I got a title screen. But it was stuck there for so long that I gave up. I think I gave it about ten minutes. The disk drive was whirring away and the title screen would not be interupted by any input on the keyboard or joystick. I eventually just flipped the power switches off. Shouldn't it have finished loading in that amount of time? Or shouldn't I have been able to interupt the loading with the run/stop key or home or something? .. The power problem is really bad and seems to be getting worse and worse. I'm not sure how to be careful besides not using it or buying one of the pricey custom power supplies.
  11. Hey the diskette I bought over two weeks ago just showed up. So I set the computer back up to see if it might start powering on again. After over 30 minutes it actually has. I found online the commands for loading a disk program: LOAD"program name",8 Or if you don't know the name: LOAD"$",8 And then LIST to see the contents. I did this and get a result but am unable to make it further and get errors or not found messages. Starglider is the title on the disk label. I tried: load"starglider",8 and: LOAD"Starglider",8 I also tried the same for the other two (titles?) that list, Paranoid and Para-Protect. Maybe the disk is bad? Maybe the drive is bad? Or maybe my commands are wrong?
  12. I'm visiting this thread to find out about some Odyssey 2 joysticks for sale that are said to be 2600 compatible. Is that not standard? But there are some that are compatible? What's the meaning of this? Also is it a decent working joystick? I have some salvaged non-detachable joysticks but no working Odyssey 2. I love the size and shape, orientation and feel, but the internal components look very cheap and it's hard for me to imagine it being a very solid option on the 2600.
  13. Lowered eBay price, which is still artificially high. Also edited original post to indicate this change.
  14. I've decided to seriously moderate my Vectrex addiction and limit myself to what really works for me and now I'm about down to the last stuff I intend to sell. This is all 22 U.S. GCE commercially produced screen overlays, along with the matching cartridges and manuals, offered for lot purchase. I have this cross listed on that one world wide website for $700 BIN or Best Offer. I'm looking for offers. More than half of these overlays are in what I consider excellent condition. The others are average. See photos for which is which. Hyperchase has a tiny dent and would otherwise be considered excellent by me. Manuals are average. Scramble is colored in. Cartridges are good condition, some excellent. I am not keen to break this lot up. The only exception would be a competitive offer where you leave a few games behind but take most. I am definitely not breaking up titles to sell overlays without carts, unless you plan to undervalue the stuff you are leaving behind. .. I have the three light pen games with manuals as well and haven't decided to sell yet. Inquire if you are interested. .. Few last things I'll be selling when ready will be broken/disassembled GCE Vectrex control panel, never built Vectrex controller kit by AtariAge Rolo, Starblast controller, Spike's Circus loose PCB and possibly Logo loose PCB and one more original Minestorm overlay. Also an unused no-buzz kit.
  15. Well I did finally successfully type in, save and load from a cassette. I saved a very short graphics demo and the automatic proofreader. It took four tries. Each failed attempt yeilded a program with visible errors when I loaded and listed. The first one honestly I was (and am) skeptical I could have made the mistakes that the recording indicated, with several whole and consecutive lines missing. That was the proofreader. After that I switched to a graphics demo because it was very short and I could take a photo of the whole program on the screen exactly as entered by me. That one listed a single character entered incorrectly and my photo confirmed it. After that I tried editing the program listed from the recording and re-saving it, which did not work. The new recording had the same error, (which makes me wonder how any saved program can be revised if even this single screen one wasn't). Then I gave the graphics demo a third try, this time starting over, and it worked. After that I very carefully re-entered the automatic proofreader, (from scratch because I don't understand how to edit) and it worked too. ... But now, today .. I can't get the computer to power on! I've tried several times and left it on longer than I've ever had to before, so long I was afraid to leave it on any longer. The power LED indicator lights dimly, like had been happening recently when the computer was cold, but never boots up. RE my original goal of selling this computer, this has been an incredible fail. Besides having no takers at my consistently reasonable asking price on local craigslist I've actually had some pretty negative interactions with hagglers. Then the floppy disk game I ordered off eBay over two weeks ago still hasn't arrived and is apparently stuck in the U.S. Postal system. And would you believe now I am browsing eBay for another Commodore computer to replace this one!?!?
  16. Yes it is an online version of a Compute! book of C64 programs in BASIC I think. I don't know what VICE is. Maybe I'd be better just copying the listed games from the emulator, since it is directly demonstrated and not translated or shorthanded, identical margins etc. Although they are very long and I had gotten used to the idea of having an automatic proofreader working for me. It would be cool to print a program on paper after keying it in, and would help justify the continued existence of this Vic-20 printer I've had with this setup. I'll have to find some paper.
  17. Ah okay, thank you. There are a lot of type-in games here: http://www.c64music.co.uk/books/ They are distributed as cassette files and not text or visible pages of the book. But I was able to load on an emulator and LIST, but they were many screens in length. Now I'll be able to partial LIST and copy them. I have keyed in an "automatic proofreader" that is recommended in a book I found, but it doesn't proofread itself. I saved it to tape and then tried loading it and got an error. I can't remember if I tried LIST on that or not but the error said "FINAL LINE" and I had a photo I took of the program before I saved it and my final line looks correct. There was a symbol in that program " { " and " } " that I couldn't find on the Commodore keyboard so I used " [ " and " ] " instead. Does that sound right? There were also strange symbols I noticed when the longer game programs were listing, like highlighted letters.
  18. .. Is there a way to page through my program after I have typed in more than fits in a single screen? I can only figure out how to move the cursor around the screen, but not go backwards to the beginning of the program.
  19. Excellent information thank you. .. Next I'll have to learn how writing to tape works. And after that, search for the best type-in games. I'll be looking for games with graphics. So far I only have graphics demos and games without graphics. I think I've identified a few and the books they are published in, but haven't found the actual code to copy yet. .. It does actually surprise me that the type-in stuff seems to exclusively be educational programs from the 80's. I would think there would be some scene reprisal of that format, testing the limits or showing off what's possible.
  20. Thanks for checking eBay carlsson. Maybe my search was skewed to Buy it Now or maybe international results are displayed in limited selection. I'd read mention elsewhere of calibrating the tape drive, which seems intimidating, and more than I'm ready for without knowing if it works. .. Even simpler than digital file playback, and the issues of levels, recording quality and playback etc, I was wondering about maybe a dual tape deck from an old stereo, or another straight audio tape to audio tape recording using only audio equipment and no computers, possibly units which have no level adjustments and are just set at moderate levels. I guess I imagined this was part of why the tape drive existed, because the format was cheap and ubiquitous and maybe even encouraging kid programmers to make mix tapes like people made with music, and dubbing them with consumer stereos. I played around with a PXL 2000 camera from a friend's parents' basement, years after it was a competitive product and I was amazed at the time recording video to a normal audio tape. I never tried dubbing footage. I guess you could have any type of record and playback heads writting any sort of tracks however that system was engineered to, and that just because they use the same size tape doesn't mean something written on one system could be read on another. But another vague C64 artifact in my head is a Nintendo DS game which had an audio file save feature for user designed levels to be shared between consoles by literally playing back the audio on one console with the speaker held next to the microphone on another DS console. It sounded like modem noises and I thought the manual or the reviews I read called it a reference to old school something or other, C64 I thought I remembered.. and it made me think that's all the tape format was, and that manual audio playback/recording was part of the process.
  21. Hmm. So perhaps the main advantage of tapes and the tape drive is that tapes continue to exist. Maybe I can save the type-in BASIC demos to a tape after I type them in? Were some, most or any C64 demos produced by typing in BASIC programs on a consumer C64 and writing it to disk/tape?
  22. Thanks that clears things up mostly. I'm in the U.S. I don't think C64 was as popular here. I only knew one kid who had one and his parents were British. We had an Atari 400/800, then Apple. Other people had IBM. All I cared about was the NES when that took off. I paid $8 for a disk game title that actually interested me, including shipping from a U.S. seller. The cheapest price+shipping cassette on eBay is $18 for Sub Hunt from the U.K. I'd pay that for a game of my choosing and a tape tested to work, but most games are more than that. .. I'm still looking for confirmation though, can an ordinary audio cassette make an ordinary audio recording of an ordinary audio playback of a C64 cassette program, and result in a duplicate that will load on my C64?
  23. I have a C64 that I've had for a long time and never done much with, for a number of reasons. I'm recently messing around with it, after failing to sell it and deciding I value it more than any potential buyers I've encountered. I've only ever had one cartridge program, Music Machine. I have a disk drive and tape drive but no disks or tapes. Just yesterday, after more than 10 years owning this stuff, I hooked up the two drives for the first time and verified they power on. (I also copied some type-in graphics demos for the first time and am looking for more of those, and type-in games with graphics.) Now I have an inexpensive and interesting looking disk in the mail from ebay and I am trying to figure out a cassette for the cassette drive, but they seem to be pretty expensive. And then I am reading that many of them are damaged and not necessarily playable? I also thought many old cassette programs would exist as audio files online which could be played back and recorded to a new tape, but now I'm less sure that any old audio tape will work for recording and less sure that these files are exchanged online. I have no experience of the C64 scene past or present, but I remember hearing of a sprawling demo scene and I figured much of this would be distributed freely as audio files. .. Is this not the case? Can I get some advice on the cassette drive? Is it worth testing out?
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