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atwwong

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Posts posted by atwwong


  1. Spoon! Oops, been reading the Tick... I think this is a great idea. However, if it got to the length of say, 52 colored pages ;) it would actually increase the cost of games being bought if included, as color printing does not come cheap. Even if Al printed them bulk, they would be obsolete once a new batch of games came out. Then we'd have v.1, v.2, etc. etc...


  2. Hi guys,

     

    Here's the game running on the real hardware. It runs fine on my Atari Jr. but doesn't work on my hacked Flashback II. Batari's helping me to get it to run on the FB II.

     

    I also made a manual for the game here:

     

    EMRmanual.pdf

    Cool manual - thanks for sharing!

     

    Thanks! BTW, I love your Haunted Adventure games - very challenging!

    Thank you! :) I'm going to be playing EMR for the next little while; it's a really fun adventure-type game!

     

    Cheers,

    Tony


  3. The old 1973 Atari maze game Gotcha (their fourth arcade game) has been emulated in DICE, the Discrete Integrated Circuit Emulator. Apparently I missed the boat on this as the emulator was released over a year ago at http://sourceforge.net/projects/dice/

     

    The game features a two player tag through a shifting maze pattern. I remember seeing this game at the downtown Woodward's in Vancouver when I was a kid, and for years I wondered what the heck it was called. What did we ever do without the Internet or google? ;) Source http://www.old-computers.com/MUSEUM/softwa...tail.asp?id=645

    post-32-1237964265_thumb.png

    dice.0.2.zip


  4. I had the same double reaction!

     

    The link in his signature is still current though, so maybe they are still available.

     

    I didn't ask, because I'm of the school that says:

     

    "If I have to ask 'how much?' to find out, you can keep it."

    Fair enough, though my opinion is that if you are really interested, you would ask.

  5. Haha, no, was angry about this.

     

    So atwwong, do we get to see any more Adventure hacks? ;)

    It was a neat experience working on Odyssey alongside Haunted Adventure way back in the day. Good memories.

    Interesting traceroute problem. Right now my Real-Life work is keeping me busy so no assemblies worth reporting on for now.

     

    Yikes, if back in the day is around 3 or so years ago, what about pre-1980's days... :D


  6. IMO everything is secondary to enjoying a game. Perhaps I'd feel differently if something I developed was totally unique? I dunno. With hacks taking years to develop, I'm kinda scared at trying to find out how long a homebrew would take me! :lol:
    I'd say only 100 years give or take a decade with all the tweaks you keep doing... ;)
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