Topic says it all.
Infinity Ward executive producer Mark Rubin revealed via Twitter that the PS4 version of "Ghosts" would indeed run at a higher resolution than the Xbox One version. The reason: The Xbox One can't keep up.
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Hey, been on the road last couple weeks so haven't had a chance to update, but wanted to confirm that for Xbox One we're 1080p upscaled from 720p. And, we're native 1080p on PS4. We optimized each console to hit 60 FPS [frames per second] and the game looks great on both. Still on the road, but glad to see the great reception to Extinction. Can’t wait for next week's launch.
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