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liquidcross

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Posts posted by liquidcross


  1. you dont need 720kB disks. just stick a hole on the edge (not that for protecting disk) in HD(1.44MB) disk , and format disk on atari.  it now will work as normal DD(720kB) disk.

    You mean just cover the other hole on the disk (not the write-protect one)? I thought 1.44MB disks were manufactured in such a manner that they won't work properly on a 720KB drive...


  2. Anyone up for a trade or two or three?

     

    STUFF I WANT!

     

    Computer Chess (A400/800)

     

    Ninja Golf (A7800)

     

    Castlevania (NES)

    Ninja Gaiden III: The Ancient Ship of Doom (NES)

     

    Pokémon Stadium 2 (N64)

     

    Jack Bros. (VB)

     

    Gargoyle's Quest (GB)

     

    Mario Golf (GBC)

    Mario Tennis (GBC)

    Shantae (GBC)

     

    Pac-Man (NGPC)

     

    Syphon Filter (PS1)

    Syphon Filter 2 (PS1)

     

     

    STUFF AVAILABLE FOR TRADE!

     

    Asteroids (A2600)

    Joust (A2600)

    Star Wars: The Empire Strikes Back (A2600)

    Super Breakout (A2600)

    Warlords (A2600)

     

    Galaxian (A400/800)

    Star Raider (A400/800)

     

    Choplifter! (A7800)

    Dig-Dug (A7800)

    Food Fight (A7800)

    Pole Position II (A7800)

     

    Super Glove Ball (NES)

     

    Pilotwings 64 (N64)*  

    Jet Force Gemini (N64)+ (box is a bit beat up)

     

    Freeloader import enabler disc (GC)+

     

    Fortified Zone (GB)

     

    Karnaaj Rally (GBA)+

    Monster Rancher Advance (GBA)

     

    Mutant League Football (GEN) (w/store sticker)

    Rocket Knight Adventures (GEN)+ (w/store sticker on clamshell case)

    Spider-Man/Venom: Maximum Carnage (GEN)+ (w/store sticker on clamshell case)

     

    Dragon Half (DUO)*+

    Ys I & II (DUO) (disc only)

     

    Keith Courage in Alpha Zones (TG16)+

     

    * - Japanese

    + - Has box and manual

     

    I'm not overly picky about boxes, manuals, etc, unless they're CD-based games. As stuff is traded away, I'll continually update this list. If you've got any questions, please don't hesitate to reply or PM me. Many thanks! :D


  3. I only own one Famicom cart, but I wouldn't mind actually playing it on my NES for once. I've tried cracking open old Gyromite and Hogan's Alley carts, but to no avail. :(

     

    Apparently the ones with the adaptors inside are slightly heavier than the average US cart.

     

    http://www.atarihq.com/tsr/odd/scans/adapter.html

    Try figuring that out, though, when you've got a stack of Gyromite carts. How do you know if they're all heavy, or all light? It's REALLY tough.


  4. I've got my R.O.B. robot here, and he's desperately in need of a few parts. Here's what I require:

     

    2x gray "claws" (in essence, R.O.B.'s actual "hands"; they snap on/off) MOST IMPORTANT!

    2x spinners

    Battery cover for R.O.B.

    Battery cover for spinner motor

    A copy of Gyromite

     

    Any help would be very gratefully appreciated. I'm really trying to complete this thing.


  5. Yeah there is a battery back that hooks on to the controller, I put 6 AA batteries init, and turned it on.  I just dont get any visual, I was wonderring if it gives any display without a game, or if a game is needed for the visual.

    That I'm not quite sure on. However, as far as the AC adapter goes, the VB uses the same AC adapter as the SNES. The only problem is that you need the VB "AC Adapter Tap" to plug it in. It's a little box that takes the place of the battery box.


  6. Okay, here's my beef: if I get an ST, I won't be able to use a dedicated ST monitor with it, primarily because I simply do not have the space. So, I'd have to plug the system into either a) the RF input of my small TV, b) my existing VGA monitor, c) the composite inputs on my DV bridge (the last one's a longshot, but still an option).

     

    Are there ST-to-VGA adapters available? What about ST-to-composite? I know some of the STs already have an RF modulator built in...

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