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Everything posted by kenjennings
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4 OSS carts in one? I'll take one.
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Really? Atari 400 parts still available from Sears?
kenjennings replied to ClausB's topic in Atari 8-Bit Computers
No, they have no inventory at all. The warehouse is a wormhole that goes back in time to get what they want. I wonder if I can order an Ark 300 cubits by 50 cubits by 30 cubits? -
Really? Atari 400 parts still available from Sears?
kenjennings replied to ClausB's topic in Atari 8-Bit Computers
Either their inventory database needs a major league cleanup, or they have infinite warehouse storage inside a Tardis. I'd be tempted to order it just to see what happens if it didn't cost so much. (The site did apply the board to the Shopping Cart.) The only place I could find using that substituted part number (46-353101-3) rather than the Atari part CA014807 is the Sears site. -
That's correct. A lot of it stems from misinformation from RJ, some from the press surmising, etc. Again, the Amiga deal never fell through with Atari Corp. - there was no deal with Atari Corp. The deal was with Warner Atari who financed the developement of the amiga chipset ie Atari 1600XL Speaking of the Atari 1600xl: http://www.atarimuseum.com/computers/8BITS...0xl/1600xl.html Oddly, the first picture on that page shows a box shaped like an amiga 2000. 1600XL/Shakti had nothing to do with the Amiga project. I didn't say it was an Amiga. I was just noting the coincidental similarity of the case.
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All ATARI 8 BIT H/W S/W issue's bugs etc.
kenjennings replied to marcokitt2000's topic in Atari 8-Bit Computers
LOL, he's the one that kept those 8-bits on the market as long as they were. He could have very easily just killed them. Please tell me you're not buying in to the usual anti-Tramiel missinformation that's out there? Yes, I exaggerate slightly. Of course he couldn't outright kill them. He needed the Atari logo worshippers to stay on the hook to buy his ST. In lieu of not being able to axe them he just made them a little less compatible, less reliable, more cheap. We got cost-reduced, while Commodore fans got the C128. (nobody here woould have wanted an Atari 800 with twice the clock rate and an 80 column display, Nah.) That's called being given the smelly end of the stick. So completely untrue. The advance computer projects being done from '82-'84 (Shakti, Sierra, Explorer, and more) were staggering for the time, let alone what was coming out of Alan Kay's R&D group. I'm sure they did a lot of neat wizardy, but if it never leaves the lab it doesn't count for much. If the posts here and other sites on fixing the XL video are any indication then this staggering talent remaining at Atari didn't appear to include anyone who knew how to make a proper video signal exit a computer. -
All ATARI 8 BIT H/W S/W issue's bugs etc.
kenjennings replied to marcokitt2000's topic in Atari 8-Bit Computers
If you think about it, it wasn't that bad of a move. Most other computers of the time only had two joystick ports, and software was being ported from or to those systems, so most games didn't have 4 player options anyhow. Adding anything to the board would have increased the costs. As it was, they probably saved money, or at least came out net-zero by removing the two joystick ports. As graphically lame as it was, Asteroids on the Atari 800 was the most popular game in my college dorm, primarily because it allowed four players. It was played more as a team Space War game than for shooting the asteroids. Multi-player breakout on the 800 was almost as popular. They were visually uninspiring, but the social aspect of multiplayer gaming made up for a lot. Ahead of its time. -
The first Amiga OS defaulted to a similar color scheme as the Atari 800 (white on blue) for essentially the same reason -- both were designed to use a NTSC TV. People with deeper pockets could buy a nice RGB monitor for the Amiga. In any case, the defaults don't mean a lot. The original GUIs on both computers allowed the user to change the colors. I usually set the Amiga to use black on light grey, which turned out to be the default used for the version 2 Workbench.
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That's correct. A lot of it stems from misinformation from RJ, some from the press surmising, etc. Again, the Amiga deal never fell through with Atari Corp. - there was no deal with Atari Corp. The deal was with Warner Atari who financed the developement of the amiga chipset ie Atari 1600XL Speaking of the Atari 1600xl: http://www.atarimuseum.com/computers/8BITS...0xl/1600xl.html Oddly, the first picture on that page shows a box shaped like an amiga 2000.
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Unix existed long before the Amiga and it used shared libraries. Though the Amiga Os does do it particularly well.
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What's your A8 development environment?
kenjennings replied to Ransom's topic in Atari 5200 / 8-bit Programming
Atari 800XL with 256K Ramrod XL and Newell OS with Fast Floating Point, Omnimon, and Omniview. Mac/65. After years of being boxed I just picked it up again last month. I'm still in the middle of imaging all my floppies, so then I can just use APE on a laptop as my "disk drives". -
If you need more books on Assembly language for Ataris check here: http://www.atarimania.com/documents-atari-400-800-xl-xe-books_1_8.html
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I think I remember reading in the Atari mags that it's just Okidata Microline 80 (or 82?) with SIO port and different XL-style metal top cover. Even without the beveled cut XL-style edge, it did match pretty well for an Oki! I thought I read half the dot matrix printers ever made made were either rebadged licensed copies of the microline 80 (or unlicensed knock offs.)
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All ATARI 8 BIT H/W S/W issue's bugs etc.
kenjennings replied to marcokitt2000's topic in Atari 8-Bit Computers
What GTIA bug/bad GTIAs? DO you mean what is referred to on the Wikipedia page for GTIA? "...The last Atari XE computers made for the Eastern European market were built in China. Many if not all have a buggy PAL GTIA chip. The luma values in Graphics 9 and higher are at fault, appearing as stripes. Replacing the chip fixes the problem...." ? Well, it figures that was a Tramiel-era failure. Probably his last parting shot to the computer he couldn't kill while running Commodore. As for hardware bugs, I consider removing the two joystick ports in the XL idiocy like an intentional bug/sabotage. Really?! To bank switch they HAD to steal hardware in use and couldn't add anything? Count the inept video output electronics added to the XL and later as a bug. You'd think for a computer that speciailizes in graphics they'd have the wherewithal to get someone who understands video to make the interface. Well, by that time all the important people with clue tokens were already working elsewhere (Amiga). (I guess it could be worse for us -- there's nothing uglier than a C64 NTSC TV display.) Software-ware wise there were a few things. Atari BASIC didn't get to version C by being bug free in version A. Also, the move command in OSS's BASIC XL works fine on an 800, but breaks on an XL -- one of several things broken by the XL OS. How long did it take for Atari to realize we needed the Transformer? The floating point in the Atari OS was pretty darned slow, not a bug, but a performance hit. Between the Newell Fastchip fixing FP, and the Fast mode in BASIC XL my 800XL ran like it had an overclocking an accelerator. Given the size of the Atari OS, (at the time of release an unheard amount of features in a low end microcomputer) I'm surprised it doesn't have a lot more issues. -
I ran an 800 for years without the top on and there was no unpleasant video interference. (One small dab of solder bypassed the door switch -- a common "upgrade" for people without air conditioing.)
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I was programming for years with that tape drive. It was so heavily used that the catch for the play button wore out and a small carpentry clamp was needed to hold the play button down. That thing taught me patience.... lots of patience. And the virtue of saving everything three times in different places. Did I mention patience? This habit learned from using the 410 carried over to floppies when I was finally able to afford a floppy drive. It's turned out to be useful now. I've been working with the sio2pc-usb over the past week to turn all the 25 year old floppies into ATR files. Occasionally there's a sector error, but with redundant copies on multiple floppies I have not yet lost anything.
