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Steve Jones

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Posts posted by Steve Jones


  1. It was never completed. 
    Over a decade ago Oliver made some boxes that actually had the shiney Imagic style finish. They sold out and are now expensive when one comes up for sale, but as far as I know nowhere close to $1499.

    A few years ago Marc O

    did some without the shiny finish, as well as for Beezer and Moonsweeper, 2 other unfinished games. You can still buy those on his etsy store.

     


  2. I think you might have made it too hard, earlier versions I got through several levels without much problem, but now I am lucky to kill 3 or 4 enemies before I die.

    Is there a happy medium somewhere between the two? To be honest after dying so fast in several games in a row there is no incentive to keep trying.


  3. Just started this game tonight, so far it looks amazing. One question, is there a way to quit the game, after saving it, that keeps the saved game.

     

    I am playing on my mac using jzintv, if I save the game,  then quit using command Q, the saved game is lost next time I try to start again.

     

    Is there a quit command within the game itself?  I have read the manual twice but can'r seem to find this info.

     

     


  4. There are quite a few unreleased puzzle games that are quite good, I-Star, Mazezam (from the 2018 contest), Eggerland (from the 2021 contest), Squiddy.

     

    I think a compilation of some of these was considered but because they were programmed by different people it never happened.

     

     


  5. A suggestion, slightly change the colour of either the red ninjas or the red branches so the ninjas don't "disappear" when they fly in front of the branches.

     

    And can you make the branches more like the branches in the original game and not just horizontal lines?

     

    You really need the boss battles (bonus rounds) screen too I think,

     

    this is a decent effort/port so far but it does need a bit of variety (like the other screen) to maintain a player's interest and not just become repetitive.

     

     

    One simple trick that has worked in other games, even if it wasn't in the original arcade game,

     

    is slight colour changes in the background as you get to higher levels, it gives the player a sense of accomplishment.

     

     

    For example, remember in Space Armada, they just changed the colour of the border every couple of levels,

     

    but you would say, "I made it to the second green screen level".

     

     

    You could change maybe the colour of the sky as you go on, that would also give a sense of the day progressing for example, like they did in Frog Bog.

     

    It's admittedly a small change but it makes it less repetitive.

     

     

    Just my opinion, feel free to ignore it, I realize the game is still in its early stages but these are just suggestions from a player point-of view,

     

    that you may want to consider.

     

     

     


  6. 8 hours ago, rietveld said:

    Just to let my fellow Canadians know, who can't cross the boarder, that we are having a vintage computer show in Cambridge  Ontario  on Saturday sept  25

     

    I will be there with my Colecovision Adam setup and Intellivision with ECS and keyboard setup

     

    Hope to see some people there. 

    Will try to drop by, schedule permitting.

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