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Jek

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Everything posted by Jek

  1. I found it in Canada 6 weeks ago
  2. Hi everybody, I found a game by a company called "Hin Seng". It is PAL and it is "Snoopy and the red baron". Label-artwork and the claim are very cool :-) Does anybody know about "Hin Seng"? There is nearly nothing about them on the net. I only found an info from Rom Hunter in an old topic: "Hin Seng was the official Atari distributor in Singapore." Greetings Jens
  3. I offer my "3000" and "4001" pirate consoles (vader-style) they look same - no need to post pictures So there must be at least more than 2000 unreleased games on them Jens
  4. Hi Nognir, kein Grund traurig zu sein. Wir lassen auch Bayern rein (ein Ausweis ist nicht notwendig) Beste Grüsse Jens
  5. hallo Allesamt, ja - es gibt einen definitiven Termin für die nächste Retrobörse im Ruhrgebiet: Samstag, 1.3.2008 - Bochum Falkenheim - Akademiestrasse 69 ! 33 von ca. 40 Händlertischen sind schon vergeben !!!! (Stand: 14.10.2007) Wollt Ihr mitmachen? Mail an: retroboerse@gamereset.de Greets Jens vom Gamereset-Team www.gamereset.de/retroboerse
  6. May I add my one-of-a-kind Cosmic Ark label variation? It is called "U.F.O. Scheiße" (UFO shit) German version... Quelle perhaps ??? This is a good example, why videogames do NOT have to come into children´s hands. They are evil ! (the children of course - not the games >:-)
  7. hi guys, here is a picture of a 1979-Unimex-box: http://www.gamereset.de/base/pic/atari/uxp_v800.jpg
  8. All databases have, except for Atarimania. I would love to have some nice scans from Tom, but I didn't get any sesponse from him yet. I can do some photos from "Surfer´s Paradise" in box (and from the stickers) Greetings Jens
  9. The real question is whether yours is an actual proto or one of the BS Best Electronics "protos." The real answer is that it is a real proto and not an BS Best Electronics,i opened it up and sent pics to CPUWIZ and he confirmed that it was a real Atari labloaner ,i know i havent the only one,i know at least 2 other people who have this cart,i was just curious who else has one..so there is 3 that i know of. Sweet. With all of those Best "protos" floating around it gets a bit scary. I am glad yours is the real deal. I have a "real" one as well. A heavy card. Supposed to carry 2 eproms (one with game, one with voice) One of my atari treasures Greetings Jens
  10. hi guys, what is that "Birthdaymania" you are talking about ? I never heard Thanks for helping Jens
  11. catalogue on Sothebys: http://www.sothebys.com/app/live/lot/LotDe...ot_id=159374916 (you have to register first) the text: DESCRIPTION An extensive archive of original marketing materials (as detailed below) from the "Golden Age" of Atari, ca. 1981 to 1983, comprising more than 2,000 items of widely varying sizes and formats, including manuscript memorandum, internal specification guidelines, original sketches, blue lines, mechanicals, proofs, color separations (including acetates), and screen diagrams; the archive is mostly related to marketing materials for Atari games and game consoles, especially boxes and manuals, but includes some early design and graphic work for specific game characters and components; the archive contains mostly English-language materials, but proofs and mechanicals for cartons and manuals in French, German, Spanish, and Italian are also present. The whole archive organized into approximately 135 large file folders for graphic materials. CATALOGUE NOTE In the beginning was Pong: A remarkable survival from the adolescence (if not quite the infancy) of video gaming and a truly essential and consequential documentation of a pivotal cultural revolution. Video gaming is now a multi-billion dollar entertainment industry with world-wide receipts rivaling Hollywood. The newest generation gaming platforms—the Nintendo Wii, Sony's PlayStation 3, and Microsoft's X-Box—provide hyper-realistic graphics that virtually bring fantasy worlds to life. But the fantasy of video games began on a much simpler scale, one that demanded greater imagination from its players. The first and most fondly remembered incarnation of Atari was started by Nolan Bushnell and Ted Dabney in 1972. Atari was one of the first—and one of the most successful—firms to try to move the computer gaming industries out of arcades and bars and into homes. Atari first introduced Pong into traditional arcades, and it was not until the release of the home console Atari 2600 in 1976 that the company began to expand at an unprecedented rate. As new technologies improved, Atari developed systems that were compatible with both home computers and television sets—the games designed for the latter platform even promised color graphics on color TV's. Atari was also responsible for the publication and distribution within the United States of many classic games developed by Namco in Japan. Within a few years, gamers (as they were not yet called) were able to choose from among a huge variety of games in many genres: action, adventure, puzzles, mazes, fantasy, sports, and even education. (How many birthday parties were sidetracked when the guest of honor received Math Grand Prix and not Mario Bros., as he had requested?) The following games are among those represented in the present archive. Many of these games have been "re-mixed" for current platforms and are still available in classic format on-line or in "plug-and-play" systems. Adventure Air Sea Battle Asterix Asteroids Backgammon Berzerk Bowling Brain Games Breakout Canyon Bomber Casino Choplifter Circus Codebreaker Cookie Monster Counter Measure Defender Dig Dug Dodge Em Donkey Kong Jr. Golf Gremlins Hangman Haunted House Homerun Human Cannonball Hunt and Score Indy 500 Joust Jungle Hunt Kangaroo Mario Bros. Math Grand Prix Maze Craze Millipede Miniature Golf Missile Command Moon Patrol Night Driver Othello Outlaw Pac Man Pele Soccer Pengo Phoenix Pole Position Pong Qix Raiders of the Lost Ark Real Sports Baseball Real Sports Basketball Real Sports Football Real Sports Tennis Robotron Rubiks Skydiver Slot Cars Slot Machine Slot Racers Soccer Space Dungeon Space Invaders Space War Starship Steeplechase Street Racer Super Breakout Super Pong Super Pong Ten Superman Surround Sword Quest: Earthworld Sword Quest: Fireworld Sword Quest: Waterworld Video Chess Video Olympics Video Pinball Warlord Marketing graphics were particularly vital for these early games. While game designers could achieve a computerized Pac Man that looked essentially like the character on the box, sports games, especially, were an entirely different matter. The box for Atari Basketball might have featured generic versions of Willis Reed and Dave Cowens, but the players on the screen (limited to one per team) were bizarrely geometric. The basketball figures, like all video game graphics of the period, we formed by the combination of multiple micro-cubes: their arms resemble elephant trunks, and the body outline of each player is delineated by wildly prominent noses and knee caps. Even the ball is square. But elementary as these materials seem now, these are the games that animated designers and gamers alike to advance to such current hyper-real titles as College Hoops 2K7, NBA 2K7, and Backyard Basketball 2007. In the same way, Pro Stroke Golf and Tiger Woods PGA Tour 07 are following a path blazed by Atari Golf. The player on the Atari box cover may have been a romanticized hybrid of Jack Nicklaus and Johnny Miller, but the video golfer more closely resembles a rectilinear Joseph Merrick. By fortunate coincidence, some of Atari's most popular and enduring games are among those with the deepest representation here. For example, Dig Dug, a maze game with the objective of eliminating underground monsters, has a huge group of materials ranging from typewritten copy for the game manual to original color sketches of the various bonus fruits and vegetables to geometric black-and-white versions of the same to a fine watercolor drawing of a Pooka to a mock-up of a TV-screen diagram. The legendary Pole Position, which was developed by Namco and published in the United States by Atari, is represented a similar range of graphics. At one end of the scale is a rough pencil and red pencil sketch of a Formula 1 race on graph paper; at the other end is a thirteen-color TV-screen diagram depicting four race cars on the track. In addition to games, the Atari archive also contains material relating to various game systems and consoles, the Atari Club, marketing tie-ins with Sears department stores, and hand-held games, including the Touch Me. Ironically, Atari first released Touch Me as an arcade game, which Milton Bradley closely imitated with their hand-held Simon. When Simon proved more successful than the arcade original that it was modeled after, Atari re-released Touch Me as a hand-held, but it never overcame Simon's head start. The most intriguing non-game material in the archive is probably the marketing drawings for the Kee Games Video Game System. An ostensible rival to Atari, Kee Games claimed that its system offered "fantastic variety [and] flexibility." But in fact Kee was a secret subsidiary of Atari, created simply to circumvent exclusivity deals demanded by some arcade and pinball distributors of the time. The subterfuge was soon discovered, but Atari continued to use the Kee brand for some marketing and distribution efforts. This archive contains no material beyond 1983, the year of the so-called "great video game crash." The crash was largely spurred by the growth of the home computer industry, which promised all the games that dedicated video game platforms could provide, as well as many other benefits. Atari was one of many victims of the competition and contraction that resulted. Atari was also hurt when several key programmers defected to start up Activision. In addition, the company became involved in a lawsuit with Nintendo and Coleco over the rights to Donkey Kong. In short order the company's chief executive was forced out and the home game console and home computer divisions were sold. The original Atari was no more.
  12. sorry, text is German: http://www.heise.de/newsticker/meldung/91334 and a little video on Focus online (Link on startpage in this moment) http://www.focus.de/ Short version: Sotheby's sells Atari collection (promo-, marketing-, developementstuff, original art) The suppose to earn 150.000 - 200.000 Dollars for 2000 unique items Perhaps someone fiinds an english version of this news
  13. Wow Marco - what is that? an offical Atari game? I never read (as far I remember) "English Section" or "Deutsche Gruppe" on an Atari box Jens Jens, It's the Atari Corps rerelease of Hangman and it is official. It's strangely missing from the Atariage database so try Atarimania instead: http://www.atarimania.com/detail_soft.php?...VERSION_ID=8531 How nice - so I learned something new thanx, guys! Jens
  14. Wow Marco - what is that? an offical Atari game? I never read (as far I remember) "English Section" or "Deutsche Gruppe" on an Atari box Jens
  15. booooring... Hey guys - where are the surprises??? You all claim to be sooo big Atari fans... but we see Xonox double enders... I add my fuji-cake (dont ask for it - I ate it) Greetings Jens
  16. Hi guys, this IS unique without doubt. The original(!) drawing of page 20 from Atari Force 2. I own the complete original artwork from the first two Atari Force comic books. Greetings Jens
  17. Perhaps most of you know this, but it´s one of my most loved items: my PAL Pengo Not sure, how many are out there beside this one. Who knows about other Pengos? Greetings Jens
  18. Yes! Thank you very much! This is what I was looking for Jens
  19. hello everybody, I got a boxed Omega Race last days, an I am very lucky wit it. this one: http://www.atariage.com/box_page.html?SoftwareLabelID=332 but....it is not complete. I got: cart, manual, booster grip and outer box. There must be some inlay with it. Or does it come in a CBS-inner-box like the "normal" CBS-games? Who can tell me what´s inside the pack to make it a complete one? (and perhaps give a picture of the inlay (if it is made from paper) so I can cut and glue me a new one. The box is so wobbly, I am afraid it will be damaged without inlay. Thanx Jens
  20. I had that watch and wore it once - then sold it again. It is heavy, it is large, it hurts your arm and its not really stylish. You look like a fool with this boulder on your arm. Perhaps it is collectable (5000 made and numbered) but ist NOT usable Jens
  21. Hi everybody, perhaps you remember the topic Suntek Protos/Loaner discovered http://www.atariage.com/forums/index.php?showtopic=97619 Last Saturday we dumped the cards. *** A big THANK YOU to Oliver Achten for doing this *** Thomas Jentzsch checked the ROMs, if there is anything unusual in it. His results at the end of this posting. SS-24 isn´t in the list - I forgot the card in my Atari at home (stupid me). But you will see, that there is nothing unusual in the ROMs. So 24 wil be no exception. Perhaps I will go to Oliver next days to dump it as well. If you want the ROMs let me know - I think there is no use putting the ROMs online. But I thought, if I have the chance to dump some of my rare cards, let´s do some nice things for the community: here are 3 new ROMs: Pengo (Atari PAL version - dump shows no start screen - card does sometimes) http://www.gamereset.de/dump/PengoPAL.zip Lost Luggage (Apollo PAL Version) http://www.gamereset.de/dump/LostLuggagePAL.zip Infiltrate (Apollo PAL Version) http://www.gamereset.de/dump/InfiltratePAL.zip I hope, you like them. :-) Greetings Jens Thomas Jentzsch´ results of the ROM-compare: 100% identical: --------------- Time Race (SS-001) Time Race (Rainbow Vision, Atarimania) Galactic (SS-002) Galactic (Starsoft) (PAL) [!] Pac-Kong (SS-003) Pac Kong (AKA Inca Gold) (Starsoft) (PAL) [!] Tom Boy (SS-005) Dschungle Boy (AKA Tom Boy) (Starsoft) (PAL) [!] Netmaker (SS-006) Netmaker (Rainbow Vision, Atarimania) Space Raid (SS-007) Space Raid (Rainbow Vision) (PAL) [!] The Year 1999 (SS-008) Year 1999, The (Rainbow Vision) (PAL) [!] Bermuda (SS-009) Bermuda (Starsoft) (PAL) [!] Mafia (SS-010) Gangster Alley (1983) (Spectravideo) (PAL) [p1][!] Super Ferrari (SS-011) Super Ferrari (Rainbow Vision) (PAL) [!] Hey! Stop! (SS-012) Wachroboter Jagt Jupy (AKA Hey! Stop!) (Starsoft) (PAL) [!] Bi! Bi! (SS-013) Bi! Bi! (AKA Ungeheuer der Tiefe) (Starsoft) (PAL) [!] Catch Time (SS-015) Schnapp die Apfeldiebe (AKA Catch Time) (Starsoft) (PAL) [!] Boom Bang (SS-016) Boom Bang (AKA Kampf dem Steinfresser) (Starsoft) (PAL) [!] Mariana (SS-017) Mariana (Suntek, Atarimania) Curtiss (SS-019) Krieg Der Sterne (Atlantis-Ariola) (PAL) [!] Tuby Bird (SS-020) Tuby Bird (AKA Vogel Flieh) (Starsoft) (PAL) [!] SS-021 Im Schutz der Drachen (Starsoft) (PAL) [p1][!] SS-022 Motocross (Starsoft) (PAL) [a1][!] SS-023 Gefaehrliche Maeusejagt (Starsoft) (PAL) [!] SS-025 Immies & Aggies (Emag) (PAL) [p1][!] SS-026 Duck Shoot (Kampf um die Schatzinsel) (Starsoft) (PAL) [!] SS-027 Aufruhr im Zoo (Starsoft) (PAL) [!] SS-029 Time Machine (AKA Great Escape,Asteroid Belt) (PAL) [!] SS-030 Vom Himmel durch die Hoelle (Rainbow Vision) (PAL) [!] SS-031 Raumpatrouille (Starsoft) (PAL) [!] SS-032 Schussel, der Polizistenschreck (Starsoft) (PAL) [!] SS-034 Tom's Eierjagd (Starsoft) (PAL) [!] SS-035 Der hungrige Panda (Starsoft) (PAL) [!] SS-036 Eddy Langfinger, der Museumsdieb (Starsoft) (PAL) [!] ------------------------------------------------------------------------------------- 99% identical: -------------- Pyramid War (SS-004) Pyramid War (AKA Wuestenschlacht) (Rainbow Vision) (PAL) [!] 1 Byte (1 Bit); Scanlines: 316/= (Wüstenschlacht seems newer, artefact down below is gone, or bitrot/dumperror) SS-028 Fire Spinner (Emag) (PAL) [p1][!] 1 Byte (1 Bit); Scanlines: 304/= (different byte makes no sense in SS-028, probably bitrot or dumperror) SS-033 I.Q. 180 (HomeVision) (PAL) 4 Bytes; Scanlines: 318/269 PengoPAL.zip
  22. Oh - thanx Rom Hunter - but always remember, that we collected all those informations in a time when most of you thought that PAL is a brand for dog food and there was no AtariAge Forum. I stopped updating Gamereset when AtariAge grew up to the top. They (and you as well) do a much more effective job collecting knowledge than I ever can. Greetings Jens
  23. That's a problem, because I am no hardware guy. But maybe Oliver is still around, he lives in Duisburg (which is maybe even closer). I am sure he could help dumping the games. Sure. With public transport, I can come to Hattingen any time. Duisburg is OK as well. Please make a date with Oliver and let us meet in Duisburg. Greetings Jens by the way: Perhaps this might be of interest for some of you to check if we are right with our identifications: I took my digicam and tried to take a screenshot of each whitelabel game. Cruel quality!!! But better then nothing - and before anyone asks: The curious green sign in the lower left corner says: my TV is put in loudless mode. Here is a zip with all screenshots: www.GameReset.de/ss_white.zip
  24. Dump them and I'll examine them. CloneSpy might also help a bit to find out the original version. No problem - Thomas: You have to dump them. Duesseldorf is not that far away (I live in Hattingen) - let´s meet. I would love to see you again. Jens
  25. I found the name "Spectracube Invasion" in the Atarimania-List. I never heard it before
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