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Gorf

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Posts posted by Gorf


  1. Here is the latest snap shots of Warbirds. Still more work to be done but the first four levels

    are practically complete. Now working on the Boss level, and may throw in a bonus secret level

    (or two) that you get when you accomplish a certain feat of fancy.

     

    Mission: Astral Assault

    post-3357-126283687379_thumb.png

     

    Mission: Battle Beams

    post-3357-126283688131_thumb.png

     

    Mission: Death Squad

    post-3357-126283688888_thumb.png

     

    Mission: War Wings

    post-3357-126283852219_thumb.png

     

    Mission: Momma Bird

    post-3357-126283691856_thumb.png

    • Like 5

  2. When money(or business venture) collides with a hobby, to me, things aren't fun anymore. Just my opinion.

     

    Really? I bet all those Star Wars collector put out tons of money. Yet you dont hear them complain

    or demand or expect the store to give their products away. Us game writers have the unfortunate

    disadvantage of our product being made copyable. This does not take away fromt he fact that it

    is ours or that we have a right to do with it as we see fit.

     

    If your hobby is not worth your money than I don't see how you like it in the first place. You

    types forget the hard wrok and effort that we developers put into this. I know that some give

    their work away. That's their right to do so. It is also my right to recoupe my cost's and a

    very minute something for all my time and effort.

     

    Hey my hobby besides this is classic guitars but you dont see me trying to get those for free. I

    dont expect it and neither should people who collect software. If you want to play you have to pay.

    Be thankful when we even bother to put our time annd effort into this. What I charge is reasonable

    more so than not. It's that or hope someone gives away less than stellar quality games for your

    favorite dead system.

     

     

    Just like those classic guitar shops dont want to see you run out the door with a classic Les

    Paul or Statacaster, neither do we software developers want to see folks profiting off something

    we worked hard on when we barely recoupe our cost and still have to get up for work everyday to

    pay our bills.

     

    The trouble I see her is that the homebrew scene has spoiled rotten those that collect. Instead

    of just being greatful for when someone give it away for free, it becomes expected and then you

    are the bad guy when you dont....to me that is utter bullshit. Until you spend the time and

    effort and realize the hard work and aggravation we put into this, you'll never understand but

    there is two sides to every story. One side feels the world owes them there life and then us who

    feel we have a right to dictate that which we put our long hours and efforts into.


  3. Any one have a decent efficient 6502 alg for 16 bit signed multiplies?

     

    Discussion about 6502 multiplication here :-

     

    http://www.atariage.com/forums/topic/78839-russian-multiplication/

     

    If you can find a copy of "Best of PCW Assembler Routines for the 6502" by David Barrow there is a 16x16 unsigned routine in there. You'd need to convert your input values to unsigned first. If you can't find the source code for the book online (its from 1985) I'll type it in.

     

    Turns out I dont need it..I found another way to handle the sign but thanks for the link. :)


  4.  

    Listen, I think it's great you are releasing something you worked on into the public domain. But let me be give you some sage advice: Drop the whole over-reaching "terms & rules" stuff that you put in the post. AA members only? Anyone not logged in, I assume, could easily download & enjoy it. Don't put all sorts of weird Microsoft EULA around some code. In case you haven't noticed, others have released open source(whoa!) game demos on here for 2600 without the copyright-enforcement mumbo jumbo. You should try it. You would probably have less drama on here.

     

    I agree with most of what you're saying here but giving a playable binary to the world is NOT legally the same as placing something in the public domain. Copyright is about having the sole monopoly rights of distribution to your work. This means you can decide how and where it is distributed.

     

    When most of us release source code of projects, we're likewise not giving up our copyrights on what we're making unless we actually declare that we are. In my case, sharing the source code is a good way to help other programmers who may be stuck with how to do something in particular. I wouldn't mind, heck I probably wouldn't even notice, if someone took the flickering management out of one of my sources and used it in their own games. But I would notice and be quite upset if someone took the code, assembled it, and started selling carts of it.

     

     

    Im simply covering my ass for when I finally(if I finally) finish the game and sell it

    on cart for Jag. It's funny how even when you accomodate some of these free source nut

    jobs, they feel you owe them the rest of your life as well. The Jag carts are ridiculous

    cost wise and Im simply seeing to it no one can say I 'gave' the game away before. It's

    also funny how most of those that complain about such a gift are those that usually never

    written a line of code, produced and gathered parts and printing materials in their entire

    lives.

     

    I understand that some countries are free source by nature. I however live in the USA

    where this is NOT the case. I work hard on this stuff. Coding the Jag to it's FULL

    potential is NOTHING like coding any system before it and I want some return from my

    efforts(at very least to recoupe my costs and maybe a couple of steak dinners for my

    effort.) I dont think Im asking a lot to continue supporting a decade dead console.

     

     

    The fact is I have always helped those asking for coding help on the Jag. I also will

    someday like to release a library so others can write their own games.


  5. Nope, surrounded is the name of an old 70's coin op game of which snakes/killa cycle is similar (as well as the light cycle sub game in the tron coin op game)

    3DSSS 2009

     

    No that is Light Cycles in Tron and Surround was a 2600 game. My game is called Surrounded!.

     

     

    For all I know, until your explanation, it might have been NASA's way of referrencing a newly discovered planet

     

    IF you've been around as long as you have you should know this stuff. ;)


  6. Didn't one story go that Jack ended up throwing a 7800 on the floor durring a board meeting at some point? (also something about wanting to sell the console for $50 and games for $10 in the interview/presentaion on the 7800 with Stevel Golson -and commentary by Curt Vendel)

     

    That was recorded 5 and a half years ago, before the information we have now. As Curt alluded to in the post I linked to, some people's memories might be a bit jaded. The facts state otherwise regarding why the 7800 was on hold during that time. It was one of several things that was being hashed out between Warner and Atari Corp. Previously, a number of deals were actually set up with Warner and then executed by Atari Inc., which is part of the issue of the dual management I mentioned. During the transition, they kept those deals and a number of other "open accounts", the Amiga deal being another. Likewise, we know for a fact that he started up the 2600 Jr. project in August again, so that contrasts against the other jaded statements regarding his supposed direction and the whole incident.

     

    Though maybe none of that rumor is the case, it's not something I'd put past any of the Tramiels. Especially Sam

    after his 'yuk, yuk, yuk,' statement regarding networked games...that I know was said to Scott Legrand as he told

    me this himself. Talk about head up ass syndrome!


  7. CEO, 3DSSS 2009

     

    Um....I definitely gotta get what ever it is you are smoking.

     

    Ever here of....

    Chief Executive Officer?

     

    Or even....

    3D Stooges Software Studios ?

     

    2009

    The year before this one?

     

    Is that the new name of earth in your paralell universe gorf

     

    There is only one universe. Don't believe every fantasy todays scientists try to shove

    down your throat. Remember, they have to fantasize and convince our politicians it's

    true so they continue to get our tax dollars. Then they can build useless nonsense

    like trillion dollar colliders that end up failing to do what they hoped it would.

     

    Oh and blowing holes in the moon...you know the only object out there that keeps the tides

    from destroying everything on earth? Also further destroying the face of the moon, the

    reflective light from crystals of the moon's surface that regenerates our DNA?

     

    Remember also these people once thought the earth was flat too. Scientist are more

    and more thoerist and have been wrong before, are wrong about things now and will

    be in time to come.

     

    Sounds a good game, like snakes/killa cycle but with updated gfx

     

    That must be some really good shit yer puffin.

    • Like 2

  8. The same motive was behind Jack too...they dumped the ST like a used condom once they felt Jag would rule the world.

     

    Jack was gone. That was Sam that both introduced and cut the Falcon, as well as cutting the ST line.

     

    sorry anyone who fires the guy responsible for the 7800 is not any better. That machine could have saved Atari's game

    name if they did not sit on it while Nintendo took over the world.

     

    WTF are you smoking? ;) The 7800 was by GCC, there was nobody at Atari to fire in regards to that. It was simply on hold while Warner and Atari Corp. figured out who owed GCC for development and ownership rights. It was finally decided that Spring of '85 Atari Corp. would, they paid GCC and got full ownership. Development started up that late summer/early Fall under pressure from Warner and it was re-announced that January of '86 at the Winter CES. There was no "sitting on it", and actually the 7800 got horrible reviews at the Summer '84 CES.

     

     

    Im not smoking anything. Did not Jack, tell someone who brought the 7800 to his attention to 'get that abomination out of my office'

    and then fire him a bit later on?


  9. Listen, I think it's great you are releasing something you worked on into the public domain. But let me be give you some sage advice: Drop the whole over-reaching "terms & rules" stuff that you put in the post. AA members only? Anyone not logged in, I assume, could easily download & enjoy it. Don't put all sorts of weird Microsoft EULA around some code. In case you haven't noticed, others have released open source(whoa!) game demos on here for 2600 without the copyright-enforcement mumbo jumbo. You should try it. You would probably have less drama on here.

     

    Advice duely noted. However...the terms stand. I could care less about the drama as that

    will happen anyway. You can please some of the people some of the time...Plus I dont do

    things because 'everyone else is doing it'.

     

    I have my reasons and the policies will stay as they are. Besides, I dont care if someone

    shares it with another Jag fan via e-mail. I just dont want to see it distributed on any

    other meduim like a collection cart or disc. My right and perogative.


  10. It seems like Atari Corp under Jack was managed pretty well (taking the massive debt from Warner and turning around to make Atari Corp profitable). It seems more like things started falling apart after Sam took over in the late 80s.

     

    The same motive was behind Jack too...they dumped the ST like a used condom once they felt Jag would rule the world.

    sorry anyone who fires the guy responsible for the 7800 is not any better. That machine could have saved Atari's game

    name if they did not sit on it while Nintendo took over the world.


  11. Am I missing somethin or are you guys mistakenly posting in the wrong thread? What JOb would you have abandoned for a former?

    I think they were answering the first post, imagining they were in charge of the Jag in 1993 and had to figure out how to save it.

     

    Personally, if I worked in Atari in 1993 with the benefit of hindsight, I know exactly what I'd do...

     

    Start collecting every design file, document, and line of source code, so that nothing of value is lost when Atari goes belly-up. ;)

     

    - KS

    Well if that does not show how little regard the Tramiels had for Atari, I dont know what will convince

    those that think they actually did. It was little more than a cash cow to them and nothing else.


  12. Staying with the 160 mode for the 7800 (I don't think there are enough colors/CPU cycles in 320 mode to do everything SMB needs to do), this is what it would look like:

     

    post-1787-126249225253_thumb.png

     

    128H x 208V (I had to remove 2 zones to get it to fit). 16 High Zones. I also changed the colors of the hills in the background to match the capabilites of the 7800. The score lines are two 8 High Zones in 320 mode (no sprites in these two zones). The white clouds are a DLI color change.

     

    ... Actually not as bad-looking as I thought. Maybe someone with more 7800 talent can figure out some tricks for 320 mode, but I don't think so. It's too much.

     

    It looks as good as the NES version from what I remember and it probably wont flicker

    like hell like the NES version does. By the way PMP, have you taken a look at the sources

    for that certain popular title I sent you? :)

     

    You might find the way I've set up the DLL system to be much more efficient for 320 mode stuff.

    It's all static with field parameter updates only needed. Once the list is built you only need

    to update the x,y image info when necessary. In fact if you look at mission one of the source you

    might see just how simple it is to get your Invaders port to move the invaders individually.

     

    Any questions, just PM me. :)


  13. Thanks guys!

     

    @Random Terrain: Thanks for posting the link :)

     

    @Trebor: Here I was thinking you would like the Attract Mode, that it finally uses the colors of the monsters in the description. :) Actually, I don't want to make Pac-Man larger, as he has to be an odd number of pixels to look somewhat correct (in my eyes). If I make him 1 pixel larger that would bring him to 12 pixels high (the max) and the 'half-open' and 'completely open' mouth positions would need two pixels in the middle open (or do what GCC did and give pac an 'overbite'). I didn't think either way looked correct, so I just reduced the size by 1 pixel. :)

     

    Thanks,

    Bob

     

     

    Nice work Bob! I'll take a look at this in a bit.


  14. It would be nice not to have to DL every last bin file posted here so how about everyone posting a few screen shots along side the bin? Just from a developers/gamer point of view.

    :)

    That would be nice. Are you really saving the .bin files to your computer, then running them? If so, you can run a game with Stella immediately without saving first, at least with Firefox anyway.

     

    I understand that but anyone in the real world always presents a product with some illustration

    or some sort. If you go through the trouble of posting it online to begin with, what more does

    it take to hit F12 in stella or whichever emu you are using to dump a quick screen shot?

     

    Now granted, not every console has an easy way of snapping a pic but the 2600 certainly does.

    Hey Im probably quilty of this too in aone or two of my bin posts but at very least I ask some

    one to do it for me(lazy bastard that I am somethimes). :P


  15. oh and I gather that we can't use this on an emulator :(

     

    No you can't.

     

    A ) That would be against the terms.

    B ) No Jag emulator emulates main code rules.

     

    I take it you don't have a Jag and are one of those ROM

    downloading ho's? Dude...get a real Jag if you dont

    have one. The emulators do not run most of the software

    anyway.

     

    The game is rather self explanitory. Ships surround you

    from all 6 directions. They fire bombs at you. You fire

    a lazer beam at them, destroying the incoming bombs and

    the enemy ships that fire said bombs.


  16. Sweet! The star backdrop will add some atmosphere...

     

    It's just to color in the background a little..no moving stars, just a static field but it

    also proves another important performance plus of the Jaguar. It's using the OPL instead of

    the blitter so its very little cost to the system. It also allows for very nice back drops

    pics to be blasted up.


  17. Mmm, this hat, it is so delicious and tasty! I am very glad I am eating it. :D

     

    That's really awesome! Crazy that he could get it to fit. That must have taken some really, really fine Dremel skills.

     

     

    I hope you put some ketchup(catsup) on that hat first...at least a little salt. :P

    Yeah I knew it was real before the video by this picture.....

     

    post-3357-126231415518_thumb.jpg

     

    You see the O^2 cart connector clearly.

     

    Oh and one of the voice module hooked up.

     

    post-3357-126231417599_thumb.jpg

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