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BinaryStar

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Posts posted by BinaryStar


  1. Updated the Super Simon ROM to v1.01, which removes the wait until the last note faded before allowing input of the next, speeding up the rate of play.


  2. Yeah, no problem. I just remapped the pins using this info :

    www.gamesx.com/controldata/vectrex.htm

    and

    segaretro.org/Light_Phaser#Pinout

    SMS Pin 7 (Light sensor) to Vectrex Pin 4 (Button 4)
    SMS Pin 6 (Trigger) to Vectrex Pin 3 (Button 3)
    SMS Pin 5 (VCC) to Vectrex Pin 7 (VCC)
    SMS Pin 8 (GND) to Vectrex Pin 8 (GND)

    I'm developing games using this pinout. Of course this still requires you to press buttons on the controller in port 1 for the original Vectrex lightpen releases but it'd be simple to make an adapter with 2 db9 plugs for use with those games. I chose pin 3 for trigger so we could make an adapter with passthrough for Atarivox (which uses pins 1 and 2 to communicate) or Atari driving controller.

     

    I'll be selling a lightgun game pack and lightgun adapter cables soon. Keep an eye on my website.

     

    Here's a short preview of another lightgun compatible game I'm working on.

    • Like 3

  3. I built a Sega Light Phaser to Vectrex adapter today. Here's a quick (and low quality) video of me using it with Animaction.



    • Like 6

  4. A short video of my latest game : "Galaxy Wars : Space Launcher". The video shows Mode B - "Galaxy Wars".




    The game contains 3 modes of play, Modes B and C are versions of the arcade games "Galaxy Wars" and "Space Launcher" by Universal/Taito and Nintendo respectively. Mode A is "Galaxy Wars : Space Launcher", which alternates levels from both games.

    • Like 6
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