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BinaryStar

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Everything posted by BinaryStar

  1. BinaryStar

    Vectrex Beats

    Just a little bit of fun. The attached ROM plays a 2 bar sampled drum loop and allows you to remix it on-the-fly using buttons 1-4. Enjoy! AMENLIVE.BIN
  2. The NOX / Death Chase overlays have finally arrived Still some work to do (boxes, instructions etc) but the games should be released within the coming few months. Some old gameplay videos : NOX Death Chase
  3. I did a quick version of the Catina band music from Star Wars today. ROM is attached. CantinaBand.BIN
  4. An early Xmas present for you all. Xmas Cart 2015 - Free ROM download http://www.binarystarsoftware.com/?p=237
  5. This years Xmas Cart (again featuring two festive themed games) is now available for order at : www.binarystarsoftware.com/?p=209 I'll post some video of the games on the site tomorrow.
  6. A VecDrum+ cartridge will be available soon(ish). There is a microSD multicart available called "VecMulti". Contact Richard Hutchinson via PM for order details.
  7. Its more comparable to a cheap handheld or LCD game. Its cheap and plasticy in feel with a crap joystick and mushy buttons. The low resolution display (150*40 'pixels') wobbles a lot due to its mechanical nature so it wouldn't think it'd be great for your eyes playing for long periods of time, much worse than the Virtual Boy.
  8. It's been discussed on Atariage before. A friend of mine owns one, I've had a play around on his. Very cool cheapo display technology but only 4 games and afaik one homebrew demo. There are probably very few working examples left, hence the price they go for. An interesting curio but nowhere as cool as a home vector arcade system, the Adventurevision has a very weak CPU (733hz), 4K (max) ROM, 64 bytes RAM so there's not nearly the scope for games that the Vectrex has.
  9. Quick question - would there be any interest in a simple MIDI interface for VecDrum+? It would control a 'Live' mode where the drum kit could be played with the buttons on the Vectrex controller or incoming midi notes.
  10. Ha. Very cool, though quite a different technique used. It's clearly a sampled drum loop getting chopped up, probably on the fly? Very nice, especially the filtered bits. Thanks for posting.
  11. I've just released the free version of 'VecDrum', a drum machine for Vectrex. Demo video : Download (includes PDF manual) here : http://www.binarystarsoftware.com/?p=172
  12. I've included a small PDF manual in the archive (as well as a version for the ParaJVE emulator). Get it here : http://www.binarystarsoftware.com/?p=172 Have fun!
  13. My latest app "VecDrum", a drum machine for Vectrex. Should be released this weekend with an expanded cartridge version to follow later.
  14. Looks like a clone of the Namco JogCon, which are pretty awful controllers to hold.
  15. Can you sign me up for one please Sascha?
  16. What are you planning to use it with? Resolution matters when picking a spinner. IIRC, the Atari driving controller only has about 12 clicks per revolution so its very low res. You could build a nice arcade quality usb one with this, but it's not cheap : http://www.ultimarc.com/SpinTrak.html I have a USB Griffin Powermate volume control, it can be configured for use in Mame etc pretty easily.http://en.wikipedia.org/wiki/Griffin_PowerMate
  17. Magical sound shower. Iconic tune.
  18. these things are pretty pointless, imo. why use 'real' carts with an emulator? if you want the real thing, use the real thing. if you want emulation, even most phones can do most of these systems well (and support bluetooth controllers).
  19. IIRC, it was first released before 'dual shock' controllers were out, so no analog controls.
  20. Yeah it's good, I'm surprised you didn't include that in the poll too.
  21. IIRC that game is supports digital input only. Very disappointing as it's very nearly a great version of Pong.
  22. Its not bad in a Harold Faltermeyer meets Jan Hammer way, I dig it. Not a classic opener by any means but at least it's better than the game itself.
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