Jump to content

fedepede04

Members
  • Posts

    169
  • Joined

  • Last visited

Everything posted by fedepede04

  1. i also used to use it a lot, because it was fast, also you can see the register when exit your program. but i encounter some problems with seka, first it don't know the movep instruction, second you can't use program terminate (trap 1 function 0) to exit it will exit to tos and there also some other small things that i don't recall now (i am getting to old) so today i use devpac 3.10 that i think is better in many ways, but i still use Seka to test speed of my optimizations to see if one way is fast that an other one. btw i am developing writing my code in notepad+ and using STeem to compiled my code so i can speed up the compiling process so it does not matter if devpac is not as fast.
  2. Wally i got a question for you, why Seka why not devpac?
  3. i don't know if you can on a PS3000 but you could do it on the STFM, so it is worth trying
  4. i think they are to be build inside the case, but maybe you could replace the single drive with it and use it as an external drive, like you do now. and when you sell your ST you can just restore it to original, and keep the Gotex drive and use it for an other computer. i had one of the first STfm back in the days, and i could just replace the original drive (SS) with an PC DS drive and it work, if you do just the remember to turn the cabel upside down(flip it 180 deg)
  5. Hi you could check this out, it is sold from Canada https://www.ebay.co.uk/itm/Universal-HxC-USB-Floppy-Disk-Emulator-GOTEK-beige-w-8GB-USB-key/182983294542?hash=item2a9aa77e4e:g:VlgAAOSwU1FXP8Dw https://www.ebay.co.uk/itm/Universal-HxC-USB-Floppy-Disk-Emulator-GOTEK-beige-w-8GB-USB-key/182983294542?hash=item2a9aa77e4e:g:VlgAAOSwU1FXP8Dw you can get it a lot cheaper if you but it direct from China in black https://www.ebay.co.uk/itm/3-5-Floppy-Disk-Drive-USB-Emulator-Simulation-For-GOTEK-Music-Electronic-Organ/232081793751?epid=852896146&hash=item36092722d7:g:DSEAAOSwQItUH8Vh and in white https://www.ebay.co.uk/itm/SFR1M44-U100-Normal-version-3-5-Inch-1-44MB-USB-SSD-FLOPPY-DRIVE-EMULATOR-GOTEK/222030065190?hash=item33b205ee26:g:UksAAOSwKtVWyYQZ
  6. 1. that is fair we can't all love the same things. 2. it could be a ST port or the ST could be a amiga port, or they could just share comment code base, i think to remember that the ST and Amiga version or Xenon was release at the same time. but the player was not the same, the music both on the ST and amiga was code by DW, maybe he reused some of the ST player in the amiga, but i will guess that the ST player is a code conversions from the 8bit machine, so it also not optimal solutions for the ST. and i have not been listen much to the amiga the last many years, i already switch to PC in 92, and never looked back, first around 2010 when i got an ST again, so i have not spend much time on the amiga this time around, but i think i listen to one or 2 new demo of the amiga on youtube. but why i reacted to your post is because, you come here as an amiga fanboy, on a Atari forum in a ST topic and start a flame war and trolling around. it is fine by me that you feel and think like this, but could you not do this in a amiga forum. you don't see me or others ST user go on the amiga forum and start making silly Atari threads.
  7. i think they all are, but that does not take away that it is YM power on a plain STE. to your Amiga music i think it is ok, but you can still hear that it struggle with the high freq, but i would not be bothered or annoyed by listen to it, like i use to be in the old games. and just to put the record straight, i have hear a lot of amiga music that i liked, in games like hybris and the battle squadron, speedball. also i had a couple of friends making music on it, in a home build editor, but the comment factor was that the use synth sound on the amiga instead of samples.
  8. btw i know that i said that i did not want to post any example. but here is some made by ultrasyd he know how to punish the ym
  9. to be honest i did (DO) not think YM2149 is horrible, like i said many did/do just not know how to programmed it, and i will say that i no wizard my self many better then me. but a dual POKEY could also have been great, i my book a synth chip is better then a low level sampling chip, i will say technically the chip in the amiga was groundbreaking, and it lay down the road for many things, but i did not like the sound from it in many things.
  10. hi i was thought about it, but i went away from the idea, because is something personally. when i write like i do is what i think and you are of curse perfectly entitled to have an other another view. and if i post something here i would be afraid of it just would add more fuel to the bonfire. but if you like to hear some of my ym stuff, when i could pm some for you.
  11. nice answer just in this thread i will consider your post 4 to be troll / post 5 to be semi troll, 16/18 troll post and 90 to be an Atari bashing. plus many of the other is a lot of Amiga sweet talk. that make you shine like a true Amiga Fanboy. so in my view you are a troll, when coming to this section (THE ST section) of the forum with you crap the problem with your definition of sound quality is that you are missing some very importing things. such like playing frequency. the Paula have a playing around 28khz, and you you want to have +1 octave in a music program you sampling can max be sampled at 14 khz, in the ST the max frequency was around 130khz, this was the reason why the ST had a clearer sound and also you had full 8 octave, you could do high frequency that you never could achieve on the Amiga. already in the 80' Xenon1 sounded like shit on the amiga compared to the ST, and it is even worse today. and that is the same for many game from that era, i still got nightmare from the el guitar they used. funny enough what i think was the best game music on the amiga was hybris and the battle squadron, but it was probably because they drop the "real instrument sound", and use synth sounds. and an other thing is that you think you view is the only and right one. we are many that really like the "Bleepity-blip-bleep-bloopy-blop" sound, look at the chiptune community, most are using synth chip like SID ay8910/ym2149, and the ym2612, how many do you think use the amiga for making music on today, probably only a handful personally i have only read about one. i think the biggest advantage the amiga had/have over the ST, on the sound part was, it had 4 channels, and it was also probably easier for noob to make something that sound like music. but on the STE you can have 2 channels of digi drums, and 3 synth channels and i will much rather have that. so i am glad they did not put a low playing Khz lame sound sampling chip with a sound reminding of a low quality mono tape deck. in the ST, they only thing there could have been better was if they had put 2 ym2149 in it.
  12. i know where you come from, and i perfectly understand you, on some site i can see how much my programs have been downloaded, but so little feedback, i also many time have wanted to quit making programs to the Atari community, but i guess the only reason why i keep doing it, is because i do like to code. if it was not because i am working on some stuff my self, then i would like to test some of you games, but i just don't have the time... but i like to say to all, if you not keep supporting people doing those thing, then in the long run they will stop doing it, because we also have family and friends that we can spend our time on.
  13. ok while we have the troll here, so let me say, in the right hand the Ym2149 beat the crap of the paula any time of the day. problem was many did not know how to use it. so go back to amiga land and crawl back under the rock you came from......
  14. Hi. I have uploaded all 3 song to youtube, so you don't have to download the demo Splash Wave Passing Breeze Magical Sound Shower
  15. thx for the nice words, and thx for the head up, i always thought that it was David Whittake had destroyed those tune
×
×
  • Create New...