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DavidD

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About DavidD

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    Chopper Commander

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    Male
  • Location
    California
  • Interests
    Classic Games, and new Ones

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  1. I've been busy trying to make a Robotron-style clone game... right now all I have is a guy running around a large arena, shooting things. I haven't quite figured out "enemy behavior" yet.
  2. (time to boot up Atari Flashback on the Switch...) I have a 5200 somewhere in the closet...
  3. Aren't they all homebrew/protos, though? Hence my original question -- I didn't think there were 5200 exclusive retail titles.
  4. I've always had the impression that "Nintendo's monopolistic practices" is a bit misused around these parts. The main complaints always seem to be about: Nintendo's exclusivity requirement Nintendo using a lock-out chip Nintendo threatening to hold back shipments of popular NES games if chains carried 3rd party, unlicensed software. The LAST point is a completely valid complaint, and is surely illegal. I don't see how the first two are, nor how they had ANY impact on the 7800. Do we have any examples of 3rd parties skipping the 7800 due to a Nintendo exclusivity deal? Any at all? Nintendo didn't use it's "monopoly" to hard Atari in any way that I can think of. Tengen/Atari Games could complain thanks to point three, but I don't see how Atari Corp. was harmed in any way by any of Nintendo's "monopolistic" practices. The fact of the matter is that, on the whole, the average consumer saw the 7800 games as immensely inferior to what was on the NES.
  5. Wait -- are ANY of those actual, "normal" retail 5200 titles, as opposed to homebrew/modern releases? I assumed there were some 5200 exclusive titles, but that list makes it sound like Atari didn't release any unique software for the 5200.
  6. There are two different paths -- one is more difficult, and the other isn't. One path also has a power-up right before it, whereas the other one doesn't. (Granted, you can still switch between the two room options AFTER getting the power-up, but it isn't the easiest thing to do.) The upper path is technically more difficult -- no power-up before the door, donut blocks above lava, and a smaller section of breakable floor in the final room.
  7. Copyright is automatic in the USA, regardless of publishing/release status... so, yes, they are just as illegal as, say, all other game downloads.
  8. It's an insurance company -- I'd assume Atari was due a refund, possibly due to closing down a physical building that they had paid ahead on?
  9. I feel as though there are a decent number of Sacramento area Atari folks -- or there were. Ten or so years ago I seem to regularly find odd things in local thrift stores -- like two 2600 "Lab Loaner" carts.
  10. Amazon has been selling the red Hori Split Pad Pro for $38.50, and I thought I'd see if my local Target would price match the black version... when I asked the guy to price match, he pulled it up and said "it's cheaper here." It rang up for $34.99 in my local Target. I don't know if this is a single store clearance, or a in-store sale, or what's going on -- it still shows as $49.99 on the Target website. It might be worth checking your local Target to see if you can get it for this price. https://www.target.com/p/nintendo-switch-split-pad-pro-black/-/A-80110543
  11. I saw that place and was curious as to what it had...
  12. Now now, in all fairness, the NES had more two-player simultaneous games than prior systems did... Granted, right now I'm having a hard time thinking of anything other than Contra, but I know there WERE more multiplayer titles... and Super Mario Bros. 3 did do turn-based platforming well.
  13. I assume payment was sent, something weird happened, and payments were forwarded to the state of California. In theory, all of these indicate that the payer was unable to contact the payee for some reason, and payment was sent to the CA unclaimed property department -- or in a California bank account that was never accessed.
  14. So, I've been playing with the California Unclaimed Property website and made some interesting discoveries: Atari (at Borregas Ave, Sunnyvale) is owed about $1,000 by the state of Texas, and similar amounts from a variety of other states. Atari Corp of Milpitas and San Jose are owed about $10,000 between the Fireman's Insurance Fund and Autodesk. Atari Games is only owed about $2,000 by a variety of sources. "Atari Hal" is owed 30 cents by Facebook payments. This seems odd to me. "Atari Special Program" was owed $1400 by Eastman Kodak. I wonder what this was for... There is/was some place called "Atari Dollar World" in Elk Grove, CA -- it is owed about $24. Now, I know -- none of this is big money, but I'm a bit surprised that none of the companies that bought/sold Atari over the years ever collected their unused cash from the state of California. Other exciting tidbits: Antic Software had $378 in a Wells Fargo account that was never claimed... Sierra Online is due more than $5,000 from AT&T Broderbund is owed $9,000 by Detroit Public Schools... and $10,000 from Pearson Education (big textbook company). I wonder what's the smallest defunct company one could buy with profitable amounts of unclaimed funds... (All of these searches indicate funds the state of California is holding, ready for claim by the owner of the aforementioned companies, and all from at least three years ago. California residents are highly encouraged to check for their own missing property at https://ucpi.sco.ca.gov/ucp/Default.aspx )
  15. It's supposed to be fairly easy to share digital libraries between two household Switch units... not "painless," mind you, but easy. I haven't tried this, but I believe the "trick" deals with that fact that ALL users on a Switch game play any digital games attached to a user who has that Switch as their primary console. To share games between systems... in theory what you'd do is: Have User A set Switch 1 as his primary console. Have User B set Switch 2 as her primary console. Have User A log into Switch 2. Have User B log into Switch 1. Any account on a Switch can play any games by any user with a primary account on that console. In addition, a single user can access/play all their own games on ANY other console if they log in. By "swapping" systems, each user can access 1) all the titles currently installed by a primary user, and 2) all their own software (although the system will do an internet check periodically to confirm ownership.) If you don't mind needing to have an internet connection once every __ hours, you could share game collections between two systems.
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