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DoctorTom

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Everything posted by DoctorTom

  1. New HSC member here! Bummed I missed Demon Attack... Can anyone tell me if the deadline is the very end of Saturday as it turns to Sunday or at the very end of Sunday 7/21?
  2. YES! My frog cannot move like that at all under Wii emulation! This looks great!
  3. I see, Trebor. I'm starting to think it's a Wii emulation issue with input lag/timing or something...As for Genesis, yeah, it may move slightly faster -- certainly easier to move around than the arcade Frogger, which requires more precise timing.
  4. Sorry, Walter, I didn't mean to come off like that. But I am pretty dang good at Frogger.
  5. I disagree entirely. When I play the arcade version, sequential movement of the frog (several moves in a row), is much, much closer to the Genesis than this 7800 version. You have to have good timing with the arcade joystick, but you CAN actually get the frog to make several quick moves. I am trying this 7800 version on Wii emulation, and you cannot get the frog to move quickly, even with perfect timing.
  6. Glad you're enjoying the journey! Your thread was fine -- no one needs to stress about why you posted it. I just never had as much of an issue with the CV controller as others, kind of like you with the 7800 controller. Both could be better, but nothing brutal like the 5200 or Intelly. For examples of good sound on CV, try Pepper II, Venture, Frogger, Centipede, Frenzy. Compare Opcode's Pac Man Collection sound to the non-pokey Pac Man Collection by Bob. Compare CV Q*bert and 7800 b*nQ. You'll hear the CV has much better sound.
  7. I heartily agree re: the CV2. Honestly, I see some serious backlash coming if CV2 releases and SGM for any reason is left abandoned. People are already have concerns that DKA might be delayed -- the reason most people bought the SGM in the first place.
  8. I won't debate the 5200, because IMHO even though there are some top-notch games and the system has very pleasant graphics and sound, the controllers make many games nigh unplayable -- or at least difficult. So let's look at CV v. 7800 (which to be fair, was released later than the CV and would be expected to have superior tech). Control -- The CV controllers, while not ideal, are not much worse than the 7800 controllers. And they offer more functionality. So let's call that a draw. Graphics -- The 7800 graphics are better, especially the lack of flicker. But the RF output is a disaster. However, so is CV's. So we can give the edge to 7800. Sound -- 7800 sound quality is a disgrace. CV gets the edge by far. Games -- As for official games, CV is far superior. I won't get into naming titles, but the native CV library is much bigger, and there is a greater abundance of good games on CV (play through both libraries and you'd be hard pressed to disagree). And both can play the 2600 library (although the CV needs an expansion module to do so). As for homebrews -- I would have to give the edge to 7800. Bob's been cranking out a ton of great titles -- Asteroids Deluxe is particularly phenomenal. CV has plenty of homebrews, as well, but the trend is more toward MSX ports nowadays than original titles or arcade ports. For me, that's less of a draw than the greater abundance of arcade ports and original games that we're seeing from the 7800 'brews. Both systems have or will have a super expansion device (SGM v. XM), and both will (supposedly) feature top notch versions of Donkey Kong, which for me is huge. So I'd have to overall call it an even draw. I prefer the original CV titles over the 7800 titles, although they each have their gems. I prefer the 7800 homebrews, although I'd hate to be without the CV stand-outs. Do yourself a favor and don't go without either one!
  9. Re: the above -- you can be a "good" player with sluggish control, but not a great one.
  10. Nothing personal guys, but you don't know Frogger if you think this game controls properly. There's a pretty good chance I've played more Frogger than all of you combined. The ultimate home version of Frogger is the Genesis version. The frog moves quickly, as it should. Why spend so much time and effort getting everything else right, only to ruin things with a sluggish protagonist?
  11. Current favorite homebrews -- CV -- Quest for the Golden Chalice; 7800 -- Asteroids Deluxe; INTV -- Space Patrol; 2600 -- Fall Down

  12. There's a problem with this game. You can't move the frog quickly, which is crucial for later levels. Can you fix this and then re-post the final? It is otherwise an awesome port, but this control issue currently kind of ruins the gameplay.
  13. Do "Man of Steel" and "Iron Man 3" mark the beginning of the end of the current superhero movie rage?

    1. godslabrat

      godslabrat

      Yeah, we should get back to making movies based on video games. Oh, wait... ;-)

    2. bomberpunk

      bomberpunk

      Double Dragon was good. It had Alyssa Milino being hot.

    3. bomberpunk

      bomberpunk

      so hot that i can't even spell her name right.

    4. Show next comments  30 more
  14. Is there any way an SGM version can/will be made that might allow for level creation and saving? That was always my favorite part of the game, back in the day. I made some sick levels.
  15. Thanks, Eduardo! Sorry if I missed or misunderstood previous explanations for the delay.
  16. Anyone else still waiting for their first-run SGM(s) to show up? I got an email from Eduardo two weeks ago but otherwise have heard nothing and have nothing.
  17. Didn't mean to offend anyone, but having the ADAM crash TWICE after writing a five page term paper in 9th grade -- and twice losing my work entirely -- left me in tears and secured my opinion that the ADAM was a CV masquerading as a computer. At BEST it was a rushed product, and I stand by my claim that at least the early model was in fact a piece of junk -- if you can't do word processing on a computer, it is nearly worthless. For me, the whole ADAM experience was like a bad practical joke. I didn't know one person who had a working unit.
  18. I disagree entirely. I was playing fun games in color on my PC as early as 1984 (and in 1983 at my neighbor's house) -- way more fun than anything exclusively offered on ADAM. In fact, I bought a PC with color monitor and printer precisely because my ADAM kept crashing while attempting to do word processing. (I agree sound was very limited.) The ADAM was a piece of junk that ruined Coleco's reputation and never had any chance of cornering any market -- it was only was worth having for its ColecoVision games.
  19. Version 2 on paper sounds better, but I still need to try them. Looks like a great game! Would love random color generation with each new screen. Would add some variety...
  20. Charlie Christ? Seriously. What a jerk.
  21. Pixelboy: I took care of it today. Sorry you had to wait a week. And yes, level editor saving is a MUST. What's the point taking the time to make levels you can't save?
  22. Wow. Between this release and DKA, I am going to flip! Can't wait! Now if only we could create and save our own levels...
  23. I'll add Atlantis -- great on intelly. Much better than the 2600 version. I personally think Night Stalker is the best game for the system.
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