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digress

+AtariAge Subscriber
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Everything posted by digress

  1. use this: print_at(1,3,"TESTING"); void print_at (byte x, byte y,char *s) { register unsigned i; disable_nmi (); i = (byte) strlen (s); put_vram (chrtab+y*32+x,s,i); enable_nmi (); }
  2. Do you have a screen shot. Atari 2600 is an amazing machine. I was so impressed with the colour ability of it even as a kid. You can still do some pretty good vertical colour cycling with coleco and you can use patterns to smooth that out a bit. Sounds interesting.
  3. 18,760 1rst attempt . I try to play it right away and if I have time I'll try again before the round is over.
  4. digress

    pacman

    From the album: Coleco high scores

  5. Hey don't forget me 53,500 . I had to try like 10 times to even get that. Stupid snakes. Bite you then bite you again before you recover.
  6. I think this is the way to go. If someone loses track of the data or no longer wants to maintain it it will still be available here. It's available to more people here too and I think atariage is stable and will not disappear.
  7. 16,320,000 skill level 2 i actual made it through without total anilation
  8. 53,500 I couldn't get him to call at the top of the temple and got beat down by the fireballs til dead. oh well. almost.
  9. I think a roller controller version of crossbow would go over well.
  10. Um. I find the atariage Atari database excellent for looking up info on 2600 games etc. Perhaps Albert might be interested in adding a coleco section? Or at least find out what he is using and set it up elsewhere.
  11. Did you ever try the Atari 2600 or intellivision version. It's not really got much to do with masters of the universe other than in name. I found those versions disappointing. I'd rather someone make a new version completely.
  12. Ugh. What happened to my cowboy sprite in his video? That is just my luck.
  13. * Sprites can be “linked”, has been since removed in v 1.9
  14. I've never played Mr. Do before. So but i want to particpate anyways. Perhaps i'll try again before deadline. 5820
  15. digress

    Mr Doo

    From the album: Coleco high scores

  16. The voices can be done. Any one screen can be done but the fluid movement of vector lines is the problem. The biggest problem is the colecovision is a bitmap tile based graphic system and not a vector based system. using f18a it might be possible as the core is faster it's not really meant for it though either as they are bitmap based. This reminded me though of a 2 disk star trek game I programmed in the 80's that only about 5 people ever seen for sanyo mbc 550. I might have to dig that out and make a video. Wonder if it would be hard to convert over. was 2 - 360kb disks
  17. I never really expected it to be limited to 100 memberships. If more people want in it's fine by me. I thought of 100 as the viable # to be able to order items or produce them in as a minimum.
  18. i followed this video. it also shows where to get the audio from https://www.youtube.com/watch?v=9I3Yc0V4Ayo
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