-
Content Count
1,800 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Member Map
Forums
Blogs
Gallery
Calendar
Store
Everything posted by digress
-
The speed roller was so important to super action baseball. I used to crush my friends cause they could never get me in a run down . It's the one use of it that really really worked well if you mastered it and made it a game of skill.
-
I'm a colecovision fan first but I picked up several intellivisions in the last year locally and I'd have to say it's a really nice system as well. My favourites are Frog Bog, armour battle (ambush on the 2600) and horse racing. Treasure of Tarmin is a really engaging game too. There was nothing like it on coleco... until alcazar which is the closest. The first person perspective though was unique. But I really like the controllers actually unless you have to make an exact movement but they are more like a mouse than a joystick
-
Yeah, it's very exciting. Can't make it work once I try to incorporate it into any other project yet though. AS soon as I make any getput1 librairy calls the rom becomes a black screen when compiled. Gonna keep at it. Could it be the crt0.s vs the crtcv.s file? I don't know assembly language so I reply on the high level languages C etc.
-
frenzy spy hunter looping
-
I can't get it to work. I've installed the latest 4.5 .net I tried it on windows 7 32 bit and windows 7 64 bit. It won't run. Any other suggestions
-
f#$k yeah! exactly what I have been looking for. Thanks. I will try it out tonight. very timely your sequencer & Tursi's vgm converter. I've really been struggling trying to make music for the colecovision
-
JetPack! available for sale - ColecoVision homebrew
digress replied to 5-11under's topic in ColecoVision / Adam
pm sent -
I have now managed to convert a different vgm file and successfully compiled it and it sounds great. Now I need to try to get it into my program and compile under SDCC 3.4
-
Cool. I was able to compile the working rom. For some reason my system doesn't recognize "make". But what I did was enter the make lines you listed above line by line into the command prompt and after it completed each step it worked. Thank you so much. I now need to try and convert a music file of my own into your demo and see if I can do that step.
-
Thanks again. I'm trying it. No luck so far though. I'm getting his message when I try to compile using scdd 3.4 Try to link project : snddemo Multiple definition of gsinit C:\Documents and Settings\gerry\Desktop\coleco compiler\snddemo>sdcc -mz80 --code-loc 0x8024 --data-loc 0x7000 --no-std-crt0 ../crtcv.rel ../cvlib.lib ../getput.lib ../comp.lib crt0.rel main.rel music.rel player.rel ?ASlink-Warning-Undefined Global '_nmi' referenced by module 'crt0' C:\Documents and Settings\gerry\Desktop\coleco compiler\snddemo>objcopy --input-target=ihex --output-target=binary crtcv.ihx result.rom
-
I can't get anywhere with this unfortunately. I got it to compile but I just get an unuseable rom. Is there a simple c file setup including all necessary files in one directory and a sample music clip that I can compile in SDCC 3.4. Once I can get a working basic file I can figure it out from there.
-
That sucks, I bought Alcazar & Spy Hunter & Boulderdash & james bond back in the 80's via mail order. I think I paid like $70-80 for all 4. That was a fun week/month after I got that delivery I actually like james bond. Finsihed it several times. ALcazar. Was really great for the time. Unless you had a c64 there wasn't much else comparable on the game systems. Of course I still have them. Should have bought more.
-
WAR work in progress for colecovision - biplanes & tanks
digress replied to digress's topic in ColecoVision / Adam
I bet you say that to all the girls -
WAR work in progress for colecovision - biplanes & tanks
digress replied to digress's topic in ColecoVision / Adam
Here is the updated artwork -
From the album: WAR Homebrew for Colecovision (c) 2014 Gerry Brophy
Updated look of the box -
WAR work in progress for colecovision - biplanes & tanks
digress replied to digress's topic in ColecoVision / Adam
Thanks, That's a good suggestion. I did have it in the bottom left as you mentioned but it was too overwhelming. I did the illustration before putting it into the layout to see how things overlaid and it was not ideal. I'll try the strip and show you the update. -
no, windows7 64bit you might need to update java to the latest.
-
WAR work in progress for colecovision - biplanes & tanks
digress replied to digress's topic in ColecoVision / Adam
Yes actually. I fix one thing and then new glitches show up. I feel like I'm House M.D. Time pilot is great. Always liked that game . Played it to death. .. or is it played it til death usually my own planes. Main problem I'm having now is memory as I'm basically at 32K rom size . I'm trying to improve things but I have to make other things more efficient in order to make room. Learned so much from this . If I make a second game I'm sure there are many mistakes I'll not make twice. Too far along now to start over though. Weird problems like sprite 0,1,2 & 3 would disappear from time to time. I had to use higher sprite numbers to stop the problem. -
WAR work in progress for colecovision - biplanes & tanks
digress replied to digress's topic in ColecoVision / Adam
Here is a sample of my first prototype box for the game. New colours, added trailing smoke effect. improved some glitches. Slowed down the tanks.But increased the projectile speed and rate of fire. I may return to multiple hits to destroy a tank. uploading a more current video Should be live in 11:15 EST http://youtu.be/ZJxwd_G2bqU -
WAR Homebrew for Colecovision (c) 2014 Gerry Brophy Box prototype angle 3
digress posted a gallery image in Member's Gallery
From the album: WAR Homebrew for Colecovision (c) 2014 Gerry Brophy
-
WAR Homebrew for Colecovision (c) 2014 Gerry Brophy Box prototype angle 2
digress posted a gallery image in Member's Gallery
From the album: WAR Homebrew for Colecovision (c) 2014 Gerry Brophy
-
WAR Homebrew for Colecovision (c) 2014 Gerry Brophy Box prototype
digress posted a gallery image in Member's Gallery
From the album: WAR Homebrew for Colecovision (c) 2014 Gerry Brophy
-
start>all programs>java>configure java security tab set it right down to medium and the chat will work I've had the same problem.
-
The Music/SFX problem will soon be history!
digress replied to retroillucid's topic in CollectorVision
Thanks, I've been using that. It's a great help. Still it would be ideal to have a visual composer like video tunes. Which I actually tried using but it doesn't support for full range of available notes that are really available and I would need to figure out a way to out put to a usuable code. -
The Music/SFX problem will soon be history!
digress replied to retroillucid's topic in CollectorVision
Yes please, any help would be great. It's pretty difficult to develop music for. I may delay releasing my project if I find this could help improve the sound. Thanks
