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Everything posted by digress
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Wanted: Sanyo MBC 550 / 555 Michtron or related items Any Sanyo Michtron related games such as: Time Bandit Thunder Chief Demon Seed Cash Man Mud Pies Major Motion or other Sanyo mbc 550 or 555 related games & programs Any Sanyo MBC 550 / 555 memory expanders A Sanyo CRT-70 Colour monitor that was made specifically for this system I have a working Sanyo MBC 550 / 555 with the IBM video board I also maintain a small roms site for the system here http://www.eriscreations.com/sanyo/index.html
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The SGM already has as many games released for it that the Colecovision driving module which had very few games released for it. Dukes of hazard Destructor Turbo Bump'n'Jump Pitstop Zippy Race Burn Rubber Super Game Module Games Released or SGM partially supported games include Dragon's Lair Zaxxon Super Game King's Valley Thexder Buck Rogers S. G. Mecha-8 RollerBall It's very cool. And it will be worth waiting for. It's very expensive to do what he has done. I help in manufacturing design and I know some of the cost overrun problems that can occur. I personally think that $90 + shipping was too little to charge for this.
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Welcome to the Colecovision Family Gamester81
digress replied to ValkerieSilk's topic in ColecoVision / Adam
The Super game Module also interfers with bomb & blast. Messes up the graphics so you can't see how to fit anything together. Removal quickly fixes it. Yeah you can't always leave it plugged in except when you need it. -
cool. Where can I get a copy? I like puzzle games.
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tip #1 first find an impossible to get copy of ghost n zombies and then... tip # 2 see point tip #1 watch a youtube video of the game
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rotate_90 how do I rotate a sprite pattern?
digress replied to digress's topic in ColecoVision Programming
I have just now successfully rotated a 16 x 16 sprite using this technique and a little algorithm. This will also work for the mirror horizontal & vertical. Unsigned source is the 8x8 sprite you are copying from Unsigned destination is the 8x8 sprite you are write the newly rotated pattern to. unsigned count is how many consecutive 8x8 sprites to rotated by 90 degrees from the starting sprite inclusive I'm going to be able to use 5 sprites table positions to display over 16 rotation points for the object and more if I flip it horizontally & vertically. 5 = 4 original sprite drawings at 4 different angles + 1 sprite to use for drawing any other sprite based on the rotation operation This is going to help my project significantly. -
rotate_90 how do I rotate a sprite pattern?
digress replied to digress's topic in ColecoVision Programming
I got it working. works great but only on 8x8 sprite size. now I need to develop an algorithm to rotate the whole 16 x 16 sprite I intended this will save an enormous amount of graphics table room -
rotate_90 how do I rotate a sprite pattern?
digress replied to digress's topic in ColecoVision Programming
Yeah I want a c language example of it's use. I'll try to figure it out in the meanwhile. right now it could save me a lot of sprite table space. -
I am attempting to use the rotate_90 routine to rotate this sprite. sprites[0].pattern = (0*4); What is the code if I intitialized the sprite patterns from these 2 lines put_vram (sprgen,sprites_init,sizeof(sprites_init)); /* Upload sprite patterns */ rle2vram (sprite_patterns,sprtab); also is this permanently rotating the sprite pattern in memory or only this instance of it. In other words do I have to un rotate it to get if my character is again moving in the intitial direction. Thanks /* Rotate clockwise N times 8 bytes of pattern */ /* table_code : 0 = sprite_name, 1 = sprite_generator, 2 = name (screen), 3 = pattern, 4 = color */ void rotate_90 (byte table_code, unsigned source, unsigned destination, unsigned count);
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An overpriced Dina system - aren't they all? lol
digress replied to save2600's topic in ColecoVision / Adam
I disagree with this . I own a Dina system. I also have Adam & colecovision. I have never understood why this gets crapped on. I won't say its as good as the colecovision but i have no problem recommending it otherwise. I think its an excellent little system. so compact compared to the other 2. I find the controllers work nicely. If you are going to have a dina system you have to buy some sg-1000 carts for it. which I have. lode runner is excellent, I also have a card catcher converter so I can use the sega my cards and have bank panic & penguin land. and of course it plays colecovision games.I haven't noticed any incompatibilities yet. cons : it can't use coleco expansion port devices so you can't play Atari 2600. coleco cart slot has a hard time with recent homebrews. its depth is too low to make good contact. it should work if the pcb could reach. the rf output is not the best pros: Sg-1000 games card catcher & sega my cards & colecovision games nintendo style controllers which are better for some games than the coleco controller ( though i still prefer the coleco controller) compact, this thing is tiny, smaller than nes or sega master sstem or coleco -
Yeah, I made a homemade 1 from a colecovision power supply so that is another possibility.
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I just wanted to say that this is an awesome port. I played the whole 150 levels on a mac plus years back. I love the fact that you have the option of slow or fast. The fast is the way to go and the controls are responsive. The speed of the game, the responsiveness of the controls, the look of the levels and music all match what I was expecting. And it's in colour since the mac version was Black & White that is a nice change. Anyways highly recommended. This is a pick up & play game that will never get old. Some coleco games have not dated well. This game can be enjoyed by anyone even if they are not a colecovision partisan.
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LAST chance to get those games! RESERVATION LIST
digress replied to retroillucid's topic in CollectorVision
I would like to be put on a reservation list for Lord of the Dungeon. & might as well put me down for all 3 Mario bros & side trax as well. Is this complete in box, game save capable? Or just a cartridge only release? Thanks -
Team Pixelboy News Bulletin - January 1st 2014
digress replied to Pixelboy's topic in ColecoVision / Adam
Thanks, I did notice the map of the town after playing for a bit. Very helpful. Just reminded me that graph paper might help when I go to the dungeon crawling. It's a nice game. -
D2K ARCADE ROM Special Year-End Sale -- Only $10
digress replied to Carl Mueller Jr's topic in Intellivision / Aquarius
The hobbit movies & the lord of the rings movies are Ok. Not life changing moments. I think you could safely live without watching them The original 2 starwars movies were pretty good but I prefer Star Trek so I'm biased. -
Team Pixelboy News Bulletin - January 1st 2014
digress replied to Pixelboy's topic in ColecoVision / Adam
I received my 5 new Pixelboy games today and tried them all out. Excellent. Mecha 8 - The music is nicely enhanced with the SGM in mecha 8. Surpisingly smooth scrolling game. This is Top quality game. Buy it now Battle of Hoth and Module Man are awesome.Green sleeves is great background music and I love action puzzle games. Highly recommended. Buck Rogers - My mom brought this home 1 week in the 80's while I was home sick so I always have a soft place in my heart for this game and being able to play the very enchance Adam versions on the regular coleco is great. The Black Onyx is entertaining. More to it than I though and the save game feature to eprom was a nice surprise. That's right you can save and turn off the colecovision and continue later. Better get your graph paper out though navigation can be confusing. I got lost in the town several times. Incidentaly, I know a guy whom creates custom Hockey card sets here in Toronto, He's got a press and a diecutting machine , laminator etc. I've been to his shop as he shares space with someone I work with. You can get them made within Canada is what I'm getting at not necessarily using this guy. Thanks to everyone involved. -
Not colecovision games, I think it actually runs 20 Sega master system games Contains 20 Sega Master System and Sega Game Gear games. Sonic Drift 2, Sonic Triple Trouble, Alex Kidd in High Tech World, Alex Kidd in Miracle World, Altered Beast, Assault City, Astro Warrior, Aztec Adventure, Bomber Raid, Columns, Ecco II Fantasy Zone, Fantasy Zone: The Maze, Global Defense, Kung Fu Kid, The Ninja, Penguin Land Quartet, Snail Maze, Super Columns ahhg you beat me to it.
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Hey,to everyone involved with this game. This is a top notch game, packaging label . Very polished. Congratulations. This would have sold 50,000 copies in 1982. I finished it a couple of times on easy level so far. My daughter likes to watch the game.
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pink panther proto. my vote. oh wait I didn't mean to suggest I purchased it.
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Team Pixelboy News Bulletin - December 25th 2013
digress replied to Pixelboy's topic in ColecoVision / Adam
Thank you Luc, I emailed my order for all 5 My daughter thanks you for releasing the Girl's Garden game. I should have bought it when it was available. I thank you for providing these 5 new games and the roms. I have been having lots of fun with the coleco this year. Thanks to opcode as well and collectorvision. -
I too am looking for girl's garden & regret having not gotten a copy when it was available. I do however have it as an sg1000 rom which I can play on a Sega master system so I got to show my daughter anyway and she was able to control It. though not an ideal solution. Actually you might want to check out warm fuzzy the quest for salad by dale wick. It has a similar premise and it is very easy for a kid to play.
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Yes, Thanks. Mine arrived today as well in T.O. Will try it out tonight.
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I'm definitely going to buy the opcode version when it's released. 2 copies if possible. I think this version is excellent also and I'd love to have a conversion of it for the stand alone coleco. The Adam is great but the load time is long from the tapes and harder to move into the living room to play on a bigger screen.
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Apparently I just played super donkey kong for the coleco adam for the first time. I thought I had tried it before. Just got some original adam tapes in the mail. I knew there was a 4th screen but I didn't realize there was additional animation, better graphics and cuts scenes as well as the proper donkey kong title on the splash screen. Very cool. Anyways what an excellent version. I would be very happy to get this version on cartridge for colecovision. How much trouble would it be to convert this? I assume you would need the Super game module the same as for draginslair & super zaxxon. Check! I have one. What is it that needs converting? If the extra memory is available shouldn't it just work? Or is it the memory is at a different address than the adams. This is not my video but in case someone wanted to see some of the differences. https://www.youtube.com/watch?v=r1DsIUVmzoI
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yes. If I picked the speed but weak boxer it was the only way to win. I prefer to beat the stuffing out of the guy onner though. I bought this game back in the 80's still impressed by it. Rocky on colecovision is also a favourite of mine
