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fabulous_Muller

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  1. fabulous_Muller

    Intellivision Stuff

    My intellivision pics
  2. Very difficult to give a diag James . Only these carts are presenting problems ? Baseball is working ? Can be many things , without the MTE-201 test we can only make some trial'n'error . Brgds...
  3. Maybe Brazilian DF =[desafio estelar(stellar challenge)] works, here the standard is PAL-M (60 HZ) . But I'm not sure, anyway it would be a good test...
  4. As soon as my money allows me , I 'll open mine . Nothing like a good coffee shop, books and everything else. In Brazil we grow up drink coffee and continue till death. I love chimarrão also but have to admit that coffee,cachaça,wine and chocolate are drinks sent by gods to animate our misery existence.....
  5. piece of cake : "The former jeweller and entrepreneur Joseph Maghrati sued Sharp because, according to him , the trademark "Intellivision" was already registered by him at INPI (National Institute of Intelectual property). The lawyers "cooked" the case for some time and nothing was solved. Worth to highlight that it was not the only trial of Mr. Maghrati to gain some bucks this way. Besides register the trademark Intellivision ,copy the logo created by mattel in "generic" cartidges for Atari (2600) , his also resgitered at INPI and at Jucesp( São Paulo's trade board) the company "Atari Eletronica Ltda". In nowadays he would be easily sued , but in that time, Atari made a deal and he continued to manufacturer cartidges for this console. " Nothing regarding the titles , I know this site quite well. So
  6. I agree with Voltron. I created an "ended list" and after the bid is ended I move from my whatch list to my ended list. And what isn't my surprise to see the same item, sometimes with the same pictures for 3x to 5x times more than the previous price. I hate this ressellers.
  7. Thanks for the explanation Carl, excelent as usual. You said something very interesting, we still have space to growth and thanks for the background tips, I have forgotten how good they are. People are pulling the vcs 2600 to its limits, we did not reach that level, yet. And with all this we still have that awasome work, imagine when we reach that level. Remembering that I just quoted a think from MIT press book for Atari which I didn't agree and will forward these informations to them . I'm trying to convince Keith Robison to write a book , or at least participate, in a similar book for intellivision so the mit guys can also teach it at their classes and get more people to understand this complex miachine . Meanwhile, pls continue the excellent work Carl ,Dz_jay, Joe Zbiciak et all .
  8. Good afternoon dear freinds , First of all is a pleasure to come to intv world after so many years out. I'm recompounding my console and my collection and I'll be attaching to my TV very soon. Well, I bought "Racing the beam" book and besides an atari description It's a excellent book. I'm try to convince Keith Robison to write or to start a project to write a book about intv for the platform studies series too. For 2 times our friends from MIT said that VCS 2600 has "superior graphics" because of the 128 pallete. Well I tried to research a little deep more and confirmed the 128 color pallete against the 16 color of Intv but with the interesting fact that VCS can only display 4 colors at a time and Intv can do 8 colors . So I asked ny artist wife what she prefered: working with a 128 colors pallete but only 4 at once , or 16 with 8 . She didn't think too much and said 8 colors at once. So I think my suspicious aren't so wrong. Intv may have a small pallete but can do more with that. I'll email the book authors about and hope to have it revised soon.Obviously that the other aspects of the graphics are unbeatable so I still think Intv is also superior in this color aspect too. Anyway what do you think about it ? Follows the video specs that I collect : VCS 2600: Video Output: Line-by-line (Registers must be updated each scanline) Resolution: 160x192 pixels (NTSC 60Hz), 160x228 pixels (PAL 50Hz) Playfield: 40 dots horizontal resolution (rows of 4 pixels per dot) Colors: 4 colors at once (one color per object) Palette: 128 colors (NTSC), 104 colors (PAL), 8 colors (SECAM) Sprites: 2 sprites of 8pix width, 3 sprites of 1pix width Intellivision MCS : 2048 × 8-bit Graphics ROM 159 pixels wide by 96 pixels high (159x192 display on a TV screen, scanlines being doubled) 16 color palette, all of which can be on the screen at once 8 sprites. Hardware supports the following features per-sprite: Size selection: 8×8 or 8×16 Stretching: Horizontal (1× or 2×) and vertical (1×, 2×, 4× or 8×) Mirroring: Horizontal and vertical Collision detection: Sprite to sprite, sprite to background, and sprite to screen border Priority: Selects whether sprite appears in front of or behind background. Best Regards....
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