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Posts posted by philipj
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I guess when they said they were'nt able to fit a Pokey chip on that thing, they weren't kidding.
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Has anyone ever successfully assembled a RAM card...? and if so, what was the results of it?

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I'd at least think about it if I knew it worked... I'd love to dev for the Lynx.
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Hello,
As I wrote in the "apologies" thread... in case you didn't see my reply there.Thanks everyone for your support...thanks Albert for the plug and I hope you all enjoy it for many years to come.My wife told me that my Gorf arrived on Saturday, #30 of #50 thanks, I just
wish that I could play it, but work keeps me away from wife and kids, and
Gorf too!I really look forward to playing, and I'll for sure take a cartridge as
well. It's just great to see the release, and all the fans you've made so happy.
Ignore the people who only crawled out of the woodwork to nitpick or to start
flames, clearly if they can't be bothered to be an active part of the community
normally by posting (in general) then they have negative reasons for doing so
now. I know lots of Jag fans who don't post on forums but are very happy to
see your excellent release, and everybody should be impressed by your very
positive response to finding a bug. You could so easily just have said that you
would fix the bug and put that CD in with Gorf Pluz perhaps, making people
buy another version to get the fix. I applaud you, you've done us all proud.
Cheers,
JustClaws.
I agree... And I think quite profound to know there are other fans out there outside Jag forums getting a real kick out of the release of "Gorf".
I don't think I've been this excited since the release of the "Krocodile Cart"... Congradulations. -
I liked 720 even when I wasn't that good at it... Here's some soundwaves I put together from a PC version of Midway Classic. It's "Paperboy" having a coversation with the merchant from "720.

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I'll have to lookup up the term "Baud" to understand how it works... I also need to get my hands on "Alpine"
. Let's say you wanted to the Lynx to upload a file that's maybe "1MB" in size without considering the Lynx RAM; would it be possible for that file size to be up loaded in real-time. -
That's definetly one system I'd like to create a better music software for. I forget the location of the link where you can download "PDF" on subjects about the Lynx, but it's here somewhere. I think Carl Forhan had something to do with posting it, but it's definetly whorth reading... You'll find a lot good stuff the Lynx sound system in the PDF's... It's a big file size though.
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I don't have any games that uses the "Comlynx" and I know very little about it... Does anybody know exactly how much data can be transferred via "Comlynx" and how fast in can be transferred? I'm simply curious.
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I like to see "SilpHeed" for the Jaggy.

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Thanks for your input... This will certainly help in my decision making.

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Did you or anyone else every have any complications or problems when using CRY mode?
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If you had to choose between using "CRY mode" to do all of your 3D shading versus making your own shading scheme, which would you choose to do and why?

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I wonder how far along the project has come?
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That's good to know... It'll be facinating to see more new games for the Jaggy.

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Sorry about that... I thought my computer was freaking out on me. (Embarrasing
) Please resist the temptation to laugh
Anyways... I remember a while back when I was comparing the 32X version "Virtue Racing" to the Jaguar's "Checkard Flag" and before I know what the Jaggy was capable of doing, it often puzzle me why the frame rate to Checkard Flag be as smooth as Virtue Racer. Has anyone ever requested the source to Checkard Flag?
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I'd often thought about hacking "Flip Out" and just converting it into a Flash ROM... I was very disappointed when playing that game after I bought it.

I think it would be cool if the "source code" to Checkard Flag were released.
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Here's a good question I'd like to know... If you could changes something different to a bad Jaguar game to make it better, what would it be?
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I know that all too well... That's "Trevor Mcfurry", but I love the graphics.
That's one game that showed the Jaguar's potential. It's too bad it didn't turn out better. -
You know what would be really neat? If Matthias used his Ethernet technology to build a better Jaguar CD Unit at a cheaper price.
I'd buy it. -
Seriously, i can´t read all those jaguar is full of bugs things any more. What particularbugs did you stumble across you had to change your whole design due to limitations or
bugs of the hardware ?
In my opinion most of the hardware bugs people are complaining about today are
not hardware related and just buggy source code. Jaguar is a complex machine, most
the things should be done in assembler which makes it even more difficult.
We had no problems with bugs when we developed Native a couple of years ago and
it is using quite a bit of the hardware in the machine.
Of course there are some limitations and the most obvious error seems to be the
famous network bug.
There are some bugs in every system, Lynx, Falcon, Dreamcast, all the newer systems,
I don´t see jaguar to be a lot more buggy then those.
Johannes / Duranik
If that's the case, I see no reason why there shouldn't be a flood of releases for the Jaggy.
I hope to make arcade style games for the system. The thing I have problems with is getting hooked up via BJL especially in WinXP...
I know there's some way it can be done using the "DOS Box" emulator and some other Window plug-in, but I just can't seem to get a connection. This is why I'm so glad that Matthias is making that cartridge hardware for the Jaggy, that is if it actually get released. It's much needed and it's certainly long over due. 
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Has anyone actually do any reverse engineering on the Jaggy?
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That fantastic... Item like that calls for a new genration dev tools. It's time to prepare.

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I always felt that game could've been better... I'd certainly pay $50 bucks for it.

A Jag mega demo, it's possible ?
in Atari Jaguar
Posted
It would be neat to see another CF based cartridge game for the Jag.