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philipj

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Everything posted by philipj

  1. You're supposing just being part of a certain sub-culture automatically shows "something's wrong"? Your survey could be better, it is not abysmal however. Looking back on it now after the fact, yea I agree... It could've been better. The requirements of the report I did was that I either do an interview with a professional in the subject I was doing the report on, or do a survey. I choose the survey because it was easier to do one of those on line and get instant results in order to meet that requirement. I was so busy trying to rush things out the door, when I started on project I didn't know where to begin. Doing a paper is one thing but doing an interview is another... When I did the questions I didn't even do any internet research on the topic let alone had the insight on exactly what I was going to ask, plus the deadline to turn everything in was just around the corner. So I ask some general purpose questions, basically shooting in the dark, posted the survey and voila... I met my requirement thus half the work was done in that respect. Now that I got my survey questions out of the way, I could focus on the paper, which I'll probably post in the near future. Being that the survey was up before I wrote the paper using "Survey Monkey," being able to monitor the results in realtime really help to bring the paper to life, because it wasn't based on just piecing together information I snagged here and there from the internet, but was very interactive in a way because people, 99 of them to be excact, responded to the survey with comments. This really helped a big deal to figure out how my paper would be written, so put the questions out there wasn't a total lost in the least. In the future, however, I'm going to give a little bit more thought before I conduct a survey... After all it was apart of the learning experience... The next time I'll be better prepared.
  2. If could do so, I'd start with the "CoJag" games like "Area 51 or Maximum Force." Of course it would have to stream from a PC to a Jag via Skunkboard or something to that affect, but I do know that much is possible if nothing else is possible. That would be a great starting point.
  3. Atariage won't let me use the edit feature to remove the link... Really the government have no business trying to be big brother... It seem like the more they try to control people the more they wind up putting their foot in their mouths. Most of everyone that took the survey echos your statement: Sorry about that guys... But the deadly for the survey was March 4, 2010, I guess I should've hammered that deadline a little more to make sure everyone knew. I presented the paper last night and it went pretty well... The survey really added to the paper I presented, I made power point presentation to aid me in my discussion and it went better than anticipated. To tell you the truth I was sweating bullets standing up there, but I got the feeling that it went well. I almost talked past my time limit... I really have to work on that, but the project was a success. I have my good grade for the quarter--that's all that counts.
  4. Someone better hurry up and get them before their gone. Wouldn't it be cool to sell Atari Jaguar clones?
  5. Thanks for everyones participation... A total of 94 people have taken the survey and has provided a lot of great comments to the questions asked. I never in my wildest dream would've imagine that close to 100 people would take the survey; it has more then met my expectations... Thank you everyone! Today is March the 4th so the deadline for the site to go down has come and gone; it has been quite the learning experience to say the least. Monday I have to give a presentation on the paper so I'll be at it all weekend getting things ready. Once again thank you all of participating... I'm going to try see if I can post the results somewhere after I give the presentation with comments and all so be on the look out.
  6. That's a large comment to respond to I'll save a little time and respond the best I can... There is a certain level of escapism with video games after all I believe it's safe to assume that people play video games to have a good time doing things that they normally wouldn't do in real life. I played Street Fighter 4 on my XBOX 360, but afterwards I didn't want to go out and do a hydoken on somebody. The game was fun and addictive at times especially when playing the boss and it got rid of my bordem. Everything simulated, nothing done in real life, I didn't take the game very seriously until I got to the boss level and he kept kicking my butt. I think you're right about games having an affect with the mindset that it's just a game, no harm no foul, it's all in good fun, no agenda beyond having fun and winning (or at least trying win). Most of the survey participants are all along those same wavelength in that regard. The Columbine shooters pretty much used Doom as a simulator to carry out their plans, which meant that the shooting was premeditated... Well the same can be said about the US Army back when "Battle Zone" hit the arcades and the Army requested to use Battle Zone as a simulator to train soldiers for the "Bradley Tank;" it was done against the programmers objection, but who's going to say no to the army. People go into the arcade to have a good time, but the army use simulators to train people to kill so intentions do matter. I guess it becomes blantant if a person use a video game for some other reason; I for one prefer the entertainment value... It just get's too deep if games for other then that.
  7. Well the paper I'm writing about includes information about Columbine so my thought process were along those lines... Plus the deadline to get the survey done was/is approaching so I really kept the questions in general to make it easy on myself. At the time I suppose to have a ten page paper and I only had three so I put together the survey based on the topics I wanted to cover. I never really thought about the questions being "slanted," but I guest it would if the Columbine incident carried more weight then the other questions. The survey helped a lot since then because I've gotten so many responses and opinions, I wasn't sure if the questions I had were enough to cover broad range of topics so I kept the questions simple with most of them having multiple choice answers and putting www.surveymonkey.com comment box to good use... It is after all my first time using Survey Monkey and man... It's been a tremendous success. All of the comments really help to put this paper together since then because I now have the opinions of the general public/participants who's voice their opinions on everything.
  8. Looks like mode x style graphics from the old DOS days... CRY files do seem small in file size. Are you suggesting that CRY can possibly work on other systems besides the Jaguar?
  9. Your referencing the Leonardo DiCaprio fiasco after the Columbine incident... I was in college when that went down. I remember thinking to myself they're trying to put the blame on everything, but those guys were obviously disturb and going through a lot over a long period of time. The paper is still on going, but I think there's a difference between people who play games for the fun of it and people who use video games as an outlet for something else other then for leisure purposes. I remember one article I ran into where this doctor evaluated video games like Doom as a simulator. I think mature human beings are able to distinguish the difference between playing video games for leisure and playing or simulator for leisure versus a person who uses video-games to enact some kind of real life scenario for the sole purpose of a personal vendetta beyond having fun. I mean video games are suppose to be fun to play like a card game or a game of "Battle Ships" or UNO... Anything other then that, then it becomes an issue of a different nature entirely.
  10. So far 77 individuals have taken the survey with only one person who didn't one answer since the last time I posted it. The response has exceeded my expectations and I'm so thankful for all participants... Thank you so much for taking time out to do the survey. For those who are still insterested in taking the survey, the website is still posted and as promised the survey will still be there until March 3, 2010. Hopefully by then I can post the results of the servey here for those who are curious about it. I've almost completed my paper, I'll probably be cleaning it up over the weekend where I'll be checking the survey and adding the results to my paper to make sure everything is squared away. Once again thanks so much for your participation. The Affects of Violent Video Games
  11. I made the neccessary corrections... I have about 3 weeks of quarter left so I did rush the survey a little bit, but all grammical erros should be corrected. Thanks a lot for the heads, I think the questions are still relevant to the topic on the affects (not effects ) of violent video game. The purpose of the questions are to gather information on other peoples perspective on the topic at hand. The paper is still in the works but there have been studies that show that violent video games does cause aggressive behaviors when a hand full of children, I think about 500 of them if I remember, were put in a lab to play Doom and after playing they showed aggressive behaviors... But then in the same experiment, they also let the kids play an RPG 3d game (I forget the name of the game)that has violence in it with a midevil them, but wasn't like Doom in game play. With RPGs it's usually a cause and affect situation were violence is provoked (depending on the player and situation,) but not as repetitively violent as Doom. The survey will be up until "March 4th, 2010" so feel free to continue in filling out the survey for those who haven't done so yet. And leave plenty of comments if you want. Thanks a bunch.
  12. I've been working on a paper for this class I'm taking called "Research Methods" studying the effects of violent video games. I could’ve picked any project, but this one is very relevant to the kind of work I do as an artist that I really haven't dived right into simply because I haven't made the time to do so until now. I decided to use "Survey Monkey" because I'll be asking a lot of people from various walks of video game forums to participate. It would be the first time I used this so my thumbs are crossed, but the teacher recommended it so I'm going to use it plus I can keep all responses consolidated to one website. If you have any opinions or any comments to the survey or the nature of the survey, by all means express your thoughts here. The survey is multiple choices as your final answer, but only one answer can be chosen, plus you can add your own thoughts and opinions if you feel the need to do so on a survey question; it's purely optional. There are about 10 questions to the survey so it shouldn't take long to fill out... It is a very important subject that I've taken personal concerns as I've been planning to make video games and would like to know what people think about this issue. Click on the link below to take the Survey. The effects of "Violent Video Games."
  13. philipj

    JI Nostalgia

    I had a couple of names a JI2... I started using my real first name "Philip" and then switched over to "ACE," which is the name I use to put in games after I get a highscore. I was in my first years of college when I first started visiting JI2. I'd purchased an Atari Lynx from a local flee market, but I couldn't find any games there so I searched the Internet and ran into a couple of sites, one being a page that was claiming to make new games for the Lynx under the banner "G2 or generation 2" lynx, and the other site was "JI2." That was back during all of the hype about the "Native SHMUP" game. When I saw people were still making games for the Atari Lynx and the Jaguar, I immediatly wanted to jump on the bannwagon but didn't have a lick of programming skills. So I started asking questions about the Jag, messed around and said that the Jag was 32-bits and hell broke loose. Of course I know better now (object/blitter/64bit bus and all that,) but you wouldn't thought I insulted somebodies mother concidering the reaction I got. Funny memories.
  14. Huh, I didn't think the Jaguar had any DSP (digital signal processor), the 2 custom RSIC processors being general purpose CPU type microporocessors. (witht eh "DSP" in Jerry standing for "digital sound processor" not the conventional meaning -rather like the MCU Creative used in its soundblaster line they labeled as "Digital Sound Processor") Also, looking at: http://www.system16.com/hardware.php?id=770 STUN Runner uses 2x 50 MHz TMS34010s, so clocked a lot faster than the Jag's RISCs. (givent he discription, one is dedicated to polygon rasterization while the other to in-game math calculations) Yea... Sigh... I got it mixed up. It's been a while since I looked at the specs on the "Stunrunner," but I did remember that both DSP's did run faster then the Jag thus was able to do more specific task based operation that wasn't quite as broad of a spectrum the the Jaguar "J-RISC" could do. I think the Jag proved that it can handle simple polygon draw and fill pretty nicely with "Cybermorph or even Battle Morph" if the M68K didn't slow it down, but when you look at the Jaguar PCB and the Stunrunner PCB it's pretty obvious that Stunrunner probably didn't have the bottlenecks that the Jaguar have. Well I really wasn't comparing... I was simply pointing out the Jag can probably pull off what the Stunrunner game could do using the blitter; specifically to do polygon draw and fills through rasterization. Definetly a game I'd like to see on the Jag... It's the original "Wipeout" before it even became a franchise.
  15. The "Stun Runner Hardware" use Texas Instrament DSP that runs a little faster then the Jags DSP's. However I'm sure the Jags blitter can make up for whatever would be lacking if use properly.
  16. I guess anything other then 2D would be too much for the Jag to handle at a high resolution of 720x480.
  17. How in the world did I miss this topic... This makes me glad I purchased a 1200 XL from a local flea market. This is excelent news. I think the Atari Lynx used a good chip set especially the "Suzy chip" with the coprosessor. Imagine an 800 with the power of an Atari lynx.
  18. I think a better C compiler would've made for a better tool set then what Atari originally provided and would've made deving for the Jag a lot more attractive considering that at the time it seemed like C was becoming more commonly used then Assembler. Certainly would've made homebrewing a lot easier then it was.
  19. Absolutely. No more waiting to buy and Alpine system on ebay for me.
  20. I always pictured using the Skunks for networking purposes in games. It would be cool to get a couple of Jags to communicate via the Skunks. Imagine a NFS racing game for the Skunks with networking capabilities.
  21. The 1200XL looks better than the 800XL in pictures, but when I actually got one I was a bit disappointed. The 800XL feels more solid and looks great from every angle while the 1200XL case has a bit of flex and from some angles looks too bulky. I don't know... maybe I'm too biased or I'm influenced by the fact that my 1200XL has yellowed while all my 800XLs look perfectly new. Or maybe I just got a bad 1200XL - there are parts variations among nearly all computers. The 1200XL keyboard is silky smooth as you say - but keypresses are slightly too springy for me. I actually prefer the feel of the TRS-80 Model III, early TI-99/4A and Kaypro. (or the clicky 1984 IBM AT I'm typing this on.) I found an old XL-1200 at a local flea market about a month or two ago... That bad boy was in mint condition except the keys on the keyboard was working as well as it should've. I've been meaning to fix that, but my 1200 is yellow also so I assumed that Atari just made them that way. It's my first time owning a 1200, but I remember thinking to myself after I bought "Dam that's a good looking computer" LOL! I wish I had one when I was younger.
  22. I'm not sure how much of a hindrance that is, maria doesn't need to be continuously accessing the bus durring active display, again I need to find that discussion. I definitely remember that the bandwidth was the critical factor, this was mentioned int the context of some proposing interleaving the bus between CPU and MARIA -someone responding that doing that would only help the CPU if anything, and limit MARIA, the other context was proposed switching to DRAM, which would have been slower. (possibly crippling MARIA, even if it had its own bus -the suggestiion being having its own 16 kB of video RAM like the ColecoVision or Master System, but both of those would probably be using SRAM for that anyway, maybe not though with the A 8-bit and 5200 using DRAM, hmm) Sharing the RAM on a single bus would be a problem with a faster CPU as well, using separate busses would fix this (one suggestion was to split it with one 2 kB SRAM mapped to the CPU and th other to MARIA, rather like in the NES), th eproblem there being that MARIA and the CPU would no longer be able to share the ROM bus (the NES has multiple busses on the cartridge), though maybe they could have made it possible for MARIA to work on its own bus, but also have access to the main bus for ROM without needing many more pins on the cartridge connector and additional ROM chips. (or you could have it set up like above with a much larger block of RAM for MARIA, and have the CPU hand MARIA ROM data to store there instead of accessing ROM) Well the point was to show certain similarities between the 7800 and the Jag concerning "CPU slowing down the system" issues. The good thing about the Jag is that it has more then one brain unlike the 7800, but 68000, when it comes to the Jag doing it's own 3D using it's own dedicated methods, seem to strain under the 68000 chip without proper programming.
  23. I hope this get's released soon... It looks like a good one. Check out the link... N64 Flash Cart link
  24. Well the 7800 CPU can halt to allow the Maria do graphics but then it has to be cut back on to control everything else if I remember. Also you have to keep in mind that the "CoJag" arcades used a 68020 or some other chip which allow for fantastic video playback and sprite animation for prototype games such as for the Atari Jaguar CD should've been arcade perfect, but it's not and it probably have something to do with the 68000 chip.
  25. It's just a shame that the 68K has to be put to sleep in order to make use of the Jags rawest potential. Maybe someone will think of some way to make practical use of the 68K and still leverage the other J-RISC even though the Motorola will probably slow it down. Even the 7800 doesn't go full speed because of the CPU.
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