Jump to content

intvsteve

+AtariAge Subscriber
  • Posts

    3,900
  • Joined

  • Days Won

    2

Everything posted by intvsteve

  1. These are awesome! I'm missing the Start Strike one. Wonder if they also made Astrosmash and Space Armada or more?
  2. Happy to see this tradition continue, @Albert! Please have one for ol' intvsteve there! :D
  3. I'd probably have to dig out the copy I put a post-it note in that may have noted the changes.
  4. So cool! Thanks for posting, @BSRSteve
  5. as always, I'm forced to give you more of my money. Having read one of ten words in this thread, are these all new, or partially new, from what has come before??
  6. I think this is the spot in the UI where you can disable that. Not at a spot where I can hook up the cart, so it's disabled in this image:
  7. I used this a few years ago: https://a.co/d/06KxRnC
  8. Do you know which version of jzIntv you're running? Newest is here: http://spatula-city.org/~im14u2c/intv/dl/jzintv-20200712-osx-sdl2.zip
  9. After a long PRGE the crew meets one more time!
  10. The demo ROM is definitely not going to use a default config file. So likely the same story.
  11. Lol .cfg files are blocked for download. They're just text, so you can post them here.
  12. I haven't tried to use either of the ROMs attached above, but both of these are "naked" .bin - format ROMs, and they are identical. They require a .cfg companion file. Imagic games use a non-standard ROM layout compared to the original Mattel ROMs. If you don't have a .cfg file, the UI will attempt to guess which of the 10 'canonical' .cfg files to use based on a checksum of the ROM data. This suggests some possibilities: There is no corresponding .cfg file next to your ROM There is one, but it is wrong The checksum of the ROM doesn't match a "known" Demon Attack dump The checksum does match, but the internal mapping of "known ROM" to "valid .cfg" is incorrect If you could both locate your corresponding .cfg files and put them up for comparison, the problem should become clear.
  13. Wow! Just... Wow! Congratulations! I gave up on flea markets when I started having kids, and after finding nothing for years. Persistence pays off!
  14. Poor guy. Probably hungry and scared.
  15. Well, the KC does have a microphone. I may have … embellished a little bit of the rest there. But, _not a joke_ - I think the microphone was intended to be used to record your voice for the Conversational French to check pronunciation. The cassette supported four tracks - two digital, two audio, one read-only (digital and audio) one read/write (digital and audio).
  16. I think the Intelli-talk cassette was an expansion to Physical Conditioning cassette, and it used the KC microphone. When you combined that with your PlayCable unit and your KC, it all formed a primitive sort of Peloton setup, but for jumping jacks, pushups, and situps kind of activities. The trickiest part was that you had to manually sync up when you and your instructor started. That was one of the features the microphone was used for. Those Intellivision guys really thought of pretty much everything over 40 years ago!
  17. I agree. Looks like it could be an early test market version.
  18. I've known Hankster for 20 years or more. Always fair, fast, and honorable. The best!
  19. IIRC the Intellivision boots checking certain addresses in a certain order. I don't recall the exact order. Certain peripherals map to certain memory addresses IIRC. Poking through the jzintv source probably reveals all those "secrets". I think certain hardware like Keyboard Component and PlayCable map to some of those memory locations, establishing the order of precedence when multiple peripherals are connected together. Think of how a PC boots as an example. It's more advanced, because you can alter the order it checks. For example, in the olden days, a boot check sequence might have been: 5.25" floppy (A:) 3.5" floppy (B:) CD-ROM (D:) Hard Disk (C:) Network (some IP address or other identifier) That's kind of what happens when Intellivision boots.
  20. Yeah, it is simplest if they're already on disk in a way that matches how you'd like them on the cart.
  21. Vectron dedicated some of its ROM space to defining the graphics for the characters it wanted to draw. Tron Solar Sailer did that, too, and probably a couple other games. Many of the new homebrews do, too.
×
×
  • Create New...