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intvsteve

+AtariAge Subscriber
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Everything posted by intvsteve

  1. The LTO Flash! UI has Intellicart support. I've used cheap FTDI USB to serial dongles - even on a Mac. Also tested an inexpensive Rosewill PCI card with serial ports on it just recently.
  2. Yeah. Maybe 1978. Superman: the Movie was big and had that vanishing point style in the credits.
  3. Reminds me of when former employer unveiled new bonus formula that changed a formula from ADDING two numbers that were ratios capped at 1 to values that were slightly differently computed but MULTIPLIED. To a room full of engineers. Sure the numbers were no longer capped at 1 but over the next 15 years guess how many times they approached a number even approaching 0.25? I think a few bodies were never recovered from the snark avalanche that ensued.
  4. By the looks I'd guess it's from the handheld heyday, but just because it has that 70s cheese vibe.
  5. Yeah looks like a paperweight type of item. Neat!
  6. I know there was an issue with the RAM on the carts so they didn't work correctly on 2609 / 3504 units. I think fixed boards were made at some point.
  7. Yeah, I missed out on that one at least twice. Bummed - they're long gone.
  8. Am I missing something? https://www.ebay.com/itm/misc-intellavision-books-with-games-Intellivision-1982/133416051822?epid=56234368&hash=item1f1037646e:g:CEIAAOSwO7dexbaL
  9. Pretty harsh words. How much knowledge do you have of releasing Intellivision cartridges to pass such judgement? I'm going on some vague memories of long-ago conversations... I think that the special shells might have been made decades ago as part of an experiment when I.P. was entertaining the idea of releasing some cartridges for Intellivision. Remember, they did a few for Atari and ColecoVision -- which are much easier platforms to make homebrews for. (AND way, way cheaper, too.) I think that was around 1999 or 2000 or so... The "Retrotopia" stuff -- ColecoVision Steamroller, M-Network Sea Battle, Swordfight... Wish I had all of those. Anyhow, I suspect those shells might be from a sample run from a test mold for a new shell... e.g. a vendor says: "Here is a small sample of the shells that we can make. If you want to actually make more, it'll cost $10,000 for the mold and then the shells are $1.00 apiece for 1000, $0.75 for 5000, etc." Maybe they never took on the cost of that mold for the shells after seeing that price and learning how difficult -- and expensive -- it was to make Intellivision cartridge boards compared to the cheapness of Atari / ColecoVision. Intellivision Productions was never a large company -- mainly a small dedicated crew. Now, thirty twenty years later and doing a cleanup of old "boxes full of junk" and instead of taking a permanent loss on these, they're trying to do something fun with them. The shells are just taking up space, being unused, and making more is not realistic. Would it be better if it was a "secret release"? Or they are just tossed in the trash bin? Sad to see this reaction. It's toxic, like Blix. Guess we haven't moved past that. In this case it's strictly due to limitations of available materials. That is not artificial. I bet it's simply financially not at all reasonable to make another 150 custom shells. We don't even know the price for these items. Is it $50? $500? Or maybe the BSRs give them away to "loyal customers" as a thank you gesture? It's their stuff and they can do as they please. And how many copies of King of the Mountain, Spiker, and Deep Pockets from the BSRs have sold? Even as many as the original "bootlegs"? No idea -- but this is not a high-volume business. Maybe they haven't even broken even on that. They're still available. Do I want these items? Sure! It's not a secret that I'm a total idiot when it comes to buying Intellivision stuff. I've wasted thousands and thousands of dollars on it and likely will continue to do so. I'm extremely fortunate to be able to do so. As we all are, really. Will have teh sadz if I don't get these? Absolutely! Many of us will, it looks like. Oh well. Life will continue. It's stupid to get all worked up over it. To get so angry and stomp off in a huff is an overreaction. It's not a money grab. It's more likely "Let's try to reduce our losses and clear out boxes of old stuff by making something cool that our loyal fans will like. Better than trashing it." Guess I'm still a naive optimist and assume the better nature rather than seeing an evil money-gouging Daddy Warbucks behind everything.
  10. Lots of great stuff in that lot! Wow! The catalogs are good - but three Intellivision Game Club News issues! Those Injoy-A-Stick and SKIL-STIICK 'manuals' may be even better! Scans, please!
  11. @Intymike is right - only two games are incompatible with PAL. The sound will be slightly different for most of the original games, and they may play at a slightly different speed, too. Most games released in the last 5-10 years or so account for the differences and will be more consistent.
  12. Good question! Hard to pin down a number. My rough guess is at least 15-20. Someday hopefully one will make its way to my grubby paws. Been dreaming of one for nearly 40 years now!
  13. Welcome to Intellivision! It's awesome to see your enthusiasm and readiness to jump into the hardware side of things! As pointed out -- it's not for the faint of heart.
  14. Hey, I didn't save up for that portable X-Ray machine for nuthin!
  15. Nice! You know I was wondering what the difference might be just recently. I had never noticed that subtle difference in the text.
  16. Emulation is a bit hit-or-miss. The colors and graphics are pretty solid. (Note below.) The sound isn't quite right - the famous razz isn't right, and some games like SNAFU don't sound quite right either. Unfortunately, there's a bug that breaks Tower of Doom and perhaps other games. In Tower of Doom, collision detection doesn't work at all. So although you can start the game and begin walking around the dungeon, you can't fight any monsters or pick up any items. It all depends on which of the games you are playing, and how familiar you are with the originals. If you causally played in the system's heyday, and rarely since, it'll be fine to fire up classics like Astrosmash, et. al. If you have an ear for sound, or are a big fan who has never stayed away too long and rigorously try out all the games, you'll find occasional disappointments. In a couple games (Hover Force comes to mind) the video was a little blurrier than I expected, but I don't think that's necessarily the emulation - could be the hardware platform.
  17. Nice pickups! What kind of body part did you need to sacrifice to get GhostBusters?
  18. It appears to have a different serial number, and the image of it connected to the TV shows a clearly different image.
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