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About pedalpowered

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    Space Invader
  1. Thanks! I haven't yet, but I plan to register and post there, as well. Due to the 3K limit on mapped ROM, we really a cart like Melody/Harmony for the VCS, so that we can offload some processing to a modern microcontroller, which would have access to a large flat memory space. Then we create new games to rival the ones created for the VCS.
  2. Hope your dad is doing better! I'm very psyched for your tutorials. I'm already running Linux on my laptop (I don't run Windows or macOS except when I have to), so I'm all ready for the main course.
  3. I, myself, have a need for a flashcart that can map 3KB in at a time, with smaller segments (at least as small as 512 bytes) that can be independently banked, as opposed to the built-in 4 bank entire-3KB-at-once support of the 8048. Otherwise most of my games couldn't be implemented, as the number of combinations of duplicated code and data across multiple banks would use far too many banks. My largest game would need 512KB of code + data. Also, I need to be able to have some of the address space mapped RAM, and have that be bankable (to have, say 8x 512 byte RAM banks. And, for game saves, I either need the cart RAM to be non-volatile/battery backed-up, or have a means to write to flash, like with the AtariMax carts. I have some very cool games planned for the O2/VP 7000/VP 7400, if only there was a flashcart I could develop and then sell them on. I could pre-pay for a bulk purchase of carts. For my first game, I probably only need around 24KB, or maybe around 48KB if the entire 3KB needs to banked at once. I also wouldn't need any RAM or way to save games (although that would be a bonus). So, for this game, I could use a *much* simpler cart, but not just a straight 12KB cart. There were a couple of projects that might have supported my needs. There was Soren's MegaCART and FlashCART, which supported 1MB, but no RAM; and Rene and Gorf's much more ambitious cart, which would have added DPC+ like features (via a CPLD/FPGA) and an AY soundchip, along with multiple MB of ROM and RAM. http://web.archive.org/web/20130613131556/http://soeren.informationstheater.de/g7000/megacart.html http://videopac.nl/forum/index.php?topic=1509.msg13010#msg13010 I haven't looked into the MegaCART/FlashCART. Does anyone know if any were actually built? Soren released all of the information required to build them, so someone could theoretically build these and/or enhance them.
  4. You've probably already found this out, I just found your post. The only reprogrammable cart I know of as being currently available is this one: If, by any chance, you're just looking for a multicart, you're also in luck. As of April 2019 (soon before you posted, oddly enough), the C7060, which has been out of production for several years, is being reproduced under license by PRVG as the C7061. "It is the same thing as the 7060, rebranded as the 7061. Only difference is it comes with a plastic box, and there is an insert listing the games. Plus it will be made as long as there is demand." http://videopac.nl/forum/index.php?topic=3178.0 http://www.packratvg.com/o2c7061.html Now, I'm curious what games aren't on it that are on the 233-in-1. Looks like I bought my Videopac 7400 at just the right time when I bought it a few months ago! PRVG also has a new multicart coming out, oddly enough. I assume it will be a superset of both of the multicarts they currently sell. Combined from two pages on the PRVG site: C7062 ???-in-1 Multicart (TBA) $?? (TBA - 2019/2020
  5. Is there any chance that this could be extended to support linear/flat memory addressing? I would certainly start developing for this, if that were the case. Also, I would love to see a 65816 core on the EclaireXL--but, again, with linear/flat memory addressing. That's the main reason I'm interested in the 65816, and it's the killer feature for programmers. I have some very cool games I could implement with such support.
  6. Was it ever determined if the Spell & Speak AtariVox pitch change problem was just a problem that happens in emulation? Has anyone else had the same problems as MissCommand?
  7. I found the file using the WayBack Machine. I don't know why I didn't think of that before.
  8. The file is no longer available on Der Luchs site and I can't find it anywhere else on the web, including archive.org. Is it meant to only be available on the Madtronix multicart now? My son would absolutely love this game.
  9. That's great news! So, Richard (I assume) is already on it. I had noticed there were some issue with the AtariVox+ that were being investigated, and MissCommand seemed to find the source for the main issue being the PIC, but there was still an issue for her with Speak & Spell after removing the PIC. I hope that Speak & Spell will work with the new unit, as well. Perhaps no one else was having a problem with that cart and it was just a problem with her unit.
  10. Is the AtariVox+ going to be instock again, or have they sold out for foreseeable future?
  11. (Sorry that this is off-topic.) What 17" monitor are you using that works with your ST with a VGA cable? Most by far don't work (can't sync down to ~15KHz), so I'm curious if yours is one that is already known to work or a new find.
  12. Does anyone have an idea what an adapter from DB-9 to 3x 1/8" plugs would be for? I have never heard of nor seen such a thing before. I tried finding info with Google and came up with nothing.
  13. My sincere apologies, RangerG! I just saw your messages now, and PMed you. I thought I'd see an email when I got a PM--I didn't realize I had signed up to AA with my pre-2006 email address and never updated it (I have now). I'm also amazed that I got multiple responses from folks in the same day I posted. AA community is impressive!
  14. Curious how this all turned out. Hope you recovered source code, games, and tools (and maybe bonus source code to the old games and tools). Must have been devastating to loose everything. I can't imagine. Reminds me of the theft of John Harris' library.
  15. If anyone has a set that they'd like to sell, I'm interested. I just found out about this now, as I just started collecting Inty. Thanks!
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