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Blog Comments posted by Schmutzpuppe
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Good to hear you are continue developing Space War.
Your starfield approach looks interesting I am looking forward to the result.
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I bought Wind Walker when it was released but never played it very far.
Maybe I should give it a retry as soon as I finished Twilight Princess (which is really great!)
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I didn’t realize that you already published a playable demo but now I found one in the forum.
A really good conversion!
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When will you release a playable version?
Btw. using basic for prototyping is a quick and easy way so there is no reason not to use it.
I like Blitz Basic even if I don't use it that often.
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Maybe you should look out for a new job?
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I hope you didn't changes the colors/palette during the last versions because I used an older one to figure out the PAL colors.
The following (in game) colors would be better for PAL IMHO:
P0C1 now $35 better $45
P0C3 now $16 better $26
P1C3 now $c9 better $e9
P2C1 now $1c better $2c
P2C2 now $13 better $23
P4C1 now $37 better $47
With this settings the colors looks more like the NTSC version on the emulator.
Matthias
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Can you point me to a link for Prosystem emulator?Thanx.
You can find the EMU here: https://home.comcast.net/~gscottstanton/
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I am still interested in trying to get this game to work in MESS. I'll let you know what I think of it once I do.I played 2600 Frogger earlier today and the flicker was annoying. I hope the 7800 version tops it.

I really don't know why it doesn't run Kepone.
Normally it works perfect with mess.
Did you follow the instructions of mojofltr written in the frogger thread?
But you should also try Prosystem emulator it's a great one.
Btw. the 7800 version doesn't flicker that much...

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Hi there!I have the music from the C64 version of Frogger converted to the TIA if you're interested.
Greetings,
Manuel
Really? Sounds interesting

I would like to listen to it.
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meatball?????As far as I remember the meatball colors could be better.Ok meatball seems to be wrong word.
Maybe hamburger is correct?
I mean the meat part of the burger.
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If there are any colors that seem off, let me know and I can try to swap them out in PAL mode with different colors.I haven't played Q-Bert on my PAL device yet (only emu).Maybe I'll check it next weekend.
Do you implemented different PAL/NTSC palettes for Beefdrop?
Some colors could look better on PAL IMHO.
But it’s a cool version anyway

Sounds great I will check out the latest version again and let you know which colors could be adjusted.
As far as I remember the meatball colors could be better.
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Using WM 0 ist a VERY good idea.
I don't use 320D before but I will check it out tomorrow.
Thanks Eric.
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I haven't played Q-Bert on my PAL device yet (only emu).
Maybe I'll check it next weekend.
Do you implemented different PAL/NTSC palettes for Beefdrop?
Some colors could look better on PAL IMHO.
But it’s a cool version anyway

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Ahh, one half of the 7800 curse - not enough MARIA cycles to do everything. (The other half is not enough CPU cycles, after MARIA has stolen most of them, to do everything. :-) )You are right but we must make the best out of it
One thing you may want to consider (if you're not doing it already) is using a DLI to change the background color and just use that for the background.I allready did that but since the playfield is only 256 pixel (like the original frogger) I needed to "waste" some cycles for the "fake" broder (and also waste one color).
Also, use direct mode instead of indirect mode.Right but I would have to rewrite too much of my code I better find another way.
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A test prg. is a really good idea.
I looking forward to the results.
Matthias

Some progress on Space Invaders 7800
in PacManPlus' Blog
A blog by PacManPlus
Posted
Just took a look to your latest version.
Great!